***SPOILERS***
My last blog – which drew much attention and comment – inspired by watching a cutscene which revealed the Reapers creators, something in addition occurred to me while attempting to write down my immediate reaction to it. Choosing not to include it then because, again writing down first notions, it didn’t qualify. I’ve since given it a bit of thought and its this;
How did the Reapers defeat Leviathans?
I watched the scene a few more times only to confirm and realize, in what seems to have become typical Bioware as they attempt tell a story, that no valid answer was given to the directly put question. Heady and brooding words were used in important/imposing tones, but nothing of any actual value or meaning was said. Nothing which supported the evidence of the Leviathans’ continued existence or confirmed the fact that their creations had indeed gone on to commit countless acts of galactic genocide for untold millions of years. If what was overall suggested were true, then Leviathans would still in charge.
By this I mean that unless the one talking to Sheppard was only boasting, then not only is Leviathan mind control stronger than the Reaper equivalent, it also works on Reapers. That Indoctrination is next to nothing compared to what Cthulhu-spawn wannabes once used to rule the galaxy, which survivors then continued to use to hide from their mecha-clones for untold ages. Yes, it was said that the Reapers used lesser species to “gather knowledge” for a surprise attack – maybe? – but unless this involved the release of something throughout their empire which either neutralized their abilities or killed them outright, any initial or follow-up force would be looking at a counterattack from Leviathans as well among its own ranks. As shown in cutscene their mind control certainly works on husks at very long ranges.
And while perhaps “born” as machine-only entities immune to mental-influence – maybe having gooey organic cores just to have gooey organic cores – if Reapers cannot be mind controlled then again by cutscene Leviathans still have effective countermeasures against them . Weapons which could either have been shared with present “lesser species,” or deployed within any of the fifty thousand long intervals Reapers napped. Unless evolved into cowards in the millions of years they’ve hidden only to become damn stupid to reveal themselves to some guy who’s going to offhandedly mention them to their enemies, its hard not to imagine some enterprising Leviathan dominating a promising inhabited world at some point. Transform it into the basis of an anti-Reaper army give or take a few millennia. With many more thousands of years to build it into an effective force well before the Reapers could get out of bed while having the option of hitting the “snooze” button; compromising Reapers monitoring forces.
Now, while most of this is largely pointless rambling – okay, its all pointless rambling – I hope it at least shows that more thought could have been put into the Mass Effect series than was. That while the series shouldn’t be looked at negatively for just being a game, it should be for its story. It should strongly be looked at negatively for the many flaws mistakes and literal lazy plot gaps and jumps within its story. It certainly shouldn’t be held up as example of what a modern role playing game should be, but is if only for the fact it sold well. Gamers making a game like this a success, in light of complaints against it, is telling the game industry that it can get away with making more games just like this.
So to sum up: You! Yeah you – STOP IT!
We were expecting problems with mod support, but there are a lot of other issues.
Not accidental, they want modders to stop modding their older games to force them to mod Shitfield.
Over 14 GBs and doesn't change much at all? What? Taking up that much drive space for a pathetic 'remastering' is shameful.
Par for Bethesda.
LOL people are actually expecting massive improvements or something? From Bethesda?? the same people who released Skyrim multiple times and the all look like shit? THAT Bethesda? are people for real?
The ps5 version doesn't change a ton but from my small playtime it's enough to make me want to replay it just to have it running at 60.
A side note to this my PS4 version no longer boots after it's "update" so I guess that's what it feels like to own a Bethesda game on PC
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
A voice actor from The Coalition's third-person shooter series, Gears of War, has hinted at a new game announcement coming in June.
Hopefully Microsoft will go back to the original story line and get away from that woke nonsense from the last Gears game Gears of Woke! But were talking about Microsoft so all the betting money is on more of the same woke nonsense.
NO one's going to even try and defend Bioware's inability to tell a story, much less the crap gamers put up with? No one?
The biggest plot hole is... The Catalyst made the "creators" sound like a current living organism which still control them to this day before the Leviathan dlc released.. Making one think... OH DAMN THERE'S EVEN THINGS WORSE THAN YOU?!?!?!
POOF!! DLC drops and the Reaper look a like says "...Umm no... The Catalyst actually chose to harvest us first because he saw us as a perfect first form of life for presivation" And thats how Harbinger was born... WTF man WTF!!!