Kotaku - Last Thursday night at the 2013 Xbox Comic-Con Media Showcase, I got my first hands-on time with the Xbox One. I was pleased — well, mostly pleased.
Having manned home base during both E3 and Microsoft's initial Xbox One reveal, for the past few months, the extent of my experience with the console has been second hand. I read the accounts of my colleagues. I looked at pictures. I watched gameplay videos. I was a well-informed spectator.
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About Killer Instinct
"but nothing that couldn't run on an Xbox 360 without trimming away much in the way of gameplay and visuals."
That's disappointing.
"For now it just doesn't feel like a next-gen system to me."
Hmm well we will just have to see what Microsoft can do once it actually launches
When you see a beard like that, I just think "big gay bear"
Oh, and Killer Instinct looks fracking awesome!
I'm not really buying into the whole advancement of graphics thing alone with these new consoles.
I really want to see gameplay advance as well, I would love to see the scope and interactivity of games increase to a new level.
ryse, & killer instinct don't seem to be doing anything particularly new in the gameplay department in terms of scope or interactivity. Does not by any means make them bad games, just I'm hoping for something more.
"I'm beginning to understand why our first introduction to the Xbox One focused on cable TV and streaming video and second-screen tech — it's the experience between and beyond the games that will define this console, and until I have a chance to sit down with that bit, I'm standing by my "hmmm."
..."it's the experience between and beyond the games that will define this console"...
This is news to me. Call me old fashioned, but I just need and want a gaming console that is made for the experience of gaming. I can see that this generation is going to go down between the gaming console and the gaming console disguised in DVR clothing. My popcorn is ready.