240°

Kotick: No one wants to work at EA

E4G: Kotick seems to be on a role with making Electronic Arts weak in the legs.

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videogamer.com
dkblackhawk504973d ago

Anyone want to work for Activision?

Christopher4973d ago (Edited 4973d ago )

They're both not that great considering they both have a policy for the majority of their annual and movie-based IPs to quickly put something together and shove it out the door. Both also have some company departments, typically managed by those who have partnered with EA or Activision, that are great departments to work for and fight for the best games possible with the most flexible schedules they can get to improve each new game they develop.

I don't think I'd base it on wanting to work for either of them so much as working on specific IPs head by specific persons. BioWare would be an awesome company to work with, but if I was forced to work on Madden or some random IP for a movie release, I'd decline immediately unless I had no other choice.

PSFan1004973d ago

@Kotick
I'd work at EA, therefore you've just lied to everyone. Again.

karl4973d ago

are u kidding?

EA is miles better than Activision

how many cod games are out there? six? maybe seven i dont know but i know they dont improve shit...

EA brought Mirrors edge and dead space...

two new and awesome ips... as far as i know ... EA likes to innovate

sunnygrg4973d ago

after the bod's let go of this sob.

gamingdroid4973d ago (Edited 4973d ago )

I find it funny that the industry (or should I say gamers) just loves to hate. Previously it was EA who was the devil, now it is a new flavor called Activision.

What is the flavor next year guys?

Get over it!

karl4973d ago

@gamingdroid

dont be silly

the only unreasonable hate is beetween sony and MS fanboys

if activision would just do things as they should.. get rid of kotick and bring some new good games we wouldnt hate them so much...

EA learn the lesson and came back better than ever....

Activision needs to fail big time so maybe then they will get it...

sadly they are being kept alive by WOW and COD..

+ Show (2) more repliesLast reply 4973d ago
TEFL0N_D0N_814973d ago (Edited 4973d ago )

The only good dev left at Activision is Blizzard. EA at least has Bioware, EA Redwood (Dead Space), Valve, Crytek, DICE, etc (yes I know some of these are publishing deals and not in-house devs).

What does Activision have besides Blizz? And don't tell me the Guitar Hero series. And so far, the only good Treyarch developed (from ground up) game I've seen is Ultimate Spiderman. Everything else seems to be ports and mods.

p.s. E4G needs a spell checker or take writing classes. Kotick is on a "roll".. not a "role".

Elven64973d ago

How about,

Bizzare Creations
FreeStyle
HighMoon
Radical
Raven
Demon Ware (they do middleware)

And for EA you can't list developers like Valve or CryTek, they are independent meaning they have no relation to EA or anyone. Both of those companies have their games published by others too.

Treyarch has made some great games in the past, Call of Duty 3 was made in what, 8 months? That means they made an entire engine, storyline (with multiple characters), multiplayer mode, etc in such a short time span on multiple consoles. Show me any other developer who can do that. World at War was good as well and Black Ops seems to be innovating the series.

And before anyone goes on with that reskin bull, with Call of Duty 3 Treyarch made a storyline that actually gave character some emotion and back story, the multiplayer took more skill due to the introduction of classes, and the map packs were really cheap, pretty much $1 per map. Despite this, people hate it, they found any excuse they could to do so. With World at War they stuck with the Call of Duty 4 formula but added their own elements to things like the storyline.

People still hated it, Treyarch simply can't win despite always delivering on a good or great game.

siyrobbo4973d ago

but activision don't seem to care about any of their companies

raven are extremely talented developers, singularity is a great game which activision left to die, they didn't support it at all, yet yearly cod's get a massive marketing spend when the name alone guarantees profit

likedamaster4973d ago (Edited 4973d ago )

"That means they made an entire engine."

-Negative. They used the COD2 engine(by IW), look it up. They did the same with World At War and now MW2's updated engine(with data streaming) for BlackOps. They've never really made their own engine. Not hating on Treyarch, they're quite competent, but just saying...

outrageous4973d ago

Kotick is just stating the facts. The two bone heads running Infinity Ward got greedy and wanted to make there own COD and leave Activision with the franchise for EA...lol...NOT gonna happen.

