"Crytek’s Ryse: Son of Rome released for the Xbox One at launch, and was also built using CryEngine. The team took advantage of customized anti-aliasing and an overall film-based post processing treatment to deliver on the visual front."
Today Cloud Imperium Games released new videos focusing on the upcoming major update for the growing space game Star Citizen.
Star Citizen will soon get a rather impressive character customization feature in alpha 3.23, but it's limited to the head. Yet, developers also want to implement body customization in the future.
Well I guess they couldn't have done so within the last two decades working on the game so probably it'll take another two decades
Today Cloud Imperium Games showcased in detail one of the major new features coming to its growing space game Star Citizen.
Personal Hangars sound brilliant for what is shaping up to be one of the most ambitious games in the galaxy.
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And worth it too, you only need to make a $10,000 donation…
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..to get on the waiting list.
Just a giant blackhole simulator sucks up everything in sight really loves money from the fools.
The engine is excellent, and the game is very good looking.
But the best next gen game.
Nah.
Just my opinion, but Shadowfall and TR: Definitive Edition have better graphics on top of being more open world like than Ryse. So no Ryse is not the best looking game, but I see they are still trying to milk sales for it.
I have yet to see a game on PS4 or Xbox One that impresses me graphically. Maybe I set my expectations a bit too high with the next gen consoles, because right now they're both completely underwhelming.
Killzone looks just as good but runs in 1080p and a higher framerate