It doesn’t take a rocket scientist to know that the Vita is not performing well in the marketplace. The prevailing public opinion seems to be that “there aren’t any games for it,” and that “it is too expensive.” Are these claims true? The purpose of this article is to examine the Vita, and to determine its strengths (and weaknesses) and how Sony could shore up sales of the Vita.
Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.
Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.
Too expensive hardware when others offer the same or more for less? Good work, Green Team.
"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."
That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.
What kind of bugs me is that the Vita is getting no hate at all, it seems, despite its commercial failure. In the meantime is struggling with the Wii U just as hard, yet that platform is being put in a negative light again and again.
I'm hoping for Sony they can give the Vita a boost with the release of the PlayStation 4.
So relevant you had to write an article about it.
No Gravity Daze and Soul Sacrifice in the list of AAA games? This article is fail.
OK, if its not the price and not the games then simply people are not interested. Certainly seems to be the case with casual gamers as they are labelled.
its really not so much hate articles..but that people come to nintendo articles to hate/bash the system
but like ive been saying on both fronts, both systems need time. vita has its fair arrangement of games..wiiu is getting up there...
for the vita i think that they really have to drop the price of the memory cards and wiiu needs some moar games..