Rockstar’s upcoming Grand Theft Auto 5 has had a lot of information released recently. You probably haven’t heard much about it; it’s not really a big deal. But whatever – why report on it objectively when you can just make snap judgements on a couple of brief preview paragraphs right? Right? Anyway, here are five reasons why GTA V looks like it might be worth swerving (before mounting the curb and running down pedestrians).
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
wrong post
LOL all those reasons are strengths if anything
Stupid article
The hell is wrong with this article??
That guy seriously doesn't like GTA overall otherwise those would be considered strengths bigger map is a bad thing? Somebody give this guy GTA in Nuketown map (COD).
Loser trying to get hits.