EA has struggled of late with great games that haven't sold very well. So now they run around and steal all the talent they can and copy the top selling games from other publishers...Buisness as usual in the gaming world. Sledgehammer over at Activision are the original creaters of Deadspace...there making an action/adventure COD game for release in 2011...see how that works...:D

Neither one of these two powerhouses are and better than the other. If your a dev, then invest in a good lawyer to go over the fine print with either of these guys BEFORE signing anything.

Shuklar4973d ago

God forbid that people want to make the majority of the profit for something they created. Wouldn't you?

LastDance4973d ago (Edited 4973d ago )

If we all pool in our money, we can hire a decent assassin. Who's keen?

Sidewinder-4973d ago (Edited 4973d ago )

The devil can POSESS!! lol

U iz right like. Haters gotta hate. Cept David Hayter, cus he is shit-good.

+ Show (2) more repliesLast reply 4973d ago
NewsForMe4973d ago (Edited 4973d ago )

I am thinking about trying to become a game programmer and I would rather work at EA after hearing about the situation with Infinity Ward. I actually don't know what went down between Activision and IW, none of us do, but I would prefer to stay away from that sort of thing if I could.

Elven64973d ago

The matter hasn't been resolved yet and everything both sides have said in regards to Activision/IW is simply rumor and speculation.

EA isn't a walk in the park either. They have their issues as well, EA Wives comes to mind. Despite these bumps, both companies still take pretty good care of their employees.

I'd work for either to get my foot in the door, both names would look great on a resume regardless.

Hitman07694973d ago

Wow Kotick has a lot of crap to say. What is it next? No one wants to work at Google. No one wants to work at Microsoft. No one wants to work at Sony. No one wants to work at Activision. No one wants to work.

dkblackhawk504973d ago

o.o if he causes the next recession, he is a dead man! :P

Bodster4973d ago

I guess he's finally got bored of counting all his unearned money so is deciding to get a quick laugh by saying the most idiotic things...

Cloudberry4973d ago

.
There's a lot of Kotick's quotes today... : /

mmoracerules4973d ago

This is what happens when someone won't be quiet on a Monday morning ;)

plb4973d ago

Sounds like someones got a case of the Mondays ;)

/ends office space quote

AllroundGamer4973d ago

damn you, now i have to watch the movie again!! :)

CovertGunman4973d ago

Hmm, I'll be interested to see what EA has to say about all this.

NYC_Gamer4973d ago

EA shouldnt even respond back to this idiot

Show all comments (76)
100°

Sarah Bond dodges questions on Xbox studio closures

While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios

4h ago
ApocalypseShadow1h ago

Of course she did. She's part of the problem and will just tow the company line.

XiNatsuDragnel28m ago

Yikes you don't help Sarah 😬 making a problem worse

Hofstaderman26m ago

Like a deer caught in the headlights.....

notachance16m ago

I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?

Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.

70°

The Games Industry Continues To Wonder What Is The Point Of Its Own Existence

While many gaming layoffs are cruel, Tango Gameworks being culled after Hi-Fi Rush doesn't even make sense.

Read Full Story >>
thegamer.com
Psychonaut8510h ago

Good read. I think the point is important. Cuz the message it sends is, make a bad game? Well shut you down. Make a good game? We still might shut you down. How the fuck are you supposed to feel any sense of job security under those conditions. The level of core incompetence at play in the upper levels of this industry is staggering. This is common sense shit. You can’t chase trends on a 2 year cycle when games take fucking 6-8 years to make. Just let artists fucking art for gods sake. They don’t understand the basic principle that they’re all haggling for the same slice of fucking pie and the market will not bear it. Find a different fucking pie.

TiredGamer7h ago(Edited 7h ago)

Might be a great game but it clearly did not make enough money to justify having the team make another game (under the MS umbrella).

It's never been just about whether your game is good or bad. The industry is full of great/underrated games that have a cult following or critical acclaim, but that fail to make great sales. Sad but true. It's a high stakes game, and at the end of the day, companies have to be profitable and make profitable investments. At the very least, there has to be the expectation of a long-term profit even if not profitable today. That goes for anything, no matter if the company is gigantic or a tiny mom-and-pop. We don't have to like it, but our buying habits played a hand in creating this monster.

I will keep harping that the industry has overreached its actual market and that it will implode. That implosion is already starting.

