J. Hugo of Kaboomshark writes "Personally, I could go either way of seeing a reboot or seeing a continuation of what’s already there (however, even some of the continuations are stand-alone). What if the next Silent Hill game were a reboot though? I thought a little bit about things, both small and big, that I wouldn’t mind seeing if a reboot and/or a new series based off the reboot were to happen. Keep in mind though that I don’t necessarily think all of these should be in one game, but they are some considerations and options I’d like to see."
Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.
Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.
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I just want confirmation that Hideo Kojima is doing it.
Stop following the BS movie designs and go with what made it cool in the first place.
The old ones were a bit like Twilight Zone episode on crack and now it's just Hell/nightmare on elm street.
With Hideo Kojima doing the Silent Hill Reboot nothing can go wrong. Everything he developed is a pure masterpiece
Lose the radio? Blasphemy! In my opinion it helped in adding tension in the game. I know it revels that a monster is nearby however detecting proximity was usually vague at best due to the fog and or darkness surrounding the player in the Playstation 2 installments. It usually made me paranoid not knowing where the monster is going to strike from which helps in building tension kinda like having a timer for a bomb in an area but knowing where it is to disarm it.
Second, Akira Yamaoka MUST return at the helm for sound design. I still haven't heard any soundtracks surpass the chilling sounds of the demon lurking within Silent Hill let alone the genius soundtrack orchestrating the madness. Too many horrors nowadays try to create atmosphere through large orchestrations which usually made games felt too Hollywood for my taste. Akira mixed a very small amount of instruments accompanied with unorthodox sound effects from machinery, dragging tables and other everyday sounds to create works of art.
Third, either return Masahiro Ito or find another monster concept artist that properly conveys the haunting symbolism found in the games. I would consider Jun Suemi who has done phenomenal art in the Yashakiden, Demon City Shinjuku and Rengoku series. Try to create creatures that are obscure enough to set the player in both fear and confusion but challenging for the hardcore fan to piece the connections in the relationship to the protagonist (or antagonist).
Isn't Downpour a reboot?
But i really don't like this "It isn't good anymore. So let's reboot this franchise!" mentality. I hope people don't misunderstood that a reboot is the only solution that bring 100% great result for some franchise.