Tom Sanocki, Character, Cinematic, and Technical Art lead on Destiny, spoke with Examiner.com about its beta, single player and multiplayer.
Bungie - "Join our development team to see the new updates arriving with Destiny 2: The Final Shape. Releasing on June 4, 2024."
Amid ongoing anxiety within Bungie following layoffs last year, the studio is now preparing for another shakeup, this time on Marathon.
Talk about mismanaged Bungie is a studio of tremendous potential and have made some of the greatest shooters to date. Sony pushed them to just make another Destiny style game and consult on other studios live service games and are now getting thrown under a bus as the pivot away from predominantly gaas games is unfolding.
I'd love to see a world where Bungie can focus on telling great sci fi stories again away from a live service dungeon but we all know that's a pipe dream
This studio has had three owners and its never worked well with any of them....Management has issues
Destiny 2’s game director Joe Blackburn is stepping down ahead of The Final Shape, leaving Tyson Green to take the reins of the PS5 and Xbox FPS.
As someone who bought every story DLC for DESTINY 2 but not every season. the first thing I would do as game director is , if anybody pre-orders The ?Final Shape , they will be able to play all older DLC and seasons with purchase of FINAL SHAPE. . I think that would bring back a lot of DESTINY 2 plsyers who have not experienced the seasons a chance to play season activities before Final Shape comes out.
This is a single player experience for me that could be enhanced a ton by multiplayer.
So psyched for the Beta after that short taster the Alpha was.
Okay, this came up in another thread and I'll post it here, because I think the xbox fanboys are being increadibly unfair to Bungee and to Destiny, and to the new community that they are trying to build.
http://uk.ign.com/articles/...
The documents showed that Destiny was actually suppose to be an xbox exclusive from Fall 2013 to Fall 2014; at least before it came onto playstation platforms, and only if parity could be achieved between xbox and playstation.
The IP was in Microsofts hands, it was theirs to loose, but as always their policies were just too restrictive.
To the xbox fanboys, it's not Bungee that "screwed you over", it's Microsoft who wanted to stifle Bungee's creativity and keep them making halo games. I'm glad Bungee choose creative freedom instead of Microsoft's draconian policies.
The game will now reach a much wider audience, and Bungee will have a much wider community of fans because of it. I don't understand why "gamers" are not happy about that?!
Is it even possible to play the campaign alone? In the alpha I tried it but people kept joining my fireteam. I guess the only way would be to disconnect my PS4 from the internet.