SquareGo writes:
"It was just the other day, as I finished Liberty City Stories, that I had an epiphany. Since GTA was released in 1997, narratively speaking, we've pretty much been playing exactly the same game time and time again."
The game, which has launched in early access, has been in development for years with more than 3,000,000 wishlists on Steam.
"The Spain-based indie games publisher Firenut Games and Granada-based (Spain) indie games developer Trigger the Monster, today announced with great joy and thrill that their dark fantasy adventure/management game “Search of Light” (AKA SOL), is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch)." - Jonas Ek, TGG.
Game Rant Writes "Balancing brutality and comfort is tough for any game, let alone a Soulslike, but Another Crab’s Treasure proves capable of supporting both."
Of course its still relevant, however nowadays it has a lot more competition than it did back in the PS2 days, mainly being Saints Row, Just Cause, etc. who've both showed that non GTA open world games can be hella fun too.
You fuckin kiddin me? GTA is a juggernaut franchise.
WTF? GTA is VIDEOGAMES, you don't feel it because there are no announcements, wait 'til it's coming and the whole world will be turned under its feet, GTA is the most important franchise, that important, that even in dormant state it has the media talking and wishing about it.
"Is Grand Theft Auto even relevant anymore?"
Are you joking? Have you no idea of what GTA has done to mainstream gaming?
I've never beat a single one. In fact, I think they kind of suck.