Michael Denny, vice president of Sony’s Worldwide Studios, has outlined the thinking behind the PC oriented hardware of PS4, explaining, “that’s what the development community wanted”.
Bohemia Interactive has today revealed DayZ's new premium expansion called "Frostline," which will be out this Q4 2024.
With Arkane Austin shutting its doors this week, it's a good time to reflect on one the most innovative roguelike-inspired triple-A experiences of recent years.
I’ve got it, never played it. Prey is a game I really wanted to like and it’s a game I really should have liked, everything about it is right up my street. But I just don’t know what it was but I just couldn’t stick with it.
If you’ve been craving to play a quality sports game with plenty of depth and worthwhile content, look no further than TopSpin 2K25.
now multiplats won´t be gimped and exclusives will be even better. revolution incoming
lazy developers have no excuses
Great to hear, the ease of the PS4 will allow developers to absolutely blitz the console in terms of unlocking its potential.
They gave the developers exactly what they wanted so there are no gripes against it. They can't say the PS4 is hard to develop for if this is the architecture they wanted.So everyone wins.Sony gets their support and developers don't have to work as hard to adapt to it and we get awesome games and no third party excuses