XCOM: Enemy Unknown, a re-imagining of the 1993 PC classic XCOM: UFO Defence (or UFO: Enemy Unknown, depending on where you live), is set for release on October 12 in Australia. We sat down with Lead Designer Jake Solomon to chat about accessibility, multiculturalism, and toy boxes.
XCOM: Enemy Unknown rebooted the series back in 2012, and has since inspired numerous new strategy game series to be born.
If someone gets into this I'd recommend getting the enemy within version. It's got all the dlc included so it's the better version. Wish the author would've atleast mentioned it. I didn't see it.
Fantastic game though. Xcom 2 is top notch also. I've spent countless hours in these games.
RPS talks to Marvel's Midnight Suns director Jake Solomon about how he reacted to the public negativity around its card based battle system.
Honestly game was a real pleasant surpise. I dont even like marvel like that, but I loved the gameplay. Really fun and addicting, sad to see the game just didnt do well.
I'm still looking forward to it. I have yet to buy I but I do plan to. I'm a huge xcom fan and I feel this will hit the spot. Card base battles is a bit of a turn off but I feel they could pull it off.
It was great until the DLC trophies bugged out and they never fixed it. I beat the game twice and then they wanted me to beat it another 4 times for the dlc trophies. That was pretty lame and I moved on.
Imagine X-Com 2, with Marvel characters and powers.
Yeah, would have rather had that
Firaxis Games is about to experience major changes at the management level. Jake Solomon is leaving, and the Studio Head is being replaced.
I hope it kinda stays the same. Maybe develop for consoles simultaneously with PC. Please also port the xcom chimera to consoles. I've seen people be down on it but I just want more xcom.