10°

Retrospective: S.T.A.L.K.E.R

For an area that's been blasted by radiation for the past twenty years, the sloping hills of the countryside around Chernobyl are impressively virile. The grasses have shifted from soft greens to muted browns, admittedly, but there's still a lot of vegetation, and, more worryingly, a lot of wildlife.

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eurogamer.net
PCRockStar4512d ago

I always wanted to play these games.

120°

STALKER-inspired fan game in CryEngine 2 cancelled, but you can download its latest build

Stalker: Legacy of Times was an attempt to create a STALKER-inspired game on CryEngine 2, however, its dev team announced its official cancellation.

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dsogaming.com
MadLad1120d ago

Sad. Going to give what's there a try though.

90°

STALKER Anomaly 1.5.1 released, brings 3D PDA, companions wheel, optimizations & more

Anomaly Developers has released a new version of its standalone mod for S.T.A.L.K.E.R., STALKER Anomaly.

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dsogaming.com
50°

Enemy Respawn Rates in Open World Games - Striking the Balance

Enemy respawns in open world games are tricky to get right. If they are too frequent it feels 'gamey' and it may render a player's in-game actions irrelevant. However too few respawns leave an open world empty, devoid of threat and frankly rather boring.

S.T.A.L.K.E.R. Lost Alpha expertly shows how to handle respawns by striking a near-perfect balance via a hybrid spawn/respawn system. We investigate how this works and how it has made S.T.A.L.K.E.R. Lost Alpha one of the best semi-open world games around. Ubisoft 'et all should take note.

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nomadsreviews.co.uk