30°

Sonic Lost World Producer Promises “New Sonic Is Different From Everything Before”

“Everything changed. But what’s satisfying about Sonic is being able to run forward,” expresses Iizuka.

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siliconera.com
120°

Sonic Game Writers Had ‘Very Little Say’ On Story Scripts

The writing duo behind Sonic games like Sonic Colors and Sonic Lost World reveal they have little creative control over their game scripts.

-Foxtrot114d ago

They need to start letting people take inspiration from the comics, there's a ton of great stuff to take inspiration from.

phoenixwing112d ago

My beef is why even hire writers if you're just going to control the whole process. I'd be very upset as a writer if someone did that. A job is a job though.

DarXyde112d ago

Performative for optics, I would think.

It's like the US Congress holding a vote to "denounce the evils of socialism." It literally did absolutely nothing about anything and was a complete waste of everyone's time (and tax dollars—which is its own irony, by the way)

Dumbest thing in the world, but if you hire writers, it looks like you made a serious effort to make something great.

Do you remember when the original Suicide Squad movie was coming out? How much did we hear about Killer Croc's actor watching cannibal videos to get into character? Or even the "incredible lengths" Jared Leto went through to personify Joker on and off set?

It looks better when people think you're taking it seriously.

XiNatsuDragnel113d ago

Pretty much confirmed that SEGA controls everything about sonic no derivations fr

Profchaos112d ago

Nothing new sonic forces was meant to be far darker then sega got cold feet and they did the same old power of friendship ending

60°

Talking Sonic Superstars with Naoto Ohshima and Takashi Iizuka

Exclusive: Ohshima & Iizuka unveil Sonic Superstars secrets. From classic ties to new gameplay dynamics.

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cgmagonline.com
130°

Sonic Superstars Team Doesn't Think Pixel Art Will Be a "Viable" Art Style in 10 Years

Sonic Superstars is an exciting return to the Blue Blur's 2D origins, but its new art style exists because its developers don't think the classic pixel art approach will be "viable" in future.

Speaking to GamesRadar+ at Gamescom 2023, Sonic Team head and Sonic Superstars producer Takashi Iizuka discussed (via a translator) the importance of having both 2D Sonic games, like Superstars, and 3D titles like last year's Sonic Frontiers.

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gamesradar.com
Number1TailzFan253d ago

This might be a good game but I certainly like the pixel style Shantae games, like the newest one that's being worked on again. I don't agree that it won't be viable in future. There are also AI pixel art generators to convert your images to pixel art style which I'm guessing will get even better soon.

-Foxtrot253d ago

These kind of comments and not doing Mania 2...it just feels like they are kind of hurt a team who did fan made games managed to make a better Sonic game than them.

maniacmayhem253d ago

Well yeah , pixel art/games is already an artistic choice and not the norm. I'm sure in 10 more years it will be considered a gimmick or some nostalgic throwback which it usually always is

gold_drake253d ago

if team sonic would get their Sonic 3D games right for a change, we wouldnt be asking for the 2D styled games.

NotoriousWhiz251d ago

They need to get their 3d Sonic games right. And Sonic Frontiers was an excellent step in that direction. However, they shouldn't abandon 2d games either. We can have both. Same as Mario.

Chocoburger251d ago

Takashi Iizuka being wrong about something? Surprise, surprise.

Whether its the classic Sonic pentalogy of games on the Genesis / MegaDrive.
Retro-modern like Sonic Mania, fan games, or future official 2D Sonic games, there will always be a place in this industry for 2D pixel art (or HD sprite art) gaming.

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