Clive Moody, Senior Executive Producer at British game developer Codemasters, chats with Game Guy Barry White about the next generation of home video game consoles, the Wii U possibly being "the future", and the possibility of a digital download gaming future.
We were expecting problems with mod support, but there are a lot of other issues.
Not accidental, they want modders to stop modding their older games to force them to mod Shitfield.
Over 14 GBs and doesn't change much at all? What? Taking up that much drive space for a pathetic 'remastering' is shameful.
Par for Bethesda.
LOL people are actually expecting massive improvements or something? From Bethesda?? the same people who released Skyrim multiple times and the all look like shit? THAT Bethesda? are people for real?
The ps5 version doesn't change a ton but from my small playtime it's enough to make me want to replay it just to have it running at 60.
A side note to this my PS4 version no longer boots after it's "update" so I guess that's what it feels like to own a Bethesda game on PC
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
A voice actor from The Coalition's third-person shooter series, Gears of War, has hinted at a new game announcement coming in June.
Hopefully Microsoft will go back to the original story line and get away from that woke nonsense from the last Gears game Gears of Woke! But were talking about Microsoft so all the betting money is on more of the same woke nonsense.
That was what I wanted and expected for this gen. But suddenly games like Uncharted and gears started popping up and linearity took over again. It was all about the visuals and nobody even bothered with draw distance. When Blu ray was originally announced for PS I though more space = more unique content. Then you have games like the Witcher 2 that are 15GB and 20-30 hours long with a few traversable maps and still look better than anything the consoles put out, and Skyrim with it's 6 gigabytes and massive world(shame they focused TOO much on the world over good game design).
Was maddening when I found out what this gen was not really going to be any different that last gen except the graphics would be better and multiplayer would rear it's backside into the middle of everything. I mean take a look at God of war 3 compared to 2. There are no notable differences besides backround scale. All the power went straight into looks. I would have been better if the game almost constantly took place near or around on the titans and the graphics where worse to trade off for it. And I know people still love God of war 3 because the way it was is fine...it just...could have been alot better. Uncharted does focus on small scale hyper looking action of course so I can hardly pin that down for what it did either, I just wished there were more games that did focus on draw distance(gameplay enhancing draw distance I mean).
Good suggestions. I would also add that I think they should be betterer and more good.
Why is this listed as Wii U news?