There is often a misconception that developers gimp superior platform so that they can do justice to another platform which is less powerful.
"The Spain-based indie games publisher Firenut Games and Granada-based (Spain) indie games developer Trigger the Monster, today announced with great joy and thrill that their dark fantasy adventure/management game “Search of Light” (AKA SOL), is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch)." - Jonas Ek, TGG.
Game Rant participates in the Megaton Musashi World Cup, checking out the game a little bit beforehand and winning the first round match.
Feral Cat Den return with Nirvana Noir, a sequel to Genesis Noir centering around two different universes, and it truly feels like a bigger bang.
I Really hope so, as developers have no excuse like with the ps3 while powerful it was more difficult understand due to the cell infrastructure. sony has provided an easy to understand operating system with 8gb memory we should start seeing more devs using these resources better. i am looking at you activision spiderman on the ps4.... god that game was an ugly mess
Misconception? no it's called parity
Parity is the same content...NOT graphics, pixels etc. That is the misconception. I am so tired of this argument. When a developer states parity across all platforms, they are plainly referring to content.
Only some developers will strive for parity but the majority won't due to the PS4s lead in sales.
P.S By parity I mean visuals and performance. Content will almost always be the same across all platforms.
The Old Gimp myth. Can't wait to see those 4k games on PS4.