As Sony's Playstation 4 launched midnight today in the UK, there are some potential pitfalls that mean consumers might not get the most out of their systems unless they carefully consider their home network.
"The Spain-based indie games publisher Firenut Games and Granada-based (Spain) indie games developer Trigger the Monster, today announced with great joy and thrill that their dark fantasy adventure/management game “Search of Light” (AKA SOL), is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch)." - Jonas Ek, TGG.
Game Rant participates in the Megaton Musashi World Cup, checking out the game a little bit beforehand and winning the first round match.
Feral Cat Den return with Nirvana Noir, a sequel to Genesis Noir centering around two different universes, and it truly feels like a bigger bang.
Internet providers have been rubbing consumers too long.
While Japan gives 1000 Megabits to its consumers... We're here freaking struggling with 10....
That's why digital downloads aren't the future.
Which is why I question "always on" initiatives, game streaming like Gaikai, or the strategy of offloading calculations to the cloud. The infrastructure is there for digital content, but not quite ready for anything that would be impacted by latency.
You can thank the big guys at ATT, comcast & verizon for owning all the pipelines in America and squeezing every ounce of money they can out of them while offering inferior speeds compared to other countries. Google Fiber can't spread fast enough.
"Internet providers pose major problems for Ps4 and xbox one customers" <--- fixed. Technology is advancing but the ISP want to keep providing the same mediocre service.