Joel Taveras of DualShockers writes, "Whether you’re a casual or a core gamer, at one point or another, we’ve all fallen victim to a good old-fashioned online ass kicking. And sometimes, it’s not because you’re unfamiliar with the genre, or unfamiliar with the control scheme. Sometimes, it just happens because you waited too long to buy it and/or play it. It’s the online shooter learning curve, and it’s a casual’s worst nightmare. However, even core online gamers fall victim to it. Why does this happen?"
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
Not every Halo game has been a banger, but the franchise still has a raft of the greatest games of all time.
Infinite is a dumpster fire and as much as I like ODST, in no universe it ranks above Halo 2. This list is trash.
Best to worst: Halo 3, Halo 2, Halo Reach, Halo CE, Halo 4, Halo ODST, Halo Infinite, Halo 5.
The Xbox 360 was a fantastic console in its day with some truly classic titles, but what are the seven best games for the console?
I'll go with,
Lost Odyssey, Blue Dragon, Culdcept Saga, Shadow Complex, Ace Combat 6 with the flight stick,A Kingdom for Keflings, A World of Keflings.
Bonus Kinect Games: Happy Action Theater and Sesame Street.
*Skyrim was so bad on PS3 that it almost deserves to be #1*
Was this made by a.i.? No human being would put Shadowrun, Fable III, and Splinter Cell: Conviction into a list of the 7 best Xbox 360 games.
Would love to play Ace Combat6 on PlayStation, but Xbox decided to buy exclusivity and keep it off a competing platform.
The only mainline game I never played except for one level at a friends place. Game sold less than any other in the series if I remember correctly.
When the current gen XBOX offering is so lacking people need to refer to games released two generations back....
out there than can get really punishing, really fast. Especially if you haven't been playing since the very beginning. Warhawk is a perfect example of this!
Playing launch day and learning strategies and the maps can mean the difference between having a good time and having a miserable time. After a few weeks in a game like CoD all the camping spots, explolits, strategies have already been figured out and a new player could be overwhelmed very quickly.
this is all very very true. thats why i would never touch a game like counter strike.
This is a very common problem and can also mean the difference between people trying out new games and just hating it the first time they pick it up and not giving it a chance. Games like Warhawk suffer from this immensely. Many people would like to buy these games but already know from trying them out that they have "missed the boat" and it's a shame. In the rare case that they do buy a game very late they wonder why they even bothered and fail to master the title. Many attempted solutions to these problems such as minimum and maximum rank limited servers and existing ranking systems do not work as Joel has pointed out here and really it all boils down to game design lacking in compassion for the beginner or novice of said franchise in place of a focus on the needs of those who will master it during the launch window.
this is a really good topic, ive thought about this one. its even worrysome when you first start a game, like BFBC2, and you see all the players running around doing things and you arent sure what the objective is. i think the problem is that the devs see the saturation of the shooter genre and figure that after all these halos and call of dutys that everyone should know how to play a shooter by now. they do little to cater to the newer, or casual crowds.