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Bladesfist

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My time with DayZ

DayZ is a persistent multiplayer mod for ARMA 2. It recently released in alpha state and has sent ARMA 2 up to the second bestselling title on steam which is normally reserved for upcoming games. After hearing all the hype from PC Gaming journalists, I decided to visit the mods homepage and was surprised at what I saw. It was the zombie modification we have all been waiting for albeit in an alpha state. It features 225km2 of open world Russia that has been hit by an infection causing the dead to rise up and hunt the living. However I did not write this blog to try and sell this mod to you. I want to talk about my first experience with it and why I think it is a step in the right direction for game design. So here is my story:

Alone in a scary place

I spawned. Surrounded by a silent coast line, industrial port and a village. Equipped with only a pistol, a couple of mags , a water bottle and two tins of beans. I was scared. The game was not trying to frighten me with excessive pop up zombies or loud noises (although there was some very eerie music playing in the background). It was giving me a strong sense of being alone and tasking me with my survival. I typed in the server global chat asking for some help and stupidly telling everyone my position. Soon after, I had a bullet in my back, making me realize that zombies were not the only thing to worry about in this extremely hostile environment. I had beans and water and everyone wanted to survive even if it meant turning on their fellow survivors for supplies. After my death my character was wiped and a fresh one was spawned back at the beach a few km south. I had learnt from my lesson and was not going out to ask for help this time.

I quickly made my way up to a nearby village to see if I could find any supplies. However Instead I met my first zombies, and they had been alerted by the sound of my footsteps. These zombies were FAST they charged at me zigzagging along the path making it difficult for me to shoot them. I wasted all my ammo on my first engagement, taking multiple hits along the way. I was already close to death and my character was losing blood fast. I had no bandages to stop the flow and so my character fainted for a brief period. I needed help and fast, which is when I saw a fellow survivor who was running across the shore I had just came from. I heard a few more zombies scream at me from behind and immediately sprinted towards him not knowing if he would be friend or foe. He accurately and calmly popped the zombies chasing me before watching me collapse from blood loss and humiliation. He stared at me for a while deciding whether or not he should trust me. I lowered my gun to try and indicate that I was friendly and he seemed to get the message.

My new found friend

We ventured across a field for a while keeping low in the grass so that zombies and other players alike could not see or hear us, I kept fainting every couple of minutes from being so low on blood and despite his efforts to give me his food and water we knew I would need more blood. We had to go to a hospital. He immediately adjusted his path to a rusty gate, we sneaked in and found ourselves in a military base with medic tents to our right and no zombies in sight. We stocked up on medical supplies and he gave me a long needed blood transfusion. We kept on sneaking around the base until we found a long road running across the middle and at least a dozen zombies around it. We knew that we could not fight our way across the road as our shots would alert all the zombies around us so we hit the floor and started crawling across the road as slowly as we could. Zombies passed inches away from us, not looking in the correct direction. I was petrified. We were low on ammo and now completely surrounded by zombies.

The Horde

We started hearing gunshots coming from behind us so we quickly got up and ran out of the populated base and back towards a field, however when we looked back we saw a man running for his life being chased by around thirty zombies. My new found friend immediately tried to run to the man’s aid, hoping that we could survive better in numbers however the gunfire alerted more zombies and we were overwhelmed. I ran, watching my new found friend and the horde attractor die behind me I turned and ran in the opposite direction. I was alone again.

That was my first experience with the mod. It has no scripted events, characters or story, it just all seemed to happen by itself. It was the first time in ages that I had felt so emotionally involved in a game. I really felt like I wanted to survive. It amazed me how a game with no set story could have told me a better story than 99% of games I have played. I read up more on the mod and found out that one of the developers was also one of the developers of ARMA 2 the base game. I really hope this guy gets a pay rise for bringing so much attention back to the game and crafting something so unique and fun. The mod features vehicles (Cars, Helicopters ect.) that you need to repair, military grade weapons (although we did not find any as they are very rare). Night vision goggles as there is a day night cycle which is done with real time and loads more. I really can’t wait to play this mod some more. I don’t write blogs very often, however this game is definitely worth the time.

If you are looking for a zombie game about survival instead of just killing waves upon waves of undead. A game that gives a similar kind of feel to the walking dead, then I can safely say that DayZ offers the best experience so far and the experience will be polished up even more as the mod enters beta stage and then release.

Hellsvacancy4362d ago

My laptop wont run Arma, my video card is lettin me down, it sucks becuase i literally sat there watchin 2 hours worth of DayZ on youtube the other day, it looks like LOADS of fun

Can you upgrade a laptop video card?

coolbeans4362d ago (Edited 4362d ago )

I had the same question as you in regards to SWTOR handling more action at once on mine. I think (<- stress that part) there's limited cases where a few higher-end laptops can do it, but forget you can forget about it in typical ones like Dell, Toshiba, etc etc.; only thing you can do is constantly check to see if a software update is available for that video card (which hasn't even happened for me yet).

Edit: Feel free to PM me if you need help on how to check for software updates. Some moderators on here can probably go into more detail about it than me if I don't know other questions you may have. :)

r214362d ago

i know your feel bro....im hoping i can run it on my laptop.

Christopher4362d ago

@Hellsvacancy: Only very few allow that, such as a few older Alienware laptops, but even those have very limited options. I think there wasn't enough of a demand for these upgradeable laptops that they fell by the wayside.

