550°

Phil Spencer Wants No Man's Sky, More Platformers/Adventures on Xbox One; Hints at Diablo III

Microsoft Game Studios Head Phil Spencer is always on the lookout for new games for the Xbox One's portfolio, and today he mentioned what he'd like to see on the console.

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dualshockers.com
xX-StolenSoul-Xx3742d ago

Platformers are always welcomed. Story driven games are also great when done right. I hope more developers take notes from Uncharted, The Last Of Us, and Bioshock Infinite, those were easily my favorite story driven games for the past gens and their were plenty of good ones.

Nero13143742d ago

Red dead redemption had a good story too :)

TomShoe3742d ago

That's cool if he wants them on XBO, but I better not see any moneyhats flying.

Neixus3742d ago

RDR is probably the best story driven open world game, Far Cry 3 had also a very good story.

jukins3742d ago

Red dead had an awesome story I was excited when at the end when you take over as you know who,those that finished know, that the story would continue but sadly it didn't.

ovnipc3742d ago

Best story on games from 2013 the last of us and metro last light, ryse was decent im getting beyond two souls next week for the ps3 i want to play that game so bad. I loved heavy rain one of my favorite games ever.

WalterWJR3742d ago

Metro last light had no story. You literally had no care or connection for anyone.

InMyOpinion3742d ago

Telltale's The Walking Dead had the best story in 2013.

s45gr323742d ago

For me personally it was "To The Moon" that brought a gut wrenching story about marriage, love, and drama. Is an interactive experience worth diving into. Uncharted for me personally felt like the perfect popcorn flick. The storyline was okay it was the gameplay mechanics that attract me the most due to be able to shoot from any ledge, tree, go from hand to hand combat into shooting without delay. Able to play during the spectacle like a crumbling building that is awesome. Also check out "The Walking Dead" one of the rarest game were it doesn't hold back.

-Foxtrot3742d ago

He talks about platformers and yet I don't seem to remember any AAA platformer games for the Xbox 360 over the recent years.

Halo, Gears - Shooters

Fable - RPG

Forza - Racing

Alan Wake - Story based game with third person shooter elements.

I think Banjo Kazooie Nuts and Bolts is probably the closest they got to one...and they messed that up.

Abriael3742d ago (Edited 3742d ago )

Well, in his defense, how many "AAA" platformer games have there been overall in the recent years?

Almost only Nintendo makes them.

edit: to the disagrees, do make some names please, and remember that he said "AAA."

ziggurcat3742d ago

I didn't click disagree, but... LBP? or is that one not considered a AAA?

Abriael3742d ago (Edited 3742d ago )

That's defininitely one. But I didn't say "only Nintendo Makes them" I said "almost," because the examples are really, really scarce.

Irishguy953742d ago (Edited 3742d ago )

Supermeatboy was awesome, although it certainly wasn't triple A, it was also on PC as well. Definitely the most fun i've had with a platformer in a long time though.

Really, nintendo are the only ones with a decent amount of AAA platformers. Other than that X360 had alot of Indie ones and Sony kinda did too.

ABizzel13742d ago (Edited 3742d ago )

@Abriael

I'm disappointed in you.

LittleBigPlanet, Ratchet & Clank, Sly, Jak, Puppeteer, all great platformers on PS3.

Banjo was the only thing I could think of on 360, had to look up Crash of the Titans, and Spyro (how two former PS mascots didn't see PS releases is beyond me Activision).

But you have Rayman, Sonic, and all the indie platformers.

OT: More power to them, it's sad, but Platformers aren't popular genres on XB and to an extent PS either. But diversity is key to making a console a worldwide success.

scott1823742d ago (Edited 3742d ago )

Ratchet and clank, Sly Cooper and little big planet if we are talking only first party, not sure if Puppeteer could be included(is it AAA?). They could use Jak and Daxter in the future and I'm sure I'm forgetting some.

I agree that Nintendo makes the most though for sure.

hellzsupernova3742d ago

there have been plenty. especially on the competeing platforms and a ton on nintendo platforms.

