GenGAME writes: "There’s a reason The Legend of Zelda: Ocarina of Time is often still called the best game of all time, even though it’s now almost 15 years old! And that’s because it accomplished a nearly-perfect balance between all its constituent elements: its gameplay, content, and story. Though more recent games have seen greater sophistication in terms of enemy AI, overworld and dungeon design, and story-telling, none has carved out as enduring a place in the history books as Ocarina of Time."
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."
Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before
Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.
Wouldn't it be better if it was its own unique experience? It's fine if it borrows minor elements, but I'd really like for the series to push forward as oppose to backward.
As for the list, aside from things like horseback riding, I feel it lists a couple of things that any Zelda really should strive to do, particularly the number one choice. Ocarina of Time is not the only attempt at making Zelda the best it can be. Wind Waker was exceptionally ambitious, for example.
I'd like to see Navi return, but this time, you can ask for her help at any point.
When will they return the borrowed things? Why must everyone think they are a f****** journalist?
Wonder boy in monster world did some ocarina stuff really well, like to open doors etc..
speaking of which.. i think it could give Zelda a run for it's money if they brought that series back.
I would like to see voice acting with Link remaining a mute.
I would also like to have a darker story/tone with Twilight Princess' color pallet.