resumeplay writes: "A Shadows Tale, Hudson's upcoming platformer exclusive for Wii, has some new info and MANY screenshots released today. A Shadows Tale take the simple 2D for a twist where the player controls the shadow of a young boy with the only purpose to scale the monstrous building that dominates the town."
Ben "Yahtzee" Croshaw reviews A Shadow's Tale.
Quoting Nintendo Life's James Newton:
"A classic case of visual style over playable substance, A Shadow’s Tale still has enough graphical and audio flair to convince you to forgive its less original features, and there’s more than enough moments of enjoyment to make the purchase worthwhile. What could have been another must-have Wii 2D platformer, A Shadow's Tale is still worth your time as long as you keep your expectations in check."
A Shadow's Tale setup is both simple and rather ingenious. You play as a boy's shadow as he attempts to climb a huge tower to regain his mortal vessel, which is imprisoned at the top. This one quirk adds a whole new dimension to the basic run-and-jump platforming formula.
I like the style of the game!
The Wii has an amazing year ahead of itself with tons of great games for the hardcore.
Looks like it could be fun, I need to see more of the game though.
cool!
This game has such an awesome premise/idea. I love when developers really think outside the box like this (outside the hitbox? shadow joke? not sure)
But yeah, from the looks of this so far, I'm gonna have to steal my bro's wii for a week or two.