Microsoft know that thier customers are mainly violent shooter/NFL fans that is why you do not see anyhting like platforming etc come out on an xbox platform very often, and when they try and be creative it flops sales wise so they should know better by now

ziggurcat3742d ago (Edited 3742d ago )

@ abriael:

"But I didn't say "only Nintendo Makes them" I said "almost," because the examples are really, really scarce."

Oh, I wasn't challenging that statement at all, I was just giving an example of (what I though was) a AAA platformer to have come out in recent years. (edit) I only asked whether it was AAA because I wasn't sure if ti was (because I know that AAA status is based on the game's budget).

And you're right - there's certainly one thing Nintendo does well, and it's platformers.

It's a smart move for Spencer to want to have a more diverse game library as it'll only make the system more attractive to gamers.

Abriael3742d ago

@ABizzel1: i's say of the ones you named only LBP qualifies at AAA, which is mostly a matter of budgets, not quality. They're all great, just not AAA.

scott1823742d ago

^
Just curious, what platformers from Nintendo are AAA? It seems like Jak and Ratchet at least would require as big a budget as most the platformers Nintendo makes. I would like proof that the platformers Nintendo makes use a significantly greater budget, or bigger at all.

s45gr323742d ago

mainstream platformers well very few like

Little Big Planet
Ratchet and Clank series
Sonic the Hedgehog Episode 1 and 2

That's about it really I mean Nintendo has Mario and does it. Now indie action platformers a shit ton and some of them are puzzle platformers.

JohnS13133741d ago

What exactly is a platformer anymore? Sony has had a lot of platformer games on the PS3. On Metacritic you can look up the games on each console by category. I looked up the PS3, 360 and Wii. The Wii only has one screen of games. The PS3 has three. And the 360 has four. I'm not sure how many are AAA games. Sony makes a lot of platformers though.

+ Show (8) more repliesLast reply 3741d ago
4ShotKing3742d ago

VIVA Pinata and let's not forget Xbox Live Arcade, so many amazing platformers debuted on Xbox 360 (e.g. Braid, Fez, Super Meat Boy, Castle Crashers, etc)

LAWSON723742d ago (Edited 3742d ago )

I dont really think Castle Crashers (it is a side scroller beat em up with rpg elements) is a platformer and I know for a fact Viva Pinata is not a platformer (it is a simulation game), and none of the others are exclusives.

The only MS 1st party title is probably Nuts and Bolts, which IMO was a great game though was not really the Banjo Threeie we all really wanted.

stamps793742d ago

Let's not forget Kameo. :)

MRMagoo1233742d ago

I think 4shotking needs to look up descriptions of genres and what they are lol.

4ShotKing3742d ago (Edited 3742d ago )

lol whoops, VIVA Pinata ain't a platformer, but replace that with Kameo, Battleblock Theatre, Jet Set Radio, Splosion Man 1 and 2, Banjo Kazooie and Tooie HD and there were a ton of platformers that came out first on XBLA like I mentioned before but also including N+, Mega Man 9, The Maw, Limbo, Outland, etc. Can hardly say Xbox doesn't have it's fair share of platformers, whether they were exclusive or not, they did arrive on Xbox first.

Gamer19823742d ago

@4shotking - People did mention AAA games here none of those you listed are AAA. Not to mention there either indie or remakes. No disrespect to the indie games but only a few out of the thousands released every year actually are decent.. People think theres loads of good indie games lately and theres a huge boom but don't realise just how many bad indie games there are too. It's like the apple store when it comes to indie games.. Thats due to development time being a lot smaller than full games.

That being said Nobody can defend Xbox here for platforms. Out of all those sales of 360 not many bought for adventure/platform/strategy/si mulation/younger audience titles. The Xbox 360 was the FPS console of choice last gen and although Sony had Killzone and Resistance the sales of Halo and Gears blew them out the water. So for FPS and even racing games (if you like forza) Xbox was the place to go. For platformers Nintendo was the best, sony 2nd. For everything else there's mastercard.. I mean playstation lol. It really had at least one AAA in every genre except strategy and simulation where PC will always be king..

+ Show (2) more repliesLast reply 3742d ago
Kribwalker3742d ago

Kameo was a fantastic platformer, really wish they would let rare make a sequel

DoubleM703742d ago

I love it guys keep posting so they can listen. I'm glad you all want to make the XB1 as good as it can be.

