OnlySP: The graphics themselves are servicable, they do the job because the camera is pretty far away from everything. In truth though, they are unimpressive. Animations are fluid but limited, which adds to the feeling that this world isn't particularly alive. It's more backdrop than world, but Blizzard does use the tools at their disposal to make that world highly atmospheric. From the roving mist to the ambient lighting of every spooky hovel you're going to feel how much attention has been put into making Sanctuary a foreboding place. The environments are just great all around, they pull you into the world right away and keep you on the path of exploration. The special effects are varied and enhance the visual impact of your combat abilities, making them quite satisfying.
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
Diablo III still works on modern PlayStation and Xbox consoles, and remains hugely playable a decade after initial release.
Are you comparing a continuously improved 10+ years old masterpiece with the... beta of an unreleased game?
Diablo III: Season 28 brings with it the Altar of Rites, an altar full of unlockable bonuses and potions that will require the gathering of tons of resources. One of things needed is the Staff of Herding, which also unlocks the famous Cow Level known as Whimsyshire. Here's how to craft that staff, for those that either have forgotten, or have never completed it.