ApocalypseShadow2h ago

I partially agree with what you're saying in that companies need to sell well to make it in the industry. Something I've said again and again. Sony and Nintendo understand this about gaming by selling the game for as long as you can, then drop it on a service for additional revenue. It's why you won't see Sony and Nintendo expensively developed games on a service day one. It doesn't make business sense to do so.

The thing is about Tango is that they weren't given a chance after the acquisition when their game was shadow dropped on a console where gamers are told to not buy games but to rent them on a service for pennies. That kills day one sales even for small indie like developers who have big budgets for their company size.

Microsoft destroyed them in favor of pushing their services over investing in these developers futures or their games they created.

P_Bomb4h ago

“…make a bad game? Well shut you down. Make a good game? We still might shut you down.”

I got chills. It shouldn’t have come to this.

470°

Report Claims Xbox Is Planning More Cuts Following Studio Closures

"The sudden closure of several video-game studios at Microsoft Corp.’s Xbox division was the result of a widespread cost-cutting initiative that still isn’t finished.

This week, Xbox began offering voluntary severance agreements to producers, quality assurance testers and other staff at ZeniMax, which it purchased in 2020 for $7.5 billion, according to people familiar with the company’s plans. Others across the Xbox organization have been told that more cuts are on the way.

Speaking about the closures more broadly, Booty said that the company’s studios had been spread too thin — like “peanut butter on bread” — and that leaders across the division had felt understaffed. They decided to close these studios to free up resources elsewhere, he said.

Game Pass has not seen the massive growth that Xbox boss Phil Spencer may have been hoping for."

Read Full Story >>
purexbox.com
just_looken1d 3h ago

Sense it seems very few remember that human's were around before 2020 the next studio to close will be bethesda based no doubt on the history of.

Fallout 76
Elder scrolls online
elder scrolls blades mobile
fallout mobile
The vr versions of old games

Then you got starfield pissing out cash nothing to cover it.

I doubt tod's team or any sub team is making m$ cash they are no doubt on the chopping block for job cuts

If you can remember before 2020 even fallout 76 was made with over 4 studios.

purple10115h ago(Edited 15h ago)

pretty sure starfield coming to playstation 2024, nx gamer deep diving on the creation engine update in a recent blog, he seems to think, there is a lot of stuff developed to use on starfield for its Playstation release,

who will buy it though, ?? I think M$ has lost all good will now, after the Activision debacle, and now all these studios closing, people dont want to support them even if the game is half decent

Abear2114h ago

Bethesda is the only studio to release anything noteworthy on Xbox. Take Bethesda out and they have nothing this Gen. Hifi Rush and Starfield are probably their two biggest hits.

Cacabunga11h ago

They are counting on bethesda and activision on consoles and PC.
I really hope there would be a massive boycott movement against just the next release. I’m sure they will reconsider.

They see employees as trash, i will never give them a dime.

Eonjay4h ago

Someone said that cost $350 million to make Starfield. The use cost of making games has gotten crazy. With MS putting everything on GP it makes it harder to recoup costs. This is why I assumed that everything is coming to PC and PlayStation. I think they will have a whole slew of titles ready for the Switch 2 launch.

+ Show (2) more repliesLast reply 4h ago
-Foxtrot1d 5h ago

"Speaking about the closures more broadly, Booty said that the company’s studios had been spread too thin — like “peanut butter on bread” — and that leaders across the division had felt understaffed. They decided to close these studios to free up resources elsewhere, he said"

So what you're saying is...you bought all these studios and you guys can't run them.

Jesus.

Inverno1d 5h ago

Spread thin after firing over 2000 employees a few months prior. So basically they created the problem and their solution was to just fire more people. Absolute geniuses over at Xbox, of course can we even believe this to be the reason for the closures?

FinalFantasyFanatic12h ago

I was just thinking this, they just fired all those people and now stated they are spreading their staff thinly, this just reeks of incompetence.

just_looken1d 3h ago ShowReplies(2)
Profchaos1d 3h ago

Leaders can't run them hire more management create new roles don't shutter entire studios cause you can't figure out how to run them.

Unless the reality is this whole consolidation thing was really an excuse for IP harvesting

anast17h ago

He's lying. They are doing it for the shareholders.