+ Show (1) more replyLast reply 3741d ago
DOOMZ3742d ago (Edited 3742d ago )

And it looks like he WILL get it!

Eonjay3742d ago

All sounds good. Everyone wants No Man's Sky and I know Diablo on 360 sold alot so I imagine that Xbox One gamers would enjoy the title as well. If there is one thing that is missing from their lineup I would agree that it is a good action oriented platformer. Wii seems to have that on lock with PS4/360 really only having Rayman: Origins and Knack on PS4.

Lucas223742d ago

is ps4 getting no man's sky?

Abriael3742d ago

Most probably. No news though. They didn't confirm platforms yet.

TheForwardUnto3742d ago

Hello Games (No Man's Sky Dev) studio was flooded.

jgrigs093742d ago

Microsoft has given them the money to rebuild the studio

cyber_daemonx3742d ago

Twice. Didn't stop them though did it.

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400°

Phil Spencer trends on Twitter amid calls for him to resign

Phil Spencer and Microsoft have come under fire following the closure of multiple Bethesda-owned studios including Tango Gameworks.

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videogamer.com
gold_drake22h ago(Edited 22h ago)

wow haha.

i dont think he will resign. or will be kicked off.

if hes still here after everything in the past, this wont affect him unfortunately.

RhinoGamer8820h ago

He and his cronies have a sweet deal. Even if they are fired, stock options and parachutes will mean they never need to work again. Cronyism at its worst.

derek6h ago

@Rhino, lol at the people disagreeing with you. Phillip Spencer the man to represent the average gamer as a gamer himself is in a Ferrari commercial as proud owner. Lol. Of course he'll get his golden parachute despite leaving the xbox division in flames.

DigitallyAfflicted2h ago

He might even be on Sony's payroll 🤣🤣🤣 and he is definitely loved by Sony fanboys, a true Trojan horse…

neutralgamer199219h ago(Edited 19h ago)

I think his days are numbered TBH. Spending 80 million of all acquisitions yet can’t even compete with others it’s insane

This also proves gamepass isn’t as profitable as Xbox fanboys make it out to be

RaidenBlack19h ago(Edited 19h ago)

That huge Acti-Blizz acquisition wasn't worth it ... They should've stopped at Zenimax and instead focused "rescuing" individual studios like Crystal Dynamics, Eidos Montreal, Crytek, Volition or Gearbox etc (much better than trying to devour the whole of one of the largest gaming publisher)
IMHO, with no $70 Billion deficit, these studio closures would not have happened ...

FinalFantasyFanatic2h ago

Also shows how laughable it was for so many to cheer on Microsoft for trying to monopolise the industry, several studios down the drain.

21h agoReplies(1)
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310°

Xbox Has No Idea What They're Doing, and I'm Not Sure They Ever Did

Nirav from GL writes: "If the makers of a GOTY competitor that outdid sales and Game Pass expectations and owned by the richest company in the world cannot stay open - what hope is there for everyone else?"

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gameluster.com
Christopher1d 1h ago

***If the makers of a GOTY competitor that outdid sales and Game Pass expectations and owned by the richest company in the world cannot stay open - what hope is there for everyone else?***

None if you stay in an arena of corporate driven metrics. And this is what happens when you allow publishers to buy up massive amounts of studios and IPs. There's only so much internal competition and the focus in the end will remain on those who look best on a spreadsheet.

Players can be so driven by what is best for them and only see what is put right in front of them. But that's not what is best for them. They are being lied to constantly, as seen by Microsoft's ridiculous praise for Hi-Fi Rush and Phil's lies about Redfall prior to release and how big of a supporter of both studios he has been. But, instead of thinking "wait, this corporation wants me to think this way, should I be listening to them and believing them?" players eat it up and go "OMG, did you hear what they said! They're just like us and they know what's best for the industry."

And because of this single-mindedness of the majority of gamers, we are where we are now. Massive layoffs. Massive studio closures. Games that we were told were representative of the core values of said corporations shelved and studios behind them shuttered. The truth is coming to bear because the truth all along was only what the numbers in an excel spreadsheet told the corporate suits.

