250°

As OnLive struggles, Sony reveals it's working with Gaikai to resolve issues around cloud gaming

In the battle of the cloud gaming companies Gaikai, headed up by Earthworm Jim designer Dave Perry, is the clear winner.

Last month Sony shelled out a whopping $300 million for the company. Last Friday OnLive collapsed, sacking half its staff and selling all its assets to a new investor amid reports of just 1800 concurrent users.

This morning, cloud gaming's star seems dimmed. But for Sony, proud owner of Gaikai, its belief in the potential for the tech remains unhindered.

"Definitely we see huge potential that cloud gaming can bring to the PlayStation ecosystem," Sony Worldwide Studios boss Shuhei Yoshida told Eurogamer at Gamescom last week.

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eurogamer.net
remanutd554267d ago

yes im intrigued to see what Gaikai means for us (playstation users)?

HammadTheBeast4267d ago

PS Vita playing PS3/4 games? Hopefully.

ElitaStorm4267d ago

they should rename Gaikai InstaPlay

this is just my opinion

ChronoJoe4266d ago

InstaPlay isn't the greatest name in my opinion but I don't consider Gaikai to be a good one either.

yesmynameissumo4267d ago

I think Sony is going to do some pretty killer things with Gaikai.

pandaboy4267d ago

Maybe, but Sony are the sort who do these things slowly. They should have everything set and ready for a complete launch of Gakai with the ps4, but most likely they will have little bits and pieces of infrastructure that build gradually over time yet unfortunately allowing a competitor to capture the market first. It happened with motion control and online gaming. Sony were just too slow and lost the market.

hennessey864267d ago

to get it working, I have a 60mb connection and I get lag. During the announcement onlive said you would need about six to get 720p and 10 times that still isn't good enough. From what I have played on gaikai it seems better but still needs improvement.

LostDjinn4267d ago

"First they need
to get it working, I have a 60mb connection and I get lag. During the announcement onlive said you would need about six to get 720p and 10 times that still isn't good enough. From what I have played on gaikai it seems better but still needs improvement."

Online lag can never be completely done away with. If you're suffering lag at the bandwidth you say it'll be your ping. The only way to fix that is to move closer to the exchange.

The more you know...

Dark_Overlord4267d ago

Connection speed is not the only thing to consider, ping, packet loss, distance from exchange etc all contribute to lag :)

Gamefan124267d ago

I love how you guys say PING, it is not ping it is latency you are referring too. Ping is just a protocol that checks if the other side is "alive" ( it can do a few more things but that is the common use ). During the ping it can tell you how long it took to get there and back ( latency ).

Xperia_ion4267d ago (Edited 4267d ago )

Sony won a format war and cloud gaming. No question mark needed Sony has won cloud gaming, congrats to the dead company /s.

shutUpAndTakeMyMoney4267d ago (Edited 4267d ago )

How have they won? They haven't even made a red cent from Gaikai yet.. Let's just hope MS doesn't do it since they are way better at marketing.

Not to mention Gaikai uses 8GB bandwidth on my pc.

blackbirdi4267d ago

Hope they will use it just for demos i hate Download coz o Don t Have enough space on my HDD

KwietStorm_BLM4267d ago

You run into space issues for demos? I can't believe where we are and people are still having this problem. The hard drive was one of the first things I changed when I got my PS3, and that was in 2007. You can only do yourself some good by getting a bigger hdd. Highly recommend it.

blackbirdi4267d ago (Edited 4267d ago )

my problem is i have to many games...and second i prefer to buy a game or two instead of hdd because i don't have enough money ... i m not working just A POor student

PS: the average instlation is about 3 to 5 GB and games like rage and Metal gear solid have 8GB ..and please don't forget all this huge patches and DLC stuff

BlackTar1874267d ago

You gotta delete some old game files to make room.

You can't seriously be working on a major rotation of more then 2-5 games can you?

NeoTribe4266d ago

You really think they bought the 300m company just to over you demos via cloud? Comeon...

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150°

Sony Patents To Prevent You From In-Game Harassment By Reading Your Emotions

A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.

Profchaos1d 13h ago (Edited 1d 13h ago )

I hope this is one of those patents that never comes to fruition.

I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons

I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.

exputers1d 9h ago

Agreed. Blizzard recently banned a college Overwatch 2 player who's dependent for saying "shit." Pretty harsh.

Profchaos18h ago(Edited 18h ago)

How rediculas really. You can't say a word that's allowed in most PG films and prime time TV but the game is based around killing the enemy team using guns, explosives etc.

It's just backwards.

just_looken20h ago

What your talking about is called block list

In 2006 a spaceship dropped of the playstation 3/xbox 360 i say that that generation was the last great gen with game functions/tech that has yet to comeback

Anyhow the playstation 3 if you block listed a id they could not talk to you in chatroom with either text or voice. But that was pre mind fucked 2018 when people were more human than sheep.

But hey gta 6 is coming out billion dollar budget without a single player custom character creator and without singeplayer coop off/online something saints row 1-3 had on the xbox 360.

z2g1d 6h ago

Take my social security and bank account numbers too! Here’s a picture of my wife and our address.

phoenixwing1d 5h ago

Cmon where's the pictures of your children. Don't hold out on them.

H91d 6h ago

At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath

jambola1d 2h ago

I genuinely get a bit worried sometimes when a friend says something that could be offensive In a party
Because I have no trouble believing some bans would happen when in a private party for saying something wrong

SegaSaturn6691d 4h ago

I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.

Popsicle1d 4h ago

Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.

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130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg1d 21h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos1d 21h ago

Souls games will be like that players struggling make it harder

PassNextquestion1d 20h ago (Edited 1d 20h ago )

I think if used correctly it could work well

jambola1d 16h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies22d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken22d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga22d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken22d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6421d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long21d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197221d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic21d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 21d ago
DivineHand12522d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91322d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer21d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit21d ago (Edited 21d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91321d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit21d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 21d ago
Christopher22d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6921d ago (Edited 21d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit21d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal22d ago (Edited 22d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher22d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken22d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197221d ago (Edited 21d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic21d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2321d ago

Correction, they have no issue playing good live service games

shinoff218321d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit21d ago (Edited 21d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder22d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts22d ago

Headline truncated:
"... off a cliff"

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