1d ago
kayoss10h ago(Edited 10h ago)

The crazy part is that if Xbox goes under, all these great studios will also go under. They've bought up all these studios and instead of letting the studio manage themselves, they fire 2000 across and now they're complaining that they're understaff. Sounds like xbox bit off more than chew. Just like all the promises that they've made but cant keep.

JEECE8h ago(Edited 8h ago)

Well, what do you mean by "if Xbox goes under"? Because MS itself isn't going under. So if they decided Xbox was no longer worth it, it's not like they would just eat all those losses. Sure, for individual developers where there are substantial costs in terms of the people working at the studio and minimal money to be made selling related IP (i.e. Arkane Austin probably costs a lot in resources but MS couldn't have made much selling the studio because Redfall is worthless and they probably want to keep the Prey IP), they may just close them, but if they were getting out of gaming completely, they could sell the IP and related studios elsewhere. Like we may mock Bethesda Games Studios on here, but their biggest IP (Elder Scrolls and Fallout) are very valuable. Similarly, I know Halo has seen much better days, but you are kidding yourself if you don't think that IP is worth a lot.

+ Show (3) more repliesLast reply 8h ago
Eonjay1d 5h ago

Reports are suggesting that Game Pass will be getting a price hike soon and that Call of Duty may not be added to the day one offering. I honestly have a hard time believing this but it does beg the question why exactly did GP fail? I think the answer is that it just didn't get the growth that it anticipated. Jim was right but I wish he wasn't because at the end of the day, its gamers, devs and other front-line workers who have to absorb the blow for Spencer and team's miscalculations.

1d 4h ago
NotoriousWhiz1d 4h ago

And out of the ashes something even better than Xbox will be born.

Eonjay1d 4h ago

Honestly as long as is not a situation where the industry has to contract in order focus wealth on a few people who are already trillionaires..

Barlos22h ago(Edited 22h ago)

It's already here and it was born before Xbox was even a thing. It's called PlayStation.

Tacoboto1d 2h ago

I think 2022 killed the Series X.

2021 was a good year for Xbox though and maybe the best in a long long time, hardware and software and as a publisher. Halo Infinite launched to popularity, Forza Horizon 5 blew everyone away, Psychonauts 2 was so well received, Flight Simulator on console, Deathloop even on PS5 & PC.

But they followed that up with next to nothing. Then 2023 with Redfall, a disappointing Forza, Starfield, and 2024 leads with closures and layoffs. And some tweets reminding us Hellblade is days away.

The only disappointment with the PS5 is not enough Sony games. Xbox followed up no games with disappointing ones.

Einhander197213h ago

PlayStations history has been built around third and second party publishing. The vast majority of games that people recognize as PlayStation games were made like this.

Insomniac only because a PlayStation Owned studio a few years ago in response to Microsoft buying up studios, every game they made prior to that for PlayStation was as a third party making a games published by Sony.

PlayStation has had an incredible year using that business model.

We got Granblue Fantasy: Relink, Final Fantasy VII Rebirth, Helldiver 2, Rise of the Ronin, Stellar Blade, and Silent Hill is right around the corner.

Eonjay10h ago

I think Xbox S. Brand was already dying for some time. Your 2022 point is interesting but also remember that is a year after the lock down which hD created false demand.

Einhander197213h ago

"I honestly have a hard time believing this but it does beg the question why exactly did GP fail? I think the answer is that it just didn't get the growth that it anticipated."

What?!?

Game Pass failed because from day one it was maintained by subsidization. Game Pass was never profitable, I mean, sure you can say that was because it didn't get the growth they predicted, but their predictions of it having "billions" of subscribers were completely ridiculous, to the point where saying that it didn't have fast enough growth is as completely out of touch with reality as their predictions.

Eonjay9h ago

To clarify, what I am saying is that there is a scenario where GP would have worked and thats where they had a lot more subscribers. You see MS isn't dumb and they charted out how many subs they would need to make the system work. That's why Spencer testified that they would need 80 million subs by 2027 (which is crazy now in retrospect). Now we also understand why Satya Nadella's bonus a few years back was based on that unrealistically high Growth in GP subs. From the beginning they knew that the only way to make it work was with a large base of subs. This is because as you said simply subsidizing won't work forever.

