230°

The 25 Best Video Game Controllers

Arcade Sushi ranks the best video game controllers. Many of the controllers in this list are influencing controllers that are being designed today. So, without further ado, here are the 25 Best Video Game Controllers of all time.

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arcadesushi.com
Qrphe4044d ago (Edited 4044d ago )

2nd gen: Vectrex
3rd gen: NES
4th gen: SNES
5th gen: PS1
6th gen: Xbox
7th gen: PS3

inb4 people argue over controllers as if opinions were facts

MariaHelFutura4044d ago

Anyway, the original Xbox controller sucked horribly, it's not even funny how much of an improvement the 360s controller was.

Kennytaur4044d ago

The S model was awesome, and the best controller of last gen in my opinion.

Oh_Yeah4044d ago (Edited 4044d ago )

The worst controller of all time is easily the original xbox controller... I mean wtf were they thinking? It's like they only asked the opinion of Shaquille O'Neal.

mochachino4044d ago

I like my PS3 more than my 360 (because of free online) but the 360 controller is far superior to DS3.....

DS3 design is 15 years old after all, ergonomics have developed significantly since the original design.

The PS4 controller, however looks perfect.

StrongMan4044d ago

Nothing beats the Dualshock 3 for me. Both of the thumbs sticks a symmetrical, you know, like both of my thumbs. Reaching up with one thumb while down with the other thumb is extremely uncomfortable to me. Plus the D-Pad is unbeatable on the Dualshock 3.

stage884044d ago

Pretty much this. Well said.

TheFirstClassic4044d ago

Lol not sure how it could be extremely uncomfortable. Is it extremely uncomfortable on the ds3 when you have one thumb on the left analog stick and the other thumb on the buttons?

4044d ago
sergons4044d ago

Dualshock 3 was made by japan's for japan's. I smashed my against the wall by playing BC2(too many times accidentally pressed the wrong trigger). Its too small for me + analog sticks feels so sluggish.

+ Show (1) more replyLast reply 4044d ago
kirbyu4044d ago

I am still baffled by the design of the N64 controller. The analog stick and D-Pad should have switched spots. Did the D-pad even do anything? I'm glad they went with the design, but it still baffles me.

xDHAV0K24x4044d ago

D pad was great for mortal kombat and killer instinct

TheFirstClassic4044d ago

Favorite console of all time but the controller is whack, not quite sure what they were thinking. I mean, it was made for three hands, honestly. Still it got the job done, and I love it despite how wierd it is.

maniacmayhem4044d ago

The Atari 2600 controller made the top 10?

C'mon now, that is some serious BS. The stick was as stiff as steel pole and I remember as a kid almost breaking the damn thing on some games.

The GC controller is number 1...definitely an opinion piece. In my opinion that has to be the worse controller and only of use for Nintendo's own 1st party games.

kirbyu4044d ago

"In my opinion that has to be the worse controller and only of use for Nintendo's own 1st party games."

How come?

maniacmayhem4044d ago

The d-pad was extremely small and very stiff to use. The button layout for the controller was horrid. One big A button and then an x and y curved around the one big button.

It worked great for Nintendo games, but try playing any fighting game on it (i.e. Bloody Roar and you'll see how much it was flawed.

And why were the buttons positioned the way they were? They had a second analog type for camera control so I don't really see the advantage opf having a huge A button, a smaller B button and then two weird oval like x and y shaped buttons surrounding the A button.

I read the reasons the author gave but again this was greatly used for Nintendo games, not so much for 3rd party games.

Tito084044d ago (Edited 4044d ago )

I have to agree with Maniac on this one, the GC controller was very comfortable for the most part, but it wasn't a controller you wouldn't benefit much from unless you play only Nintendo games.

To me it was as if Nintendo were trying too hard to be totally different from the competition, I think that controller benefited Nintendo games mostly. Pretty much everything about that controller, especially the face buttons placement & shape, didn't feel right to me, even the controller shape felt like it should of had four buttons at the top, but it only had 3. I still sense Nintendo trying hard to be different with the Wii U Pro because of having both analogs on top of the d-pad & face buttons, would like to try it one day, but as of now, by looking at it, those analogs doesn't seem very well placed IMHO.

Capcom Vs SNK 2 EO has being Capcom's only fighting game on Gamecube after a whole gen when N64 haven't received any Capcom fighter, when Sat/DC/PS1/PS2/Xbox received more, the EO edition stands for Easy Operation because of the face buttons, & of course Xbox received that same version as well, but that was because of the D-Pad, while the PS2 game didn't have EO mode because the DS2 was very well suited for fighters.

I'm not saying the GC controller wasn't really bad, but it's definitely far from one of the best controllers, & that was a controller which I think didn't benefited 3rd parties with the exception of a few, depending on the game of course, but when it came to multi-platform titles, that controller was out of the picture compared to Sony & Microsoft's(S-controller) offerings.

TheFirstClassic4044d ago

Thought the gc controller was great for everything except shooters, thanks to that c stick. The random Z button was also kind of strange though.

Kurt Russell4044d ago (Edited 4044d ago )

The random Z button had poor clickyness (technical controller talk) :(

oof464044d ago

Has anyone tried holding an NES controller after all these years? I did, and maybe it's because I'm older, but my hands were cramping after a few minutes.

