GotGame: There’s a problem the current generation of gamers face and that’s this: If games stay the same as their predecessors, they get attacked for being “the same thing we’ve seen over and over again” and yet if a game tries to change things up they get attacked for “ruining an otherwise good series” or “trying to be too much like (insert similar title here)”.
Tomb Raider I, II, III Remastered is available now on PC, Nintendo Switch, PlayStation 4 and 5, Xbox One, and Xbox Series X/S. Lara Croft is back in a classic remaster of the original PlayStation 1 hit title. Is the remaster any good though?
We've gone on many adventures with Lara Croft. With another reboot in the making, Wealth of Geeks felt it was a good time to go down the nostalgia rabbit hole and remember the best of those tomb-raiding thrills.
For me, Legend should be alot higher (along with the other two ). Shadow, I enjoyed it, but has too much has fluff, as modern games tend to do. Playing the remastered series, and apart from the controls, is very good.
I really enjoyed the first 2 games, Legend and the first of the reboots and the rest I didn’t get into so I never finished.
Completely subjective list. I really liked Underworld, I preferred Lara's design. That said I loved the horror/uncharted feel of the reboot. I think all the TR games have strengths and weaknesses. None are objectively better in every way.
Like the film or television industry, the world of gaming has seen its fair share of reboots over the years. While some of these video game reboots have had
Is the game a failure or did they fail to hit a sales target? Huge difference.
COD is always the template for me in this scenario. I know it's "cool" to hate COD and all that but that's genuinely not my reasoning.
COD sells a bazzilion copies day 1 so publishers think "Well that's what consumers love, get our devs on it!" and have their games more like COD, then when COD fans see it they think "Meh, looks just like COD, i'll just stick with the real thing", while guys like myself who aren't huge on military shooters don't want it either because it doesn't have an original bone in its body.
So at the end of the day all you have is COD selling silly amounts of copies and dominating PSN/XBL friend lists the world over with the rest of retailers shelves filled with cookie cutter 6/10 shooters that neither COD fans or people who are looking for a bit of originality want.
Some good points in the article =)
Well spoken. Tomb Raider by no means was a failure. Yes, when the bean counters flex their muscles, things tend to deviate. Also may I add, TR should have shied away from multiplayer. Its real meat is in the SP campaign. Future campaign DLC would extend it's life not MP.
The problem with this generation being saturated with CoD and Gears of War clones is that it isn't entirely the corporations' faults. People need to realize that corporations only wish to make money and will listen to their customers in terms of how much profit they make. If they keep making a profit, they keep doing it.
Basically, if us gamers don't like it and we buy it anyway, we're to blame for why the problem exists. It doesn't help that the majority of a corporations' sales comes from people who aren't gamers and just play the game in a hit-it-and-quit-it manner and have the mentality of "its just a game; don't like it, don't buy it" in the most simplistic manner possible (which is present in most non-gamers) are part of the problem since they don't follow what the company is doing, let alone voice their opinion of it beyond the occasional blind fanboyism.