Einhander19729h ago

"To clarify, what I am saying is that there is a scenario where GP would have worked and thats where they had a lot more subscribers."

Yea... but again they expected/wanted an obviously unobtainable number of subscribers. Do you think that taking the risk was a good idea if it was based on getting billions (even 80m) of users?

"You see MS isn't dumb"

Are you sure? Have you been reading the news?

"That's why Spencer testified that they would need 80 million subs by 2027"

This was a refined estimate for the courts, and probably more truthful maybe... but go back and look at the first few years of game pass Microsoft actually said they were going to reach billions of people. Yes that was marketing, but still what they presented to the public to sell the idea.

I actually don't want to argue with you, normally I find your comments agreeable, but this one just came off a little off base to me.

Tacoboto8h ago

"Game Pass failed because from day one it was maintained by subsidization"

I do agree with Eonjay here - *if* Microsoft got the subs they want, Game Pass could have worked. Microsoft assumed people would buy into a subscription service like they already do for TV and Movies and Music.

But that didn't work out, at all, with the catastrophic consequences that we're seeing today.

"Microsoft actually said they were going to reach billions of people"

Reach != Subscriber count. That's your own conflation. Reaching just means "being available in" and usable in, billions of people with the awareness and ability to access the service. There exists no quote saying they estimate "billions" of subscribers.

Eonjay5h ago(Edited 5h ago)

No worries. I consider it more of a conversation than an argument. I learn alot from people who don't agree with me. Bring it on lol!
And yeah I forgot about the whole 'reach billions' PR from MS. I think theybare a victim of their own BS. I think at these companies you do have people push back on pipe dreams from the management.
I mean clearly it wasn't a good idea lol.

+ Show (1) more replyLast reply 5h ago
FinalFantasyFanatic12h ago

Maybe they need to put less games on there or just simply charge more from the beginning, I think they guttered their bottom line, they didn't make as much as they could have from selling games.

kayoss10h ago(Edited 10h ago)

GP fail because these studios poured in $100 of millions to makes these games only for it to given out free in GP. Even if Microsoft pay them to put in on GP, they are not making some of the profits they can potentially make. Especially not for AAA games. For studios making lower quality games, this may work but not for AAA. Look at Sony, their AAA games are award winners. Look at god of war ragnarok, they sold 5 million copies to date and needed to sell 3 million copies to break even. Thats a tough market to be in when your AAA game is not guarantee to break even let alone trying to make a sizeable profit.

JEECE8h ago

Ragnarok sold 15 million as of last November.
https://blog.playstation.co...

+ Show (3) more repliesLast reply 5h ago
Scissorman1d 4h ago

For all the armchair executives who were calling for Sony to release its big-budget AAA games on PS+, the same exact thing would have happened at PlayStation. Game Pass has killed Xbox. Congrats.

shinoff21831d 4h ago

There's not many of of us clamoring for Sony to do this because most of us understand it would kill Playstation. I'm sure there's a few but I've not seen alot of it myself.

just_looken1d 3h ago Show
porkChop16h ago

"the same exact thing would have happened at PlayStation"

But the same thing *has* been happening at PS. They've closed, what, 3 or 4 studios so far this gen? Laid off plenty of staff, restructured studios, etc.

BehindTheRows15h ago(Edited 15h ago)

PlayStation isn’t struggling. Xbox is. That’s the difference.

Sony also didn’t buy out multiple publishers with LOTS of studios and leave them in a state of uncertainty.

So, he’s absolutely right that Sony not following Game Pass in its entirety was smart as this very thing could have happened. Name a team, like Tango, who wasn’t struggling (like Tango) that Sony closed. Every closure was because of a studio who wasn’t pulling their weight.

rlow113h ago

You’re right about that. People on here will turn a blind eye and downvote because it’s Sony. Jim Ryan flew to the London studio and spent the day with them. The very next day they were all fired.

Calling out MS and not Sony. No matter how the studios came to be. Won’t make a damn difference to those who lost their jobs. In the end it’s all the same.

FinalFantasyFanatic12h ago(Edited 12h ago)

This is why I have always advocated that Sony should not follow Microsoft's footsteps and adopt their model, Xbox couldn't afford to do it, Playstation certainly can't either.

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1d 4h ago
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