If you truly want what is best for the industry, what is best for developers, then you need to support Indie games, support developers that maintain control over their IPs and direction, support boutique publishers who only exist to help Indies make it out the door and don't own the IP. Stop supporting major corporations with your money or you devotion. Stop playing their games, and I don't mean video games, but their marketing, their double speak, their guy without a tie who says things you want to hear PR, their future of video gaming concepts as if we were hurting for new ways to play games other than installing/downloading and playing them, and especially any slogan from them that gives the impression that they are for you, the consumer. They are not. You're merely a value on a spreadsheet.

Christopher1d ago

Sure, I'm the one drinking the koolaid. Keep believing in the corporations. They definitely have your best interests in mind. All hail the Big Green, For You Blue, and Nostalgia Red! All praise big corporations buying up other publishers. All praise the inevitable spreadsheet adjustments. For greed, not the players.

Crows9016h ago

I'd like to but I think you drank it all...

notachance9h ago

so they don’t become like you right?

Neonridr5h ago(Edited 5h ago)

@Christopher - look, I didn't mean to sound rude with my comment there, you do make some good points. However, it doesn't have to be all doom and gloom. If this is honestly how you feel, then you don't have to game anymore, you can go find another hobby and put your time and effort into that.

Do I wish that these gaming companies were always a customer first driven business? Sure, that would be great and dandy, but that's not real life, nor it is realistic to expect that fully.

Saying to stop supporting these corporations, or my guess is specifically only Microsoft considering this is the mantra at N4G, isn't the answer. Indie games are great and I have adored plenty of them, but imagine a world with no Halo's, Zelda's or Last of Us titles. No thanks.

Christopher3h ago(Edited 3h ago)

***However, it doesn't have to be all doom and gloom. If this is honestly how you feel, then you don't have to game anymore, you can go find another hobby and put your time and effort into that. ***

Do you know how many great a indie games there are out there? Why would I need to stop gaming at all? There are even AAA quality indie studios who develop and publish their own games still. Why would I need to leave gaming when I can instead support the good elements of the industry?

***Saying to stop supporting these corporations, or my guess is specifically only Microsoft considering this is the mantra at N4G, isn't the answer. Indie games are great and I have adored plenty of them, but imagine a world with no Halo's, Zelda's or Last of Us titles. No thanks. ***

First, pretty sure my reply to you makes this about all of them, not just Sony.

Second, I can easily imagine not playing those games considering the mass majority of us spend over 99% of our time playing other games from third party studios as it is.

Third, the answer is indeed to speak with your wallet. As long as you keep supporting these companies with your wallet, they will continue to treat studios the same. It's obvious that MAU don't matter, as seen by the closure of Tango Gameworks, the canning of promised updates to Halo Infinite, and the canning of TLoU MP.

Fourth, speaking with your wallet can also mean just waiting for deep sales and never buying MTX. This is how I support Ubisoft. I pay practically nothing for their games that I'm not even a blip on their radar. Even if it's a great game, I wait for a deep deep sale because I want them to get as little as possible from me until I feel they've changed their ways.

+ Show (3) more repliesLast reply 3h ago
anast21h ago

"then you need to support Indie games"

Get punk rock with it.

rlow118h ago

I don’t always agree with you. But you are correct and well said. It amazes me on what used to be a pretty straightforward industry has turned into such a greedy mess. Layoffs galore across the industry and corporates pushing/firing whatever is going to move the bean counters. With no regard for the people making the games. I’m tired of hearing these rich companies saying it’s just business, or an adjustment needed to be made, but it’s not personal. Then on top of it they have to inject corporate inclusivity into every game. On top of releasing broken games and expect people to pay top dollar.

But again well said and we as the consumer need to not only speak up but vote with our wallets.

Aussiesummer12h ago

Anything that makes millions is going to become a miasma of greed and corruption.

Huey_My_D_Long1h ago

Honestly feel like Christopher's comment is on point.

Probably one of the truest statements I've seen on this site rdegarding the gaming industry change.
We have got to support smaller titles and fight against the homogenization thats been happening. Admittedly even from Sony even more so from Ubisoft.

There should be steam group or a site dedicated to listing devs on a scale with how much they control of their IP and if not, I might look into it myself.
I'm liking your agenda man.

