CCP Eterne writes:
"The paint has finished drying on the open beta release of DUST 514® and we are hard at work on the next build. Such is the norm of operating a “game as a service” here at CCP. We have been making free EVE Online® expansions for ten years and will continue that commitment to the EVE Universe by evolving DUST 514 with regular, massive updates.
Building upon DUST 514’s solid foundation of FPS and social game mechanics, our attention now turns to greater involvements of the planets of New Eden--specifically how cool it would be to have one of your own. In an update arriving later this year, we will allow the planets—or rather the many districts on each planet—to be conquered by DUST 514 player corporations. Controlling these districts will amass wealth for you and your allies and provoke conflict with your enemies."
CCP Games has unveiled an ambitious roadmap for their sci-fi MMO EVE Online in 2024, headlined by the massive Equinox expansion set to launch on June 11th.
Alex from The Nerd Stash: "CCP Games' latest expansion for EVE Online, Havoc, is off to a flying start following its release earlier this month, the developer has confirmed."
Some thoughts from the developers on various aspects of the new EVE Online Havoc expansion and more.
What's up with this game, it's looks so good in videos and during the lead up to a match, but then the gameplay is horrendous. I don't know if it's the connection or because it's a beta or what not, but the gameplay needs to be a lot smoother.
I agree that the load out system is overly complicated, and the methods for comparing weapons / equipment is somewhere between horrible and non-existent (unless I am missing something!)
Overall, once in a match the game is very good. Game play reminds mostly of Halo, with a tiny dash of Killzone, and a little Starhawk. I like it.
I keep thinking that sooner or later CCP are going to say that the game is also being developed for PS4 in parallel. I can't see how the game could be successful coming out this late in the PS3's lifecycle - it needs cross play with a PS4 version and a long term plan of support.
I hope this succeeds as it is a bold and innovative experiment.