“There is pressure from Western media to fetishise and compartmentalise Japanese games as just “Japanese” and therefore different from everything else,” says Team Ninja’s Peter Garza – and the Ninja Gaiden 3 man feels that the press wouldn’t treat games from any other country the same way.
Saad from eXputer: "Team Ninja's stories may not appeal to everyone due to their barebones nature but they deserve credit for being fun."
Exputer dude says Team Ninja needs more credit for their stories (what their known for) and credit for being fun (also known for challenging and fun gameplay). Team Ninja gets a LOT of credit. That's why they keep making games. You just can't expect everyone to award them the attention-level and regard that you think they deserve.
"I’m aware that some things are often not for everyone. Not because someone is actively gatekeeping but due to the product or premise failing to appeal to the masses" - Hmmm l dunno, sounds kinda like we are about to go for a cruise down gatekeeper blvd to me.
Takeaway, Exputer as a pimple gaming journal site that should not be concerned about the recognition standards of a studio they have zero involvement in. You perspective is outsider and totally disconnected from reality as far as how the industry sees them.
Takeaway 2, Exputer is only in about a generation deep into Team Ninja. Posers. Take your gate keepy BS and shove it. We know what makes team ninja great and they are doing just fine doing what THEY do.
Every branch under Koei Tecmo is talented I am a big fan of theirs no matter what the game is or who makes it.
I thought Nioh 1+2's stories were fine, nothing amazing but they kept me interested. William and the Protag in 2 were pretty cool. Wo Long was ok I guess but it just felt like another retelling of the three kingdoms again which we've seen told so much in video games and especially dynasty warriors.
Where is a new DEAD OR ALIVE !!!!
That is the only game we care about from Team Ninja 😂
Rise of the Ronin's difficulty options include Narrative, Intermediate and Hard. As the name suggests, Narrative mode is for players who just want to experience the story without any serious combat. Intermediate is your standard medium difficulty that will provide some challenge while Hard is in line with Team Ninja's previous games like Nioh and Wo Long: Fallen Dynasty.
The Nioh team’s next samurai tale launches on March 22 as a PS5 exclusive
The visuals seem somewhat unpolished and looks like from a last gen game. I wouldn’t mind a delay.
Japanese games are different to other games, They are bright colourful games with men that dress metrosexual, strange cute animals and the gameplay is usually quite child friendly.
I.E Mario,Zelda. Most "western" games are dark, gory and about war and fighting
1. I cant tell a Swedish game from other nations games.
2. there probably arnt enough swedish games for people to see a trend in game design.
everyone points to Japanese vs Western design for instance. so could one argue that people are not targeting just japan? there's that other group the "western" group.
Very rarely do we see games from Sweden. Right now only BF and mine craft comes to mind in the average gamer. It's much easier to examine Japanese game design because there are so many of them.
Because
1) It helps people falsely generalize
2) It allows people to fight
3) It allows people to hate
aka just a normal day on the internet
It's not a derogatory label or anything it's just that traditionally Japanese games have unique characteristics compared to their western counterparts.