Gamasutra looks at the evolving handheld space as part of its NPD analysis, revealing that Nintendo DS software outsold PSP software by an 8-to-1 ratio in the U.S. in March 2010 -- and muses on Nintendo's motivations for launching a fourth simultaneously held handheld.
Since our last report, Nintendo has announced that it will launch a successor to the Nintendo DS, currently called the Nintendo 3DS, before the end of its current fiscal year (ending March 2011). The new device will incorporate a screen technology that allows 3D effects with the naked eye and will be backward compatible with the existing Nintendo DS and Nintendo DSi.
Should that device come to market on time, it seems likely that Nintendo will have four different devices on the market at the same time that all play Nintendo DS software as well as their own specialized software. We find that possibility disconcerting, to say the least, especially from a company which has generally maintained a simple line of hardware models.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
Space opera fans deserve a chance to experience the vastness of Infinite Space, and Sega needs to make up for its mistake.
I still go back to Infinite Space from time to time. Probably the most underrated game I ever played.
Pac-Pix launched in 2005 as a Nintendo DS exclusive, and deserves to make a comeback on modern touchscreen devices.
PSP have no gamez it only a mp3 player
i dont know how many units are sold on the market of each console in the US but i think piracy plays a big part in this. DS has a younger fanbase and thus parents buy most of the games for their children bc they dont know or care about hacking the DS (not to say people dont pirate DS games but it is a lot less). psp has an older fanbase that knows that they can hack it to get free games easily and that is what they do.
i just BOUGHT socom ftb3 and motorstorm for psp, sick games, socom has socom2 ps2 graphics and motorstorm artic edge is nothing short of a great motorstorm experience.
The DS is just better. Any self respecting rpg fan should have one...
Mostly because their handhelds have always been aimed at kids. I'm not saying adults can't have fun with a DS or whatever, but this is where kids start playing video games.
PSP is awesome for adults who like portable gaming, but way too complex for kids. I'm sure the piracy plays some part, but I think the age demographic is key in the handheld sales.
PSP2 hits in the fall along with the 3dx