340°

Microsoft Games Division in deep doo-doo?

Doo-doo - that's what everyone's four year-old cousin would call it. It's basically a childish euphemism for excrement or for a bad, bad situation.

SeekingValue.com's Nick Germain notes that while Sony is getting a whole lot of bad press for all of their problems with the PlayStation 3, he wonders why the press has been very kind to Microsoft. This kindness has been forthcoming despite the fact that, when you look at their expenditures, it seems Microsoft's Home and Entertainment Division is in deep doo-doo.

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power of Green 6226d ago

Hell Yah! it takes money to take down the Monopoly Sony had on the industry matter of fact it was so powerful Nintendo did not want to take a risk competing with Sony and Nintendo made a move thats proving to be working so far" even though it seems riskyer than straight forward competition with Sony in the long run.

QuackPot6225d ago (Edited 6225d ago )

Playstation may have been the dominant system for the last decade, but Sony never exercised monopolistic practises to force out the competition to maintain market share. Great consoles, great games - playstation simply won the battle. Fair & square. Okay, with every new console the price started high but it also eventually dropped....and a large library of games followed. Likewise with the Ps3.

Contrast that with Micro$oft and the monopoly it has with Winblow$ on the PC. This OS and Office are M$'s cash cow. Micro$oft could have easily made Winblow$ more secure and stable years ago but why haven't they? If you understand how monopolies work then you will understand why? Now with Linux and Mac OSX slowly gaining more market share, surprise surprise, M$ brings out Vi$ta which is very much like Mac OsX with Unix/Linux like features. Hmmmmmmmmmmmm? Seems like M$ was feeling the heat. Unfortunately, I'm still forced to pay for preinstalled Winblow$ when I buy a PC - its included in the price - even though I have no interest in that piece of crap on my HDD. Monopoly, monopoly.

And now Micro$oft has entered the game console industry. Think about that. Do honestly believe they support open competition? Especially in a Market where you always make huge losses in the consoles you sell, to be eventually made up for in games sales.

Sony has been involved in the highly competitive market of electronic goods/hardware for years - they have never had a reputation of being a monopolistic titan. Okay, some of their poducts may be overpriced but you can go and buy a competitors product instead. However, there is a company that is currently a monopoly - and has made $Billions over the last 20 years. Micro$oft will spend/lose as much as is necessary to drive Sony out.

I'm not pointing at anyone but it's is rather suspicious why there's so, much dishing on Ps3 while Micro$oft seems whiter than white. The xbox 360 is a capable machine with awesome games but it's not the best console. It is however, the tool for M$ to gain market dominance. Xbots, stop being sucked in. Walk towards the light.

The good news is, if you look at things OBJECTIVELY, logically, rationally and sensibly you can see that Sony will win the console war in the next 7 years - I repeat 7 years not six months. And when they do that, Micro$oft will finally give up the ghost and focus on games development only and port Halo, Gears, Viva, Forza etc to the next gen winner.

Remember: Sony won't make the same mistakes with Ps4 as they did with Ps3. M$ must win this generation or its over...and they obviously won't.

Bhai6226d ago

...It seems to me that what press, critics and media is trying to do is to have 360 established for some time now...remembering what happened to the original xbox. I remember Square Enix folks say that they want to 'Tame' Sony this generation and they "don't want Sony to be the over-whelming victor again" for if all consoles other than Sony's get slaughtered just like in the past-gens, the industry would seize to grow, investors would seize to invest due to fear and smaller devs will vanish.

Now we all have asked this question over and over again that yeah ! why is press so kind to MS/360 when they totally abandoned 4 years of fanbase, millions of people and billions of dollars just in 2005 ? When they promoted nothing new to the market but XBL, and even that was the star of only North America ?

Another set of questions has been why 360 got so much praised when they only have a single cliche'd but next-gen killer-app game 'gears' and even after a whole year ? how the hell PDZ got a 9.0 ranking from gamespot.com HaHaHa ? especially that, how on Earth does 360's existing games and a few upcoming ones change the perspective of games from the last-gen besides normal-mapped textures at all ? do they have procedural synthesis, hi quality physics or motion-sensitivity etc. ?

When each and every developer has supported the idea and cause of a heavier disc, how does press keep satisfied with the existing 360 DVD games, are they too short-term thinkers as MS is ? 360 might never fully utilize HDD functionality because of it being non-standard in 360, so then will every huge game be all pop-y like Oblivion ? and that its fine with press if its on 360 HeeHeeHee ? Is this all short-term thinking or is western press all envious of the Japanese console ?!

For an idea upon all these questions, read the first paragraph of this post !

jib6226d ago (Edited 6226d ago )

Because a lot of people care more about whats happening now, the present. not "future potential." not what "it could be in a few years." but instead, what each console offers so far and so far and the 360 is ahead in terms of great games and the amount of it. like i've stated before, the PS3 still has to prove its 600$ worth to the masses.

about your question on "short term" DVDs. go to gametrailers and listen to GOW creator jeffe. he'll give you an answer.

nix6226d ago

Nick Germain says: "Expect a detailed blog post later this evening, and more posts throughout the week on this important topic."

it's going to be a long week guys! hope you guys have enough health and armour! q:

THAMMER16226d ago

I wonder what the profits look like.

