Frontburnr: If you think the next-generation will be about the technical power of graphics and hardware, you are thinking like a console generation that is ready to be passed by. This is about a platform reflecting a social world, a connected world. Sony is providing the power to not just build better looking games but the power to share and participate in content dynamically.
"The Melbourne-based (Australia) indie games developer Super Spin Digital, today announced with great thrill and joythat their intergalactic rhythm game “Spin Rhythm XD”, is coming to the PS5 and PS44 with full VR support on July 9th, 2024 (a free Steam VR support update will be released on the same day)." - Jonas Ek, TGG.
Gary Green said: Sorry for sleeping with the enemy, but Pokémon has previously been something of a guilty pleasure of mine in one form or another. Back in my younger days of student life, a gap year and living under my parents’ roof, and with money to burn, I was very much a carefree multi-format gamer, and so Nintendo’s monster-catching mega-franchise always had a place in my expansive game collection. Then there were the trading cards that everyone wanted despite them never really gaining the value we were all expecting 20 years later. Not my best investment.
TSA writes: Killer Klowns from Outer Space brought plenty of goofy silliness to 80s horror cinema, and that’s honestly a perfect fit for asymmetrical multiplayer.
No, a lack of a beneficial feature is never a "good" thing.
However, it's not necessarily a bad thing, either. The PS4's lack of a built-in flashlight isn't a bad thing, even though it's a feature that is not included.
I want the ps4 to be backwards compatible, But if it is not, then its 100% fine by be. Atleast i know where my dollars are going and thats to 100% dedicated hardcore gaing and not screwing me over as a consumer with mandatory online.
for those who literally purchased a strong library of games this gen,I would be disheartened. it's an inconvenience to have to switch consoles to play a game that cans out a year ago
The problem I see here is that because the PS4 is so radically different in architecture from the PS3, the only way to have backwards compatibility might be to embed a PS3 Cell processor into the PS4 hardware used strictly for the playing of PS3 games. Having to do this could easily tack on another 100 bucks to the end price, so for that I would rather just get up and turn on the PS3 instead.
It's a great convenience, but not worth it if it raises the costs, or reduces the build quality to accommodate.
Again, it's a nice feature to have, but not a deal breaker in the end...
You buy a new console to play new games.