While Nintendo's press conference in New York City on Thursday revealed many of the key details on Wii U we had all been waiting for -- namely its price and release date -- there were many lingering issues left to be addressed. Nintendo of America's Bill Trinen may be best known as the frequent translator for Shigeru Miyamoto, but he's also the company's Product Marketing Manager. Jose Otero and Anthony Parisi turned to him to find out more about transferring digital content from a Wii to Wii U, the reason for the disparity between the Japanese and North American eShops, plans for selling standalone GamePads, lessons learned from WiiConnect24, and why online play wasn't an emphasis for Nintendo's first-party games at launch.
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
This was a really boring interview. Like it wasn't interesting in the slightest. It did not make me excited about the Wii-U at all.
What I gathered from that is that the Wii U will NOT have an Accomplishments system as rumored.
Idea of no launch first party titles having an emphasis on online is extremely disappointing. This is 2012 not 2006, Nintendo. Online is a consumer expectation now, and no sugary words are going to cut it this time.
Of all Nintendo's weaknesses, the lack of online is their biggest.
Even myself gave them a pass last gen with the Wii, due to it being their first console to have an online infrastructure, but not two gens in a row. This is embarrassing for them.