stewie32887

Contributor
CRank: 10Score: 23220

Curse Ye GameStop Used Stickers!

From: http://newenggamer.wordpres...

Having just recently written a post about the woes of having a huge backlog of video games, I paid a trip to GameStop for a bit of shopping. Okay, before you criticize, know that it was funded by an outside sponsor. I did my mother-in-law a favor, and she, feeling gratious handed me forty bucks and told me to buy a video game. Who was I to turn down her generosity?

Any ways, I only spent about twenty at GameStop. I bought three games: X-Men Legends (PS2), R-Type Command (PSP), and Dungeon Siege: Throne of Agony. The other twenty went toward buying myself a used collection of Ultimate Spider-Man, and my wife a UK Cosmo.

I haven’t played the games yet, being nose deep in a slew of others that I intend to finish, but I did do one thing. I removed the price stickers.

Now I can understand having these. After all, how am I supposed to tell how the game costs otherwise? That said, GameStop goes insane with these. On X-Men: Legends alone I removed one from the front, one from back and one from the paper cover art itself. R-Type and Dungeon Siege were both similar experiences. Sometimes I’m able to do this without causing much damage to the cover art. This time however, both Legends and R-Type suffered tears as I peeled the stickers off the paper art. I’m still trying to remove residue from the plastic on three games.

I have to wonder why GameStop does this. Is one sticker not enough? Is it that important that we know a game is used that they have to plaster it on every possible surface? Are they afraid that inept clerks may not be able to find the barcode?

Now, I am not a GameStop hater. Do they overcharge for used merchandise? Yes. Do they underpay when buying used merchandise? Indeedily. That said, I know all this walking into the store. I know about the low wages they pay their employees and about the almost cult-like secrecy they require of their employees. Just the other day, I went in acting all like the big journalist I purport myself to be and had a question rebuffed on account of company hush orders.

I know all this and I shop there any ways. The people running my local GameStop are generally nice and knowledgable. Shopping online may be a more fiscally sound alternative, but there’s just something about the experience of physically browsing that is satisfying. Not to mention I am a huge fan of instant gratification and am often willing to pony up the extra cash if it means waiting a day or two less.

WildArmed5039d ago

My gamestop just puts the stickers under the case w/o sticking them onto anything..
They don't peel the back off the sticker so it's nice and clean when I buy my used games.. (it's kinda important to me!) lol i'm OCD about clean covers and games :D

Chaostar5039d ago

Here in the UK a chain of stores called Grainger Games used to put stickers right on the discs themselves! (top of the disc) After numerous complaints from myself and probably a lot of other people they stopped the horrid practice and went back to just stickers on the front/back. Eventually they took this further and made all their stickers easy peel like on greeting cards, however with this came the mistaken assumtion that they could stick more and more all over the box and manuals etc. You can't win everytime but in this case complaining helped a lot ;P

Max Power5038d ago

Take everything out of the case, don't forget the paper cover in the sleeve, and use rubbing alcohol to remove the adhesive.

20°
3.5

Review - Sticky Business (Switch) | WayTooManyGames

WTMG's Leo Faria: "The Switch version of Sticky Business is less of a game, and more of a very clunky and shallow creative tool with not a lot to entice players for long. The progression system is silly, the gameplay loop lacks any kind of excitemente, and the controls and interface are embarassingly bad, never taking advantage of the Switch’s touchscreen, or even giving us the bare minimum of a completely cursor-based interface. There’s just no sense of accomplishment while playing it. It’s just downright frustrating. If you really want to play Sticky Business, and come up with your sticker empire of sorts (hey, I’m not judging), just stick to the PC version."

Read Full Story >>
waytoomany.games
240°

Fallout 4's 'next gen' update is over 14 gigs, breaks modded saves, & doesn't change much at all

We were expecting problems with mod support, but there are a lot of other issues.

isarai10h ago

Wow what the actual hell 🤣🤣🤣

just_looken10h ago

This is why you get the GOG version on gog you can select the version of the game to download.

On pc fallout 4 fallout new vegas and skyrim are all broken on steam because they all got the same "next gen" update.

Skyrim dec 2023
https://www.pcgamer.com/sky...

Can not find new vegas but anyone that modded it knows the script extender there was also broken

Valkyrye8h ago

Not accidental, they want modders to stop modding their older games to force them to mod Shitfield.

just_looken7h ago

There doing the same on starfield with a mods store and blocking mods

There goal is like blizzard and what they did with fallout 76 you make mods they can sell and you become a slave.

On skyrim they have "trusted" mod devs now basically a badge that lets your mod on the store you get a crumb of the sale when someone buys it.

Inverno5h ago

lol to the disagrees, the last Skyrim update broke mods too. They've been trying to kill mods to monetize them in creation club for years, it's not a stretch that they purposely put out patches just to break free mods.

porkChop4h ago

The disagrees are from people who have common sense. They aren't trying to kill mods. Most mods for any game will break with a new update because they rely on files/code that have been changed. This isn't new. Even with Bethesda this would happen way before the creation club. Mod support is literally one of the things that got Bethesda to where they are, and they're one of the only devs that releases comprehensive mod tools for each of their games.

Chocoburger4h ago

Over 14 GBs and doesn't change much at all? What? Taking up that much drive space for a pathetic 'remastering' is shameful.

Par for Bethesda.

Aussiesummer3h ago

It's not a remaster, it's a next gen update.

badz1493h ago

LOL people are actually expecting massive improvements or something? From Bethesda?? the same people who released Skyrim multiple times and the all look like shit? THAT Bethesda? are people for real?

Profchaos2h ago(Edited 2h ago)

The ps5 version doesn't change a ton but from my small playtime it's enough to make me want to replay it just to have it running at 60.

A side note to this my PS4 version no longer boots after it's "update" so I guess that's what it feels like to own a Bethesda game on PC

Show all comments (14)
120°

Why Monopolies In Gaming Must Not Be Allowed

As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.

thorstein9h ago

Shouldn't be allowed in any field.

Inverno5h ago

And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.

jwillj2k44h ago

Eventually they’ll realize the value is with the employee not the company. Buying an IP means nothing if the people who contributed are let go. They’ll get it one day.

MrCrimson3h ago

tech is different because they buy threats and then kill them. Twitter bought Vine and did nothing with it. Despite people seemingly liking it. Could've had tiktok a decade before bytedance. go figure.

Zenzuu4h ago

Monopolies shouldn't be allowed regardless. Not just for gaming.

MrCrimson3h ago

They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -