Until 2012, the Korean video game industry generated more export revenue than all other Korean contents industries combined. And online games alone created 64.2% revenue, which made Korea one of the largest producers of MMO games, with more than 37% of the entire world market. The success of Korea’s online game exports is due to not only the favorable governmental policy but also the massive hits of several Korean MMOs in North American and European markets.
Black Desert Online is celebrating its 8th birthday with a handful of major milestones since the game Korean launch in 2014.
The South Korean Fair Trade Commission has fined Nexon over violations of the Electronic Commerce Act in its popular games MapleStory and Bubble Fighter.
Today Pearl Abyss hosted its traditional Calpheon Ball news livestream, and the developer of Black Desert certainly had a lot to share.
I'm shocked it's coming to the Xbox consoles, just seems a waste or money and time for little in return.
"High Quality" and "Korean" don't even belong in the same sentence. I don't care what product market we're talking about. There's a reason even Korean companies outsource.
Scarlett Blade is ripping off the Queen's Blade IP, BLESS is ripping off Final Fantasy XIV assets, Aion and TERA are just terrible. Do I have to go on?
I played Korean, Chinese and Japanese MMORPGs.
And I have to say: the pay2win attitude companies have is exasperating.
I urge anyone playing a pay2win game to quit immediately. It's hardly even a game if someone can lay down a couple hundred dollars and curb-stomp f2p players without fail.
Tera online, and the subscription based games are typically not pay2win.
the guy who says korean and quality don't even belong in the same sentence have no clue, they have many products which are among the best if not the best in the world. Koreans view themselves very highly, they strive for excellence.
Not trying to insult anyone but... The moment I clicked the link, I thought it was a map North-Korea's missile trajectories.