Is it a good thing that DLC has become increasingly popular among studios? Jamie Richards gives his thoughts on the matter.
GSC Game World has shared a new gorgeous trailer of STALKER 2: Heart of Chornobyl, as well as a few screenshots.
"The Jyväskylä-based (Finland) indie games developer Act Normal Games today announced with great delight and thrill that their isometric post-apocalyptic point-and-click adventure “Rauniot“, is now available PC (via Steam, GOG, and GMG." - Jonas Ek, TGG.
The game, which has launched in early access, has been in development for years with more than 3,000,000 wishlists on Steam.
No.
Not as cut and dry as yes and no.
I will always think that most dlc content should have been in the standard game release.
yes. Full packaged DLC... Not 'new costumes/weapons.'
DLC provides longevity to the game.
Only if it's done right.
Expansions and add-ons weeks/months after a game comes out is perfectly fine. Gameplay missions and content cut out only to be sold as pre-order content or paid week1 DLC is a big no-no.
Also, I believe costumes should be unlockable. We shouldn't have to pay $5 to change the color of our character.