Doo-doo - that's what everyone's four year-old cousin would call it. It's basically a childish euphemism for excrement or for a bad, bad situation.
SeekingValue.com's Nick Germain notes that while Sony is getting a whole lot of bad press for all of their problems with the PlayStation 3, he wonders why the press has been very kind to Microsoft. This kindness has been forthcoming despite the fact that, when you look at their expenditures, it seems Microsoft's Home and Entertainment Division is in deep doo-doo.
Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.
Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.
Too expensive hardware when others offer the same or more for less? Good work, Green Team.
"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."
That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
Hell Yah! it takes money to take down the Monopoly Sony had on the industry matter of fact it was so powerful Nintendo did not want to take a risk competing with Sony and Nintendo made a move thats proving to be working so far" even though it seems riskyer than straight forward competition with Sony in the long run.
...It seems to me that what press, critics and media is trying to do is to have 360 established for some time now...remembering what happened to the original xbox. I remember Square Enix folks say that they want to 'Tame' Sony this generation and they "don't want Sony to be the over-whelming victor again" for if all consoles other than Sony's get slaughtered just like in the past-gens, the industry would seize to grow, investors would seize to invest due to fear and smaller devs will vanish.
Now we all have asked this question over and over again that yeah ! why is press so kind to MS/360 when they totally abandoned 4 years of fanbase, millions of people and billions of dollars just in 2005 ? When they promoted nothing new to the market but XBL, and even that was the star of only North America ?
Another set of questions has been why 360 got so much praised when they only have a single cliche'd but next-gen killer-app game 'gears' and even after a whole year ? how the hell PDZ got a 9.0 ranking from gamespot.com HaHaHa ? especially that, how on Earth does 360's existing games and a few upcoming ones change the perspective of games from the last-gen besides normal-mapped textures at all ? do they have procedural synthesis, hi quality physics or motion-sensitivity etc. ?
When each and every developer has supported the idea and cause of a heavier disc, how does press keep satisfied with the existing 360 DVD games, are they too short-term thinkers as MS is ? 360 might never fully utilize HDD functionality because of it being non-standard in 360, so then will every huge game be all pop-y like Oblivion ? and that its fine with press if its on 360 HeeHeeHee ? Is this all short-term thinking or is western press all envious of the Japanese console ?!
For an idea upon all these questions, read the first paragraph of this post !
Nick Germain says: "Expect a detailed blog post later this evening, and more posts throughout the week on this important topic."
it's going to be a long week guys! hope you guys have enough health and armour! q:
I wonder what the profits look like.
As long as gamers are happy, all is fine.