"If you are a Grand Theft Auto 5 fan, here is a small bit of information that you may be interested in. Vehicles have always been a big part of the Grand Theft Auto series and it will be no different in the latest iteration."
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
How is this a rumor? it's common sense!
Honestly that's asking a lot of the PS3/360. With all that game is doing already this would just be a RAM hog running in unison.
If the custom parts just broke off from crashes in a different way that wouldn't make much difference, but we'll see.
I hope so, man I couldn't drive the cars for crap in GTA IV, lol.
GTA4 handling was bad. Now Sleeping Dogs has some of the best handling in an open world game. IMO anyways.