"Dear publishers,
Sit down, shut up, stop whining.
“But it’s taking money from our pock-“
No, it isn’t. Sit down. Shut up. Stop whining.
“You’re screwing over develop-“
That’s your schtick. SD. SU. SW.
“We won’t be able to afford to make gam-“
Rethink your business model. And while you’re at it, have you considered SD, SU, SW?"
- Mariel Hurd on how publishers try to control the argument on used games, why they are arguing in bad faith, and how destroying used games will badly damage the industry.
Just how shock-ing is it?
EA has come under fire for making unexpected changes to its FC 24 Team of the Season unlocks.
Stop buying the fucking game! It is no secret that the game is based around opening packs that need to be bought with real money if you want to be competitive. Yes I know, you have the chance to get the cards without investing real money, but that is a real grind and you still may never get the cards you want. This is not new and it will not change if people keep buying the game/packs.
Companies, particularly public companies like Microsoft, need to grow.
i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.
its just shit that because of MS's miscalculation alot of people lost their jobs.
They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.
They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid
The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.
And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.
Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.
THIS IS MICROSOFTS FAULT.
The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?
There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.
Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.
Until you put up 200 million of your own money to make a game you would not have any idea what developers or publishers go threw.myself I'd be pissed if I made a game for 10 dollars and took a loss because 1 person buys the game at full price then turns it in at GameStop and sells it to someone else for 5 I don't get that 5,I'd be hot.
Sit down, shut up, stop whining should just be directed at everyone that ever whines about anything.
Bf3 spent 100 million on advertising alone if you don't think publishers are losing out then you are mistakin if you don't care there losing then you don't like playing games,this is why game studios are going out of business.
It really just seems like poor money management to me, i mean with more than half your budget going towards nothing but marketing, also i don't really see how they don't take this into consideration when setting the budget for the game in the first place. Not only that but why is the game industry so damn special, tons of other markets have products that cost even more to produce yet you don't hear half as much whining and moaning about it than game publishers, look at cars, how many people buy new cars as apposed to used cars? and yet i've never heard this being such an issue to the point where you have to pay the dealership/company in order to fully use their car even though you bought it used from the owner.
Your sit down shut up and stop whining policy should be taken by everyone on the earf.