I always wondered how a certain game would look like if it used a different tech or game engine. In an age where Epic dominates the engine licensing market with its own middleware game engine Unreal engine 3, Crytek's game engine Cryengine 3 is offering a genuine alternative solution for developers, but sadly it's underused.
Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.
Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?
With path-traced diffuse lighting and reflections even the mighty RTX 4090 can't hit 60 FPS at 4K without frame generation.
Alan Wake 2 is set in 2023, yet in Bright Falls and the Dark Place, there's a recurring element that feels somewhat anachronistic.
A haunted 4k OLED doesn't quite hit the same. Analog horror is a genre for a reason, they matry much better than digital and horror. Like which sounds better, a haunted VHS or a haunted PDF
Imagine if COD had Cryengine 3.
Since alan wake is all about lightning effects, I think it will benefit more from frostbite 2.
But I dont think EA will give licenses to other devs/publishers.
Crackdown 3 will be using Cry Engine 3. You heard it here first.