Reggie Fils-Aime met with SF Gate reporters and editors to discuss Nintendo, the status of the gaming industry, short supply of the Wii, and the future of consoles.
SFGate: When you look at what other platforms are doing, is there a game that you say, "I wish we had that game. This might be a very interesting game on the Wii."
Reggie Fils-Aime: I've been very intrigued with LittleBigPlanet (from Sony). I don't know that it belongs on their platform. Microsoft has done well. There are a range of first-person shooter type games that are all very well done that could all do quite well on a Nintendo platform. Certainly, the Halo trilogy - anyone who would look at that and say, "No, I think we could live without it," probably doesn't think real long about this industry. Even games like BioShock. I thought that was tremendously well done. The writing was tremendously clever. I would love to see more of that type of content in the industry overall that actually makes people think a little bit.
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.
Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.
This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in
Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.
Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.
Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,
While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios
Of course she did. She's part of the problem and will just tow the company line.
I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?
Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.
thank god those games are not on the Wii..
He doesn't think LBP belongs on the PS3 platform...that makes absolutely zero sense.
im confused by his LBP remark, sony DO own the right to that game, their producing it arent they?
oh well, still its always nice to see some one give props to a competitor for a job well done!
aint he the one who bashed halo 3, and no hes sayin that
As Sidar said he thinks LBP isn't really marketed towards the PS3 format. Much like Viva for 360. Unless marketed right it'll just be swept under the rug. Plus he's saying he likes it so he's not bashing it. Those games would not be ruined on the Wii contrary to what the first posters believes. The only way a game can be ruined is if it doesn't come out at all.