170°

3 things Grand Theft Auto V gets right and 2 it still gets wrong

An opinion piece about 3 ways that Grand Theft Auto V improves upon its predecessors, and 2 ways that it doesn't, but probably should have.

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gamerhorizon.com
3859d ago Replies(1)
ThatEnglishDude3859d ago

I think the biggest problem with the HD GTA's has been the lack of coherent villain. I just don't think they're as ... memorable or as distinct as Smoke/Tenpenny/Sonny...shit, even Catalina in GTA III. The HD games try to put in a lot of characters and they *are* good characters and even funny (in V's case) but just not...unique or interesting enough to be noteworthy. What I mean is, there's a definite disconnect between the main characters and the NPC's. None of the main villains are as exaggerated or insane as the main characters you play as, making it feel a bit unjustified and anticlimactic when you eventually get revenge. I don't think Michael, Trevor, or Franklin really met their match. For example, no one was as psychotic or as exaggerated as Trevor - so there was never any real threat.

In San Andreas, it's established early on that Tenpenny was a crazy fuck who really DID interfere and cause issues, as well as posing a challenge, physically. GTA III's Catalina was, in essence, a female Trevor. It felt GOOD to get your own back. The villains in GTA V(and IV before it) just left me wondering why I didn't kill them any one of the hundreds of opportunities I had over the course of the game.

...That said, I still feel GTA V is, by far, the most fun GTA to date. But in terms of story, it doesn't seem as focused or as interesting to me as Vice City and San Andreas especially.

N2NOther3859d ago

Fair point for sure and thanks for reading! This piece was more about the gameplay. I'll be addressing the story in my review coming later this week!

160°

GTA 5’s cut “James Bond Trevor” DLC was already part-shot, actor says

The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.

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theloadout.com
Killer2020UK3d ago

More interested in money than giving fans what they want. Such a shame

CrimsonWing693d ago

With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.

Profchaos3d ago

I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.

Because when online started taking off many of the studio leads began having falling outs and leading including a founder

Demetrius2d ago

Ikr mfs that greedy it's ridiculous

andy853d ago

This makes me sad. Trevor was one of my favourite characters in gaming

Demetrius2d ago

One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all

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50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com
80°

The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

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wealthofgeeks.com