270°

Square Enix 'struggling to achieve expected return on console investment'

CVG: Square Enix has swung to a loss for the first nine months of the financial year as it struggles to make a return on its investment in the 'challenging' console market.

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computerandvideogames.com
miyamoto4116d ago (Edited 4116d ago )

Ha! That's what you get for selling your soul! That will learn ya.

i guess its time to unleash Cloud and Sepiroth to make an HD appearance ;-) instead of Lightning, right Sony?

KingKelloggTheWH4116d ago

Do you really want current Square to make a FF7 remake?

Just look at the FF7 compilation stuff,they keep making cloud all emo despite him only being like that for a small portion of the game.

adorie4116d ago

Bring back Sakaghuchi. Problem solved. I bet the CEO of SE would have to grovel for that to happen.

user39158004116d ago (Edited 4116d ago )

The series turn out as expected crap, FF its dead to me now, I was so dissapointed with FFxIII and star ocean, that now I really dont care what they make. I missed Sakaguchi, good thing he made a few good title exclusive to 360.

miyamoto4115d ago

To be honest it really pains me to see this happen to Japanese giants like SE, & Capcom, they gave in to the pressure of the western money instead of staying true to what they really are.

They could have tried to fight with honor or even die with honor.

https://www.youtube.com/wat...

Army_of_Darkness4115d ago (Edited 4115d ago )

Personally, I truly think that if SE stayed exclusive with sony's ps3, they would still be making high good,quality RPG's instead of pushing multiplatform projects and rushing them out the door for a quick profit...
If you noticed SE's background in game development, you can see that when they put all their efforts into a game on one console at a time, it becomes a great success!
Now that I think about it, it appears that they can't handle multiplatform projects without jeopardizing their creativity.

iChii4115d ago

I agree. And why does everyone want a FF7 remake? Why can't it be FF8? I enjoyed FF8 as much, if not more than FF7.

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Godmars2904116d ago

No. that's what you get for focusing on the wrong thing, messing up royally, then continuing along the exact same path while saying you didn't mess up in the first place. Lying your @$$ off instead of owning up to your mistakes.

3-4-54115d ago

I agree. It's stupid really. Why not just own up to their mistakes. From there they can continue growing, but not until they admit they were and are wrong.

Blank4116d ago

As cool a FF7 remake would be I think they still need much more than that to redeem themselves but for me a good step forward is FIRE WADA! That is how I feel...

Ranma14115d ago (Edited 4115d ago )

FF15 will be an FPS game confirmed.

SE just DOESNT get the message !!!!

To SE, less sales and returns mean westernise and dumb down games more because there not westernised or dumb down enough.

+ Show (1) more replyLast reply 4115d ago
DivineAssault 4116d ago

Keep shoving lightning down peoples throats & thats what happens.. Go back to your roots & start fresh because whats going on now isnt working

TheModernKamikaze4116d ago

Maybe if you give or listen to what your fans want?

kratos1234116d ago

Naaah man people always want more lightning. You know why? Because SE says so.
But I have the feeling if final fantasy 14 fails they will have a major problem. But the good thing about that is that wada maybe fired, damn I dislike that guy

TheModernKamikaze4116d ago

It must be hard for you fans out there, that get disappointed of Square Enix.

kratos1234116d ago

i will be honest man.
I am very disappointed with SE this gen nothing they have published on the consoles is worth my time or it is pure $heit. I just don't get how you go from making great rpg's and listening to your fan feedback to what they have become to day. But i do love all the eidos content they have been publishing.
I have been playing tales of graces F this past week and man that game is soo much fun.
I don't know sometimes it's better to keep your game concepts simple. graces f just has this amazing combat system and an ok story plus a lot of content. As a gamer that's all i am asking for

medziarz4115d ago (Edited 4115d ago )

I think S-E decided that they need to go in an opposite direction to that their fans want them to go.

The reason?

Obviously S-E stumbled out of the gate and failed this generation: FF13 and FF14. The former turned out to be an overwhelming task development-wise and was further hampered along the way by the betrayal of Sony (going multi-platform). The latter was very low quality, rushed and released prematurely.

The result was that fans wanted S-E to admit failure, put the above games behind them, and quickly move on and go back to making successful games that followed the classic formula.

