XMNR: Bethesda Softwork's revealed Monday that it has ceased development on The Elder Scrolls V: Skyrim to focus on its "next adventure." The publisher and studio that is also responsible for the Fallout and Dishonored series released what is likely a teaser for that next adventure today which Bethesda's Pete Hines says is not related to Fallout 4.
Ahmed from eXputer: "2015's Fallout 4 received harsh criticism upon launching, but I think it was unwarranted and the game deserves more praise than it got."
It was totally that bad. I couldn't finish the campaign it was so bland and boring as I recall. Got so sick of it. 1000 stimpaks on hard. It is very rare that I play half a game and then just quit. I usually always finish it. But i was so bored with this game I just stopped and never went back and never regretted it. Just thinking about that game makes me shudder
The comparison with Skyrim is mind-boggling. Yes, Skyrim has streamlined many of the systems that Morrowind introduced. However, it did not tamper with the core of the Elder Scrolls franchise; it did not diminish the freedom and sense of exploration that made Bethesda RPGs famous. Fallout 4, on the other hand, did exactly that to the Fallout series. It eliminated what made Fallout such a beloved series to play. There are no consequences for your choices, no reason to explore, and barely any interesting set pieces in the game.
It's not terrible, but it's a painfully mediocre game in a franchise that typically doesn't produce such mediocrity. So that is why people see it as bad, the bar is just much higher.
I'm replaying it now. It sucks. I'm about 30 hours in and thinking about quitting again. I am so tired of the dialogue I just spam a random button because it doesn't matter. The upgrade just feels like a graphical mod, everything else is not good.
I couldn't play the game as-is it was insanely boring and grindy and the grind itself are not fun at all.
Mods helped me stomach the game a bit better but after a while I just stopped playing and uninstalled it because the game did nothing after the first few hours to give me any motivation to keep playing it, it just became a mindless looter shooter with obsession in settlement building and defending.
Compared to F3 and FNV, F4 was barely a mediocre game it wasn't bad but it's also very forgettable entry.
It's not that bad after 300+ mods that fix it's issues and make the game fun... but lets not talk about mods right now as they are f****d.
Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.
It may be years away, but whenever it arrives, Fallout 5 needs to improve on its predecessor in several areas.
They really need to get rid of weapon mods and bring back more unique weapons that are hard to get / find
They won't improve it other than a slight graphical upgrade. They have always been better at live action than making games.
Only way it could improve is taking it away from Bethesda and regroup Classic Fallout (1&2) devs with decent budget and time to make it.
it's fallout 4
Johann Sebastian Bach was in Fallout 3
Gigue - Partita No. 3", "Prelude - Partita No. 3", "Grave - Sonata No. 2"
Project Zwei
dishonored sequel?
I am 100% confident it is a Wolfenstein sequel, inside sources confirmed it for me.
Wolfenstein would make a LOT of sense
Barbed wire: icon of the world wars, commonly seen around the types of environments you encounter in Wolfenstein
Moonbeam trio: active between 1934 and 1945 according to another article
Beethoven: Very, very famous German composer (obviously).
There shouldn't really be any doubt.
I mean there's also the fact that it's a record which is playing (clearly 40's) and that the barbed wire has a blue shade around it, which is may be linked with paranormal horror, an element central to past Wolfenstein games.