OXM UK: "The trick to creating a real blinder of a role-playing game isn't to load the plate down with esoteric skills, weapons, magic and what-have-you. It's to do so while communicating all these tactical options easily and naturally to the player. Blizzard is a past master of the art, having crafted some of gaming's greatest dungeon-crawling franchises, and that's nowhere more apparent than in Diablo 3."
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
Diablo III still works on modern PlayStation and Xbox consoles, and remains hugely playable a decade after initial release.
Are you comparing a continuously improved 10+ years old masterpiece with the... beta of an unreleased game?
Diablo III: Season 28 brings with it the Altar of Rites, an altar full of unlockable bonuses and potions that will require the gathering of tons of resources. One of things needed is the Staff of Herding, which also unlocks the famous Cow Level known as Whimsyshire. Here's how to craft that staff, for those that either have forgotten, or have never completed it.
But...I...thought...this...was ...exclusive?
Seriously I did. I haven't looked up the game since the ps4 reveal, mainly because I'm not interested in it. Still not. But everyone, most people, on this website said it was exclusive.
Sad, they managed to make the game look worse than the PC version on low! Round of applause for a dev making a crappy console port of a game that runs very well on PC!