DSOGaming writes: "Now this is simply impressive. Lee Perry-Smith has released a new video, showcasing some characters in Unity Engine. According to Lee, this video demonstrates a standard for sharing 3D full-body scans online with Unity for clients."
DSOGaming writes: "It appears that someone has decided to showcase what a VR version of Death Stranding could look like in Unity Engine."
DSOGaming writes: "As you may already know, a lot – if not all – of games that were powered by Unity Engine 4 were plagued by performance issues, even on the PC. That something that really troubled us and according to Unity Technologies’ Field Engineer, Mathieu Muller, this was mainly because Unity Engine 4 was a single-threaded engine."
As a Unity developer working on a title right now, I truly believe that the best course of action for performance issues is to upgrade to Unity 5. Unity 4 was great for the time, but 5 really strives to put it up to par with the modern specs. In Tactics Quest Arena, the game I am working on, we have gotten it to run beautifully on mobile with no problem on almost all devices.
VRFocus reports on the news that Valve has partnered with Unity to bring native SteamVR support to the Unity Engine at the Vision VR/AR Summit. Gabe Newell comments.
HOME on PS4 could get real interesting with this.
How can Unreal show realism? That defies the concept.
That was not the photo I was expecting.
This is Unity???
theyve come a long way.