GV writes: Last week’s Media Create sales in Japan should have opened the eyes of even the staunchest Vita supporter.
Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.
Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.
Too expensive hardware when others offer the same or more for less? Good work, Green Team.
"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."
That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.
This weeks numbers were pretty bad as well.
Why do people expect?PSV doesn't have enough support/content.
No killer app for Japan= no sales. Graphics hoar games like Uncharted aren't enough. Unless you're an American game journalist.
PSVita is just about now getting a sales boost by the PS+ PSVita instant game collection.
I see PS3 users that are PS+ subscriber too jumping in at this very moment, as they see the free content for PSVita on their subscription without any extra costs for PS+. If they don't buy a PSVita they feel they're missing out on the content.
Even though the price still has to drop below 200, to get closer to the 3DS pricelevel and Sony needs to get Monster Hunter, Final Fantasy etc on board for Japan, Black Friday and Christmas sales will look a lot better with this PS+ support for PSVita.
And those saying 3DS does so much better in games, it does not. All it does is rehashing the same old 1st party Nintendo IP's that the Wii did too. And the 3DS hardware is rubbish compared to the powerful PSVita.
EDIT
@ Gordon
Go read on the Playstation Blogs with the PS+ introduction instant game collection for the PSVita, people on the spot saying they bought or are buying one because of this. People on N4G forums too, on other websites same.
You'll see the sales go up in upcoming sales reports. Oh and pricedrops are incoming. Sony is testing in small countries like overhere, a PSVita Wifi down from 250 to about 190, a PSV 3G down from 299 to about 215, a PSV + game and 4GB memcard for 225. Check the picture attached
Sony has invested A LOT into PSP. They still have to make more money from it, before they are finally done with it.
Sony also knows the schedule of (rather small) Japanese third party devs who are still working on PSP projects. I think Sony isn't really going to start pushing Vita until Q2 of 2013, at the earliest.
They even told Kenji Inafune (working on Soul Sacrifice) to continue polishing the game, when he reported to SCEJ that he actually could release the game in this Winter.