Develop Conference: Lead system architect of Sony's next console reiterates commitment to independent developers
The success of Persona 3's remake has paved the way for the first two games in the series to do the same, and Persona 6 can capitalize on this.
Please, keep the original art style and feel at least. Do not dilute these classics and turned them into clones of their sub-par sequels.
Also, how about some Devil Summoner: Raidou Kuzunoha vs. the Soulless Army and Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon love? And a sequel wouldn't hurt either. Something along the lines of Code Vein or even Scarlet Nexus would be cool. Just, you know, keep the original art style and feel.
I'd like remakes of them but I think it'd divide the fanbase, the modern persona fans and old fans of the originals. Would atlus pursue the original feel? Or make it more like modern persona?
The best shooter campaign since Half-Life 2 still hasn't been topped eight years later.
Not as be-witch-ing as one would think.
In Cerny We Trust!
Here are some videos from the presentation and a interview with him:
http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
The interviewer was... /facepalm
This is why I prefer Sony above it's competitors. They produce GOTY winning console-exclusive AAA titles, their support for independent developers is unmatched by other consoles, and Sony's library of games includes some great mmos.
I was amazed when Sony showcased Indie games on their E3 2013 conference.. That was the first time that Game console Manufacturers committed themselves to full indie experience for their platform.
And of course no crap policies just like on MS, asking developer to pay $20,000 for every game updates for XBLA.
Sony practices a Good working environment and also a good partnership by allowing Indies to self publish their games on PSN.. #SonyFTW #PS4