+ Show (1) more replyLast reply 1h ago
Tody_ZA22h ago

This should not be surprising to any of you. We have been saying for MONTHS that Game Pass is not sustainable and that these acquisitions will come at a massive cost to the industry. People refused to grasp the difference between buying and investing in a developer like Insomniac or Housemarque, and buying the entire publisher. People refused to accept that spending billions to acquire the biggest publishers in gaming means you have to RECOUP those costs, and you aren't going to do it without consolidation, focusing on core IP that sells, creating revenue streams via ownership and releasing on other platforms, and closing down studios that are superfluous to the budget requirements. You will not recoup those costs by investing in risky new IP or creative new games and studios.

No, people cheered Microsoft on like they were delivering GOTY titles to their door and pouring money into the industry to grow Indies and triple A projects.

You are getting what you deserve. You take the consequences of the practices you supported.

Layoffs happen. Some games don't succeed. Everyone has seen it happen. Happens even to the winners.

This, however, is goddamn shambolic and if you can't see it now then there's no helping you and you should keep enjoying the "value" of Game Pass while contributing nothing to this industry.

I've never seen the developer of one of the best games of the year get axed before.

Ninja Theory is next after Hellblade 2, I can see them going independent again. There's more to come from MS.

TiredGamer22h ago(Edited 22h ago)

This is exactly it. There is more of this coming. MS runs from one bad idea to the next, and GamePass is an unsustainable train wreck that we get to watch in real time.

GamePass is stalled for subscriber growth, and all that they can hope for is to either A) Reduce the quantity of games (i.e. shutter game studios), B) Reduce the quality of games (to make more mediocre but lower budget offerings), or C) Raise prices on existing customers. Or some combination of those.

MS does not have a passion for the industry. The XBox project, from the beginning, was sparked from the fear that someone else would eat their PC market lunch by making a games machine that replaced the PC. THAT was the entire motivation for getting into the games industry.

Profchaos20h ago

I saw it from the outset of day 1 on Xbox it's unsustainable no one was buying their games and a noticeable decline in quality and a push to live service elements to keep subscriptions active was obvious.

I saw it every time I'd go to a physical game shop for a Multi plat pre order no one was there for the Xbox version.

I'd go to CeX or other used game stores and be able to pick up the full range of Xbox studios first party games for 20 bucks and change while on the PlayStation side 20 bucks might get me two PS4 launch games and wouldn't even get me a single Nintendo first party game.

-Foxtrot20h ago

"Ninja Theory is next after Hellblade 2"

Anyone think it's weird it comes out in 2 weeks and there's hardly anything on it

Tody_ZA13h ago(Edited 13h ago)

Actually Foxtrot, I don't find it weird. When last has Microsoft thrown advertising weight behind one of their releases? Long gone are the days where their games had the sheer presence of Halo 3 or Gears of War 2. It's all been replaced with "play it day one on Games Pass."

Why spend millions on marketing a product when you aren't SELLING it? The Xbox faithful aren't going to buy it, they're just going to see it on the splash page of Game Pass.

MrBeatdown22h ago

But hey, at least we get Call of Duty free on game pass*

*eventually?

anast21h ago(Edited 21h ago)

They know what they are doing. If 'you' treat them like "good 'ol simple minded folk", then 'you' are relieving them from blame via ignorance. They knew that they were going all live service, streaming and mobile a long time ago, The Oracle tends to see the obvious. While companies patronize gamers like they are children, which most of them are, may be confused for stupidity, they are also not so stupid they don't understand the decisions that they are making toward the overall direction of their company.

*None of their games were even close to competing for GOTY. They paid for names to be mentioned.

Profchaos20h ago

Xbox survived it's first gen by pure luck halo became a hit and it was huge followed up by halo 2 which had one of the biggest marketing campaigns I can remember seeing in the early 00s we had guys in master chief outfits on the sidelines of state of origin as a promo it blew my mind.

Then the 360 fell under the excellent leadership of Peter Moore and outpaced the PS3 for the first three quarters of that generation the only time anyone has ever done that.

Since losing Peter Moore it's been a rapid decline and buying up the industry stank of a desperate move along with the idea of gamepass itself stank of desperation to me no one was buying the X1 they needed something to get people interested and here we are.