Saint Sony6226d ago

As long as gamers are happy, all is fine.

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260°

Sarah Bond dodges questions on Xbox studio closures

While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios

13h ago
ApocalypseShadow10h ago

Of course she did. She's part of the problem and will just tow the company line.

VenomUK8h ago(Edited 8h ago)

Bloomberg’s Dina Bass could barely read her scripted question without looking at her notes, whilst Sarah Bond who WAS expecting the question spoke without saying anything of substance or answering the question in any meaningful way. Clearly she’s had the same expert PR training as Phil, but this avoidance was disrespectful. In time the short-sighted decision to shut down Tango Gameworks will be seen as of the most notorious examples why Phil Spencer messed up his tenure in charge of Xbox. That’s a fully built out talented team that could’ve been put to work on any project.

Additionally, Phil Spencer should not be using Sarah Bond as a patsy for his mistakes- he should be answering that question.

gleepot6h ago

I think you are all really overselling Tangos value. Hi-Fi rush was a lot of fun. Ghostwire was incredibly dull. Evil within 1 and 2 were just okay.

lucasnooker5h ago

Evil within 2 was incredibly under rated. I thought that game was surprisingly good

NotoriousWhiz2h ago

Someone else said it best. I don't think it was a Phil decision. It was most likely a Satya decision. I think Microsoft is done giving out free money to Xbox.

XiNatsuDragnel9h ago

Yikes you don't help Sarah 😬 making a problem worse

Christopher8h ago

She's playing her role. There's absolutely nothing any of them can say other than the truth, this is about profit margins and not quality, so they just don't answer anything and wait for gamers to forget.

Hofstaderman8h ago

Like a deer caught in the headlights.....

notachance8h ago

I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?

Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.

DarXyde7h ago

Frankly, I suspect she is the most competent of them. I don't mean that I like her more, I mean that she's the best at articulating herself and giving the talking points MS wants to give. The others are starting to sound more like her than her sounding like any of them.

Are any of these people "responsible" for what's happening? No. This reeks of Nadella. But that being said, I don't see any of the Xbox heads stepping down in protest.

"Don't shoot the messenger", sure, but at the same time, the messengers don't seem to take umbrage with the message. Not enough to remove themselves from it, anyway.

RpgSama37m ago

Dude, 100%, forgot Major Nelson and Aaron Greenberg, like what is the point for all these suits? They have more C-level executives than games released in a generation.

This is just so they can all pass along the hot potato one at a time and in between all of them can say a lot without actually saying anything, misinformation at its finest.

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70°

The Games Industry Continues To Wonder What Is The Point Of Its Own Existence

While many gaming layoffs are cruel, Tango Gameworks being culled after Hi-Fi Rush doesn't even make sense.

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Psychonaut8519h ago

Good read. I think the point is important. Cuz the message it sends is, make a bad game? Well shut you down. Make a good game? We still might shut you down. How the fuck are you supposed to feel any sense of job security under those conditions. The level of core incompetence at play in the upper levels of this industry is staggering. This is common sense shit. You can’t chase trends on a 2 year cycle when games take fucking 6-8 years to make. Just let artists fucking art for gods sake. They don’t understand the basic principle that they’re all haggling for the same slice of fucking pie and the market will not bear it. Find a different fucking pie.

TiredGamer15h ago(Edited 15h ago)

Might be a great game but it clearly did not make enough money to justify having the team make another game (under the MS umbrella).

It's never been just about whether your game is good or bad. The industry is full of great/underrated games that have a cult following or critical acclaim, but that fail to make great sales. Sad but true. It's a high stakes game, and at the end of the day, companies have to be profitable and make profitable investments. At the very least, there has to be the expectation of a long-term profit even if not profitable today. That goes for anything, no matter if the company is gigantic or a tiny mom-and-pop. We don't have to like it, but our buying habits played a hand in creating this monster.

I will keep harping that the industry has overreached its actual market and that it will implode. That implosion is already starting.

ApocalypseShadow10h ago

I partially agree with what you're saying in that companies need to sell well to make it in the industry. Something I've said again and again. Sony and Nintendo understand this about gaming by selling the game for as long as you can, then drop it on a service for additional revenue. It's why you won't see Sony and Nintendo expensively developed games on a service day one. It doesn't make business sense to do so.

The thing is about Tango is that they weren't given a chance after the acquisition when their game was shadow dropped on a console where gamers are told to not buy games but to rent them on a service for pennies. That kills day one sales even for small indie like developers who have big budgets for their company size.

Microsoft destroyed them in favor of pushing their services over investing in these developers futures or their games they created.

P_Bomb13h ago

“…make a bad game? Well shut you down. Make a good game? We still might shut you down.”

I got chills. It shouldn’t have come to this.

60°

Interview on Fallout 4 with the Actor for Nick Valentine, Codsworth & Mr Handy (Stephen Russell)

Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.

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