I think most of us out there took at least some interest in Grand Theft Auto 4. If you were one of the few who weren't interested in checking it out, you were probably at least curious as to what direction the series was going to take. Grand Theft Auto 4 (GTA4) has come and gone and somehow I can’t help feeling a little empty. Now don't get me wrong, it's a great game and in many ways it's better than its predecessors but something was missing from the formula.
Niko Bellick is fresh off the boat (literally) as the game opens. In true GTA fashion the game branches out as you complete missions and meet new contacts. This time around though the story doesn't quite come together the way in which the GTA's of the past have. All the memorable characters are there but the story arc feels too convoluted and unfocused. Too often Niko is forced to take his eye off the prize, which inevitable causes the player to do so as well. At the end of the game you are left feeling like there was not very much closure and unfortunately it's true. However, there is a silver lining, and that is Niko Bellick himself. Niko is easily the most realistic lead character for the series to date. Throughout the game you will see Niko display a wide range of emotion, he's complex in a way no other GTA main character has ever been.
As I have already stated, GTA makes a number of huge improvements over its predecessors; the most important of which is the combat system. The implementation of a cover system makes the combat much easier to endure and although it's not perfect, it's much better than what we have had to work with in the past. Also being able to lock on or enter free aim with the same button is truly spectacular once you get the hang of it. Probably equally as important as the upgrade to the combat system is the addition of the cell phone. The cell phone makes the game feel much more organic. Instead of randomly showing up to icons on a map, you now receive phone calls telling you to meet someone. The cell phone also allows you to maintain contact with friends and eventually acquire their special abilities. In fact, Liberty City as a whole feels more realistic than any other environment I have ever seen. Usually I feel like environments were designed around the character, but Liberty City feels like it designed first and Niko Bellick was added to the equation later.
As great as Grand Theft Auto 4 is and as much as I enjoyed playing it, a few things bothered me. One of my favorite things to do in a GTA game is purchase property. Unfortunately there is no property for sale in GTA 4. I mean the auto save feature is nice but I would much rather have multiple hideouts and garages to store cars in than an auto save feature. More importantly there are no businesses to own. The theme of the last two Grand Theft Auto's were rags to riches, and although Niko moves up in the world you never really get the feeling that he owns Liberty City the way in which Tom Vercetti and Carl Johnson owned their stomping grounds. With nothing to buy, what am I supposed to do with all this money? I mean I would go out with friends and buy weapons but ultimately money in Libery City is completely useless. Finally there is that combat system I mentioned earlier. Although it is a significant improvement over what we had, it's still clumsy at times. Hand to hand combat is completely broken and short range gun fights are clunky at best.
Although Grand Theft Auto 4 has its flaws it is still the best sandbox game of this generation by far. My issues are not so much with the game; it's what was left out. Hopefully the new additions from GTA 4 and the features from previous titles can come together and make a truly spectacular GTA 5.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
Grand Theft Auto 4 is an important game for Rockstar, not least because it was the first title in the franchise to use the newly created RAGE engine.
There’s never a bad time to relive its magic, and with rumours of a potential Grand Theft Auto IV remaster making the rounds, why wouldn’t you?
Not really
Overrated
Boring
Liberty City despite being a reimagined version for the HD era lacked any variety
Lacked the GTA fun charm overall
Niko was bland compared to past protagonists like Tommy, CJ or Victor
Like hell it is. San Andreas was far better, much more fun and a better game overall.
Nah, it's a masterpiece in attention to detail and the amount of immersive systems at play. But it really isn't very fun, ESPECIALLY when compared to the previous games in the series. Like tons of things are just wonky and actively kneecap lots of experimentation, or is just lame. Like why do I take huge damage when falling into water, why can I only stand in very specific large trucks when they are moving but not smaller trucks and vehicles, why is the melee combat such a massive down grade from GTA SA and GTA IV, why is the euphoria nowhere near as reactive, why is being drunk using a rasterized animation of staggering rather than the far more entertaining euphoria GTAIV and RDR used when you were drunk, why do npc vehicles barely react to you popping there tires even at high speed, etc etc.
I've always loved playing around in GTA games world. Like the campaigns are great but the majority of my time was always spent just playing in the open world. Yet GTAV is the only game in the series I never really returned to after beating it, it just lacks that fun factor the others have, I spent more time in GTA SA remastered than GTAV
It's one of my least favourite GTA games. It's clunky, the ai is exploitable, it's far too long and the writing is absolutely awful.
...No property to buy? No garages? I might have to rent GTA IV first when I get my PS3...
...There's a sentence I never thought I would have to say.
I still haven't finished the game, but already get the feeling that the story doesn't really take my any place. I was let down by the fact that one cannot purchase anything as well. There's a lot they fixed, but they took out a lot as well.
I was never a huge GTA fan due to its repeated mission nature. With all the 10's this one got, I just couldn't pass up on the opportunity. This one still suffers from the same problems though as the game is just a bunch of "go kill somoene, escape, rinse and repeat."
Now that MGS4 is out, I doubt I'll finish the game for a while since most of my time will be spent playing as snake instead of Niko.
All in all, a great game with a lot of replay-ability due to its sandbox exploration nature. Still I think the game lacked that "something" that would give it the 10/10 status. I think the reviewers went a little over board with their hyperbole. 9/10 at most for me.
"Not the best looking game out there, but character models are nice and the sights of Liberty City are truly impressive. I have not noticed any pop ins and have experienced no frame rate drops, and with so many things going on, that is truly impressive. "
Im glad someone can understand why GTA IV graphics are good. Most people here are so narow minded that they think if it doesnt look like call of duty 4 then the graphics suck.