As it is, laptop/tablet costs tend to decrease while the technology advances to a new graphical level about every 6 months. Best bet is to hold out till one meets a new benchmark and get it for $500-1000

TheDareDevil4362d ago

This sounds like the perfect zombie game I've been waiting for. Is the mod really demanding of PC specs? If arma II runs on my PC the mod should work right?

LightofDarkness4362d ago

Yeah, it's just ArmA II at the end of the day, you should be fine.

r214362d ago

this game/mod sounds....amazing. its like journey meets zombies. great read man :D and thanks for the tips ;P

Jurat4362d ago

This mod makes me want to build a gaming rig. Persistent world servers, where death is absolute and players make the story, sounds amazing. The psychology of forming fragile alliances is fascinating. I wish there was an experience like this on console (the closest thing we have is the Undead Nightmare expansion for RDR)

Bladesfist4362d ago (Edited 4362d ago )

Yer the biggest problem I see with a console version of this is ARMA 2 is a simulation and literally every key on my keyboard is mapped to do something. I can never remember what does what :P

Jurat4362d ago

I hear ya. The experience would be too diluted on a console.

Oldman1004362d ago

Say hello to the upcoming Class 3/Class 4 for Xbox 360

http://www.youtube.com/watc...

Bladesfist4362d ago

Isn't that an abox arcade title. Im not sure how it compares to an army simulator with 225km2 of a map. With huge amounts of AI and realistic bullets, needing to drink eat and keep healthy. But correct me if im wrong.

Oldman1004362d ago

My reply above was directed mainly towards his last sentence. :p

It probably won't be as advanced or realistic, but it's the closest thing to Day Z I've seen for a console.

Jurat4362d ago

Looks promising; thanks for the heads-up.

SilentNegotiator4361d ago (Edited 4361d ago )

.....that sounds awesome! I played AMRA2 once and didn't care much for it, but this sounds like a cool enough twist for me to give it a second go.

And I always like the idea of a persistent world game.

Show all comments (20)
230°

Fallout 4's 'next gen' update is over 14 gigs, breaks modded saves, & doesn't change much at all

We were expecting problems with mod support, but there are a lot of other issues.

isarai9h ago

Wow what the actual hell 🤣🤣🤣

just_looken9h ago

This is why you get the GOG version on gog you can select the version of the game to download.

On pc fallout 4 fallout new vegas and skyrim are all broken on steam because they all got the same "next gen" update.

Skyrim dec 2023
https://www.pcgamer.com/sky...

Can not find new vegas but anyone that modded it knows the script extender there was also broken

Valkyrye7h ago

Not accidental, they want modders to stop modding their older games to force them to mod Shitfield.

just_looken6h ago

There doing the same on starfield with a mods store and blocking mods

There goal is like blizzard and what they did with fallout 76 you make mods they can sell and you become a slave.

On skyrim they have "trusted" mod devs now basically a badge that lets your mod on the store you get a crumb of the sale when someone buys it.

Inverno4h ago

lol to the disagrees, the last Skyrim update broke mods too. They've been trying to kill mods to monetize them in creation club for years, it's not a stretch that they purposely put out patches just to break free mods.

porkChop3h ago

The disagrees are from people who have common sense. They aren't trying to kill mods. Most mods for any game will break with a new update because they rely on files/code that have been changed. This isn't new. Even with Bethesda this would happen way before the creation club. Mod support is literally one of the things that got Bethesda to where they are, and they're one of the only devs that releases comprehensive mod tools for each of their games.

Chocoburger3h ago

Over 14 GBs and doesn't change much at all? What? Taking up that much drive space for a pathetic 'remastering' is shameful.

Par for Bethesda.

Aussiesummer2h ago

It's not a remaster, it's a next gen update.

badz1492h ago

LOL people are actually expecting massive improvements or something? From Bethesda?? the same people who released Skyrim multiple times and the all look like shit? THAT Bethesda? are people for real?

Profchaos2h ago(Edited 1h ago)

The ps5 version doesn't change a ton but from my small playtime it's enough to make me want to replay it just to have it running at 60.

A side note to this my PS4 version no longer boots after it's "update" so I guess that's what it feels like to own a Bethesda game on PC

Show all comments (14)
120°

Why Monopolies In Gaming Must Not Be Allowed

As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.

thorstein8h ago

Shouldn't be allowed in any field.

Inverno4h ago

And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.

jwillj2k43h ago

Eventually they’ll realize the value is with the employee not the company. Buying an IP means nothing if the people who contributed are let go. They’ll get it one day.

MrCrimson2h ago

tech is different because they buy threats and then kill them. Twitter bought Vine and did nothing with it. Despite people seemingly liking it. Could've had tiktok a decade before bytedance. go figure.

Zenzuu3h ago

Monopolies shouldn't be allowed regardless. Not just for gaming.

MrCrimson2h ago

They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -

100°

Gears of War Voice Actor Hints At New Game Announcement Coming In June

A voice actor from The Coalition's third-person shooter series, Gears of War, has hinted at a new game announcement coming in June.

Read Full Story >>
twistedvoxel.com
Ra30303h ago

Hopefully Microsoft will go back to the original story line and get away from that woke nonsense from the last Gears game Gears of Woke! But were talking about Microsoft so all the betting money is on more of the same woke nonsense.

Sciurus_vulgaris2h ago

The Locust trilogy concluded with Gears of War 3. I don’t get how Gears 4 and 5 are “woke” .