As a trip through an interesting, beautiful world covering ground that hasn’t been effectively tread in games, with a strong narrative and engaging, believable characters, it provides something unique this Fall. If you can look past its flaws, Enslaved might surprise you as much as it did IGN.
Presentation - 9.0
Graphics - 8.5
Sound - 9.0
Gameplay - 7.0
Lasting Appeal - 6.5
Overall -
GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."
Little Big Planet 1 and 2 deserve a mention, IMO.
Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.
A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.
Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.
Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.
I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.
Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.
I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.
From Xfire: "It's not unusual to see the occasional bad PC port, but these ones make the bad PC ports look great in comparison."
To be fair with GTAIV, it was a very CPU bound game, released at a time when the vast majority of PC gamers still believed that the CPU was nearly irrelevant, and that you only needed a good GPU. 95% of "gaming" builds back then were using turds for CPUs.
Joseph, Josh, and Chris go over a striking Sony decision, a Star Wars: Knights of the Republic remake seems to be happening, and local JRPG lover Chris talks about Atelier Firis DX.
so LOS is getting around 7.5-8
now this should be around 8 as well
vanquish got 93 as its first review i expect that to get between 8.5-9
fallout new vegas will be the one i buy in these days value for money needs to be there for every thing else there is gamefly
also medal of honor should get some good reviews i want to play the SP since ps3 will have 2 SP i might buy that too
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capcom your reboot for DMC will be about 7.5 if NT has anything to say about it
and everyone who disagrees just waite and see NT can not i repeat can not make a great game they will tell a great story sometimes but not a overall great games
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There are problems though. There are some bizarre graphical glitches and hiccups throughout the game. Occasionally cutscenes will break, leading to characters' voices acting without their bodies and other bizarre moments. There's also some major framerate issues throughout the game, particularly on the PS3. These range from distracting to debilitating from a gameplay perspective, but luckily, they're uncommon
so even though NT had past experience with ps3 we get this well my money can be spend on other games when will these devs understand that 40million user base is large enough to give equal ports
Less avoidable are controls that feel overly loose for an action game. Monkey takes much longer to respond to input from the controller than he should. We're talking visually noticeable delays in response for most actions. Heavenly Sword had a similar problem, and there's a learning curve as you grow to compensate for it.
Lasting Appeal
While Enslaved is a good 10-12 hours long, once it's finished, it's finished, save for some minor collectable cleanup and whatever trophies or achievements you see fit to work toward.
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was aight its like this game is made for casuals no thinking for gamers if you want to jump jump on the shining pipes etc,,,,
story will be good just like it was in HS one thing NT knows and that is story
needs to save some money for sly collection/gt5 in november day one buy for both
off topic
kojima please make MGS1-3 in hd
RS you all need to make gta 3-vc and sa in HD
capcom lol dmc 1-3
and last sony jak series in HD
who is with me good night lol
for gaming in general almost every kind of gaming is coming.
shooters,rpg,hack and slash etc,,,,
after the slow summer i am happy to finally play some good games
Day one for me.
I like the fact it is according to IGN to have a great story that is a huge plus. The soundtrack as well will be good.
Now my only choice is to get it in HMV or GAME both have good preorder bonus.
Enslaved falls apart a bit in the play department, with loose controls and platforming that can occasionally lean toward autopilot.
If the gameplay sucks in Enslaved, I wonder how they are gonna fuk up DMC.
Pass. I have no confidence in NT and Hevenly Sword wasn't even that great imo.