The 360 and ps3 are pretty even for me, but I prefer the offset sticks of the 360. Plus, the ps3 L2 and R2 get loose and jiggy too easily for my taste.

xDHAV0K24x4044d ago

Those L2 AND R2 buttons are bulky for no reason. I prefer the triggers on the 360 because they actually resemble guns

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150°

10 Biggest Xbox Mistakes of All Time (So Far)

The Xbox brand has done a lot of good over the years, but their various blunders are pretty wild to look back on in their magnitude.

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culturedvultures.com
piroh1d 14h ago (Edited 1d 14h ago )

Ironically number 9 can save them at this point (releasing games on multiple platforms)

ChasterMies8h ago

By “save them” you mean make more profit for Microsoft. Xbox will still be a dying hardware platform.

OtterX20h ago

You could add the naming scheme for the consoles, it just confuses customers. I know they wanted to avoid traditional numbering bc it would always be lower than their competitor, but this whole 360 then One then Series thing is confusing af. Imagine a Soccer Mom trying to figure this stuff out. I still mistakenly call the Series X the One from time to time on accident.

RNTody19h ago

Don't forget about the Xbox One, Xbox One X and Xbox Series X! Good luck to Soccer moms around the world.

S2Killinit7h ago(Edited 7h ago)

They did that on purpose to confuse and direct attention away from the generational numbering.

MS doesn’t like reminding people that they joined the industry after others had already been involved in gaming.

For instance, they called the xbox “360” to combat PlayStation “3” because they wanted to seem like “more” than “3”, so instead of xbox 2, they opted for xbox 360. Also this had the additional benefit of selling consoles to uninformed parents who might purchase a “360” instead of a “3” by mistake, or because they thought 360 was more than 3. Kind of a disingenuous move.

They have been continuing with their confusing naming patterns for pretty much the same reasons. Frankly, it fits with who and what they are as a brand.

FinalFantasyFanatic7m ago

I can understand their reasoning, but whoever came up with that naming scheme should be fired, bad naming schemes have killed consoles (I'm pretty sure it was the major reason for the downfall of the WiiU). They should have had unqiue names like Nintendo and Sega have had for their consoles, far less confusing for the consumer.

Cacabunga20h ago(Edited 20h ago)

Phil Spencer is the worst that has happened to Xbox.
They built a respectable brand up to Xbox one. Then this guy took over and things became a joke

Reaper22_14h ago

He still has his job. Something you can't say about Jim Ryan.

Cacabunga14h ago

Both bad execs. One is on job and one thankfully retired.

FinalFantasyFanatic5m ago(Edited 4m ago)

I didn't like either person, both people damaged their respective brands and produced worse outcomes, but Phil did save the Xbox brand from being retired by Microsoft. Although in hindsight, he should have just let it die, rather than languish in limbo like it is now.

bunt-custardly9h ago

Phil Spencer was also on the team back when 360 was around, alongside Shane Kim, Peter Moore etc. I think the damage that did the most harm was the Don Mattrick "Always Online" console (ahead of its time basically). They handed Sony and Nintendo a free-pass when that was revealed. It went downhill from there. Then the corporate machine went into full swing to try and recover. They have to a degree as a games company for the masses, and less so for the core gamer. Outside USA, the Xbox brand does not sell as well as Japanese based consoles (citation needed).

Cacabunga9h ago

Want a decision maker. The always online and TV plans was a disaster yes, but they caught up by announcing 1st party games that gamers actually kept the hype going.. until this moron took over and introduced the PC day one release.. e all know where that ended..

S2Killinit7h ago

I dont think they were ever a respectable brand, not since the beginning, when their goal was never to be involved and share in the gaming space. I think the OG xbox was an exception because MS as a brand was still getting its foot in and so the people behind that were people of the gaming industry.

FinalFantasyFanatic2m ago

The 360 was the brand in its prime though, everything went downhill towards the end of that generation. Its staple games like Halo, Forza and Gears are what kept the console relevant and afloat for so long.

MaximusPrime_17h ago

Really good video.

I remember the days with RRoD was big news on here, N4G.

Microsoft had it turbulence number of years.

Looking at the success of Sea of Thieves despite being 6 years old, time to release Halo, Forza horizon 4 & 5 on PS5. It'll help their revenue

shinoff218314h ago(Edited 14h ago)

2 of the 4 games they did already sold really well. So it's definitely going down. Idk about halo or forza but I feel those studios they've bought in the last 5 years, their coming

ChasterMies11h ago

I found this video painful to watch. Can someone list them out?

Top 10 for me from are:
1. 2013 reveal presentation
2. Bundling Kinect 2 with Xbox One
3. RRoD or why rushing to market with hardware is always a bad idea.
4. Buying studios only to close them.
5. Ads on the Home Screen
6. Letting Halo die.
7. Letting Geard of War die.
8. Every console name
9. Charging for Xbox Live on Xbox 360 when Sony let PS3 players play online for free.
10. Cancelling release of OG Xbox games after the Xbox 360 launched.

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80°

Walmart appears to have shipped Paper Mario pre-orders despite cancellation email

It’s Paper Mario: The Thousand-Year Door release day, an exciting moment for fans of the beloved RPG and newcomers alike.

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mynintendonews.com
70°

Cronela's Mansion Gets Physical Game Boy & SNES Cartridges

The upcoming Cronela's Mansion will launch on Switch, NES, Game Boy and SNES, with the latter now set to receive physical cartridges.