I would happily lose gamepass if Xbox could go back to the 360 era style of focused heavy hitters and solid games.

The championing of consolidation they did was disgusting and what's happened as a result is proof they never had gamers or the industry at heart they need their ROI and that's all they cared about big daddy ms has signed a number of blank checks getting them here and it's coming to collect on their debts

zaanan14h ago

Well, MS bought Bungie to get Halo (and shut down the Mac version), which is a big reason they were as successful as they were. And the PS3 actually outpaced the 360, which is why it eventually outsold it despite releasing more than a year later. So really, not much has changed if you think about it.

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390°

Former Blizzard President Says Closures Hurt Phil Spencer 'as Much as Anyone Else'

The former president of Blizzard Mike Ybarra in a statement on Twitter says Microsoft Gaming CEO is hurting just as much as anyone else following the closure of three studios under Bethesda - Arkane Austin, Tango Gameworks, and Alpha Dog Studios. Roundhouse Games is also joining ZeniMax Online Studios.

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vgchartz.com
jambola1d 10h ago

Yeahhh I doubt it's hurting a millionaire as much as it's hurting fans and people who lost their jobs

VenomUK22h ago

Mike Ybarra‘s defence of Phil Spencer is the dictionary definition of tone deaf. Even Alanah Pearce, who’s close to Aaron Greenberg and Phil called him out on it.

“Mike, I have a lot of fondness for Phil and don’t doubt he’s incredibly bummed about this, but CEOs can handle some “shots” amidst people having their lives destroyed. Your sympathetic posts should solely be directed at those who’ve lost their jobs.”

https://x.com/charalanahzar...

GamerRN10h ago

What makes you think these are Phil's decisions? This is likely coming from Microsoft, and not the Xbox division.

Name Last Name1d 5h ago

Phil is the only guy in the industry that has plot armor.

Tody_ZA1d 4h ago

Hahahahahahaha! xD Legendary comment.

lelo2play1d 2h ago (Edited 1d 2h ago )

At this moment, even Xbox fanboys are starting to hate Microsoft. It's fu**up, after fu**up, after fu**up... that's the state of Microsoft gaming.
Purchasing developers left and right, then killing them off...

Phil was the worst thing that happend to Xbox. Might as well just shut down their gaming division and fu** off

Jingsing1d 6h ago

I can already hear Jim Ross.. He has a family damnit!

Barlos1d 4h ago

Poor Phil. He must be crying into his bonus cheques. Makes your heart bleed doesn't it?

MrDead1d 3h ago (Edited 1d 3h ago )

I'm sure he'll be upset that those cheques contain a small percentage of money MS is still making from the closed studios games too. Next time someone purchases High-fi Rush or Evil within all that money is now just Microsofts, just think the former devs at Tango who made Hi-fi Rush MS's most highly acclaimed game in years will get nothing more.

MS are buying these publishers for the big IP's like Elder Scrolls and Call of Duty they have little interest in the ones that don't make huge profits... and firing thousands and closing studios looks good on the next quarterly shareholder report. Gotta protect the share price.

Eonjay1d 7h ago (Edited 1d 7h ago )

This is all coming from the executive who thinks we should have the option to tip devs... apparently so publishers can pay devs minimum wage. Will someone think of the C-suite executives!!!

dumahim1d 3h ago (Edited 1d 3h ago )

That was from a former Blizzard exec. Did Phil make a comment on that also?

edit: Oh, it wasn't Phil who said this himself.

HyperMoused17h ago

Gott alove the tought process on that...gentlemen we need think of more ways to get money out of these..gamers...wait..what if they just gave us their money..like for free.

LucasRuinedChildhood1d 7h ago (Edited 1d 7h ago )

Yeah, the guy making $10m a year is hurting as much as those who have lost their jobs and are worrying about their future and supporting their family. /s

It takes a real lack of shame to even try put the Good Guy Phil™ spin on this. It's not going to work this time.

Profchaos1d 7h ago

He's sitting around feeling sorry when he should of been doing everything in his power to get people jobs in other studios you're telling me after toys for Bob split from Activision there wasn't a opening in the call of duty mines for arkane it's just woah is me.

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