But S-E chose a different option. For them it was more important to fix FF13 and FF14 in order to maintain to integrity of the Final Fantasy list of main-series numbered games. Abandoning 13 and 14 would result in the compromise of the FF Legacy with one game a huge disappointment and story unfinished (13), and the other a complete failure (14). The line of generally successful FF games would be broken.

This historic perspective was more important to them than the immediate support of their fans. That's why, instead of making games their vocal audience wanted, they decided to fix FF13 by making a sequel with features previously missing like exploration and then develop another game that I predict will be at last a competent RPG with a good balance between story, exploration and action - Final-ly rehabilitating the FF13 project and making it more or less worthy of being on the numbered FF list. Similar with 14: do it again, from scratch, so it achieves a level of decency and deserves the place on that list.

maniacmayhem4115d ago

Betrayal? Of Sony? Why do people always hold Square ONLY when a franchise jumps ship. You do realize FF started on Nintendo, should they be held accountable for their betrayal to them?

"The latter was very low quality, rushed and released prematurely."

You must be joking, say what you want about FF13 but you cannot truly believe that it was a low quality game or even rushed. And released prematurely, I mean how do you come to that conclusion?

BlackWolf4116d ago

Well, if you don't give people what they want, what do you expect to happen? That a unicorn pukes rainbows?
SE has it's a shell of it's former glory...

TheLyonKing4116d ago

you mean there is a rumour that versus is a ps4 exclusive and that would be a stupid thing to do considering the amount of sales on a new console vs this gen sales + amount of time it has been in development

adorie4116d ago (Edited 4116d ago )

Yet, a console with an established install base didn't even warm up to SE this entire generation?
Even with multiple exclusives that never made it on the competing platform(few did) that seemed like a better fit.

BoNeSaW234115d ago (Edited 4115d ago )

I think it would be stupid to saturate consumers with 3 more Final Fantasy titles at the end of this console generation. They still have 2 confimed for release on PS3, Lightning Returns and FFIV:Realm Reborn. I don't think either are gonna do well, with all the Loathing Square is getting from their fans.

It would be a great way for Square to move on.
Introduce Versus as FFXV for PS4, drop the Fabula Nova Crystallis Lore out of the story and try to get back some of the fans with a Engaging Story, Gameplay and a World you want to Explore.

4116d ago Replies(1)
adorie4116d ago

Ok. What if Versus 13 is FF15 and what we saw in that brilliant tech demo displaying their new engine, was a glimpse of FF16? I'd like that to be the scenario.

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280°

Why Xbox believes it must cut costs and close studios

Companies, particularly public companies like Microsoft, need to grow.

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eurogamer.net
gold_drake21h ago

i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.

its just shit that because of MS's miscalculation alot of people lost their jobs.

Jingsing17h ago

This is exactly what many people said would happen including the CMA and FTC. Lies lies and more lies and they allowed a $69 billion buy out to happen.

gold_drake17h ago

oh yeh it was 70 billion. that was my bad haha even worse.

thesoftware73017h ago(Edited 17h ago)

gold,

You can't be serious, right?

Do you think that MS thought they would make 80bill in a year & Half? They haven't even released titles under MS yet, lol.

But in fact, that A/B revenue is already paying off, look at the last earnings call. That $80 billion is long-term money, my guy, no sane person/company would think they would make that back in any short-term situation, it's a long-term investment.

Let's play silly then. If MS's reason for laying off staff and closing studios was due(which it really was not) to the A/B deal, tell me what Sony's reason was for past studio closures, the recent 900-person layoffs, closing Sony London, shutting down Dreams, and closing Japan Studio? Zipper? Psygnosis? cuts at all their internal studios.

Keep in mind, you are claiming MS's reason is because of the A/B deal; please explain Sony's reason.

Hofstaderman17h ago

You actually still defending them? Sheesh.....

gold_drake17h ago

this is not a sony vs MS debate. dont make it something it isnt.

and of course not, but im pretty sure they thought they'd make more money after the deal. they didnt, and closed off some studios.

its pretty insane to think there is any other reason for the closure of studios in this case.

romulus2317h ago(Edited 17h ago)

(It really was) due to the Activision Blizzard deal and the loss of physical sales due to gamepass. You keep bringing up Sony in all your posts about this, stop deflecting and trying to change the topic, this is about MS and what they are doing.

BehindTheRows16h ago

Has nothing to do with Sony. Stay on topic.

notachance16h ago

once in a while you see someone too invested in their make-believe console war that everything happened has to be connected to said war…

a bit of banter between fans is normal, this crusade you’re doing now isn’t.

Chevalier16h ago

Wow idiotic. You bring up very old closures not that there haven't been recent ones from Playstations, but, seriously stop deflecting. This has NOTHING to do with Playstation.

Does Playstation got $3 trillion behind them and daddies wallet? No they don't so stop making a fool of yourself.

Xbox has never been profitable really and they just keep losing money so between their worst hardware sales, terrible 3rd party sales and now terrible 1st party sales.

Gamepass numbers that are no longer being announced shows their numbers after 3 years of missed targets has flatlined. Plus their recent gains up to 34 million were ONLY because they folded Gold members in too. Absolutely take your idiotic rhetoric out of here. Keep on topic without deflecting.

S2Killinit16h ago

Ayayayay with these xbox/MS excuses.

Reaper22_11h ago

How dare you mention Sony! Everyone here knows when Sony closes a studio and lay off workers it was the right thing to do. Even when they bought Gaikai and fired almost everyone it was the right thing to do.

Gamers can be such hypocrites sometimes.

andy8510h ago

Is it? That's revenue not profit. Completely different.

fr0sty1h ago

The earnings call only showcased how dire the situation is... Even with ABK and Bethesda, they still couldn't make enough to keep investors happy, gamepass subs are stagnant, and hardware sales are tanking.

+ Show (7) more repliesLast reply 1h ago
thesoftware73014h ago(Edited 14h ago)

Drake,

"this is not a sony vs MS debate. dont make it something it isnt."

You are correct that it's not an MS Vs Sony Topic, but when exaggeration and imagination mix from a one-sided social group, similar examples are needed to ground radical thoughts; in this instance, the example was that shutting down 3,4,5, even 6 studios during a restructure/ buyout/acquisition is not some anomaly(it can suck) that has to be dissected or spell doom and gloom.

"But I'm pretty sure they thought they'd make more money after the deal. They didn't, and they closed off some studios."

But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue.

"its pretty insane to think there is any other reason for the closure of studios in this case."

The fact that they did make money, kinda throws this out the window, and besides, you don't wake up and say, hey let's close a studio, you look at the output, you look at the dev as a whole, the long term and short term, you weigh it against all other studios and goals, you keep key members, ect..then you close if they are the weakest links...which by MS analysis they were.

Again, I will make a small Sony comparison, just so some of you can understand and see past the bias; Insomniac, ND, and Bungie have made some of the best games ever created, yet Sony saw fit to cut jobs in every of these studios, even tho Insomniac & ND are the biggest producers of PS games, leagues ahead better than Tango and Arkane, yet, they saw cuts, mind you, while being the TOP produces of PS first party. They were told to cut costs, and more jobs may be on the line, and Bungie is being threatened by a hostile Sony takeover. Put that in perspective, as I know that layoffs and dev closures are different, but if the best of the best is getting cut off, it is less than surprising, that lesser studios are closing.

@Cheva,
My response fits well with your comments as well. You even went on to prove that the dev closures are not just due to A/B acquisition. Then you point out Sony has less money than MS, inferring that MS should keep devs open that they see as lesser earners, while Sony having less money makes it okay to close them. lol...it doesn't work that way.

gold_drake14h ago

im not reading all of that. u have ur opinion, i have mine.

thats rly it.

but this aint sony vs ms.

ApocalypseShadow14h ago

You're trying to compare a 100 billion company to a company that has 3 TRILLION worth. SIE has to live or die on their own. And in turn, PlayStation has helped the main company again and again. Sony has to balance out what is working and not working in the company.

While Xbox has Daddy Warbucks footing the bill to keep the platform afloat. They have been bleeding money from Nvidia hardware in the OG Xbox, the RROD fiasco, the attempted 2013 DRM nonsense and the lies about being the most powerful console in the world and the losses of paying out millions to prop up a service hoping it catches on with enough subscribers to justify its existence.

They're not comparable if Xbox isn't allowed to live or die by its actions. It's subsidized. Revenue isn't profit. And if they were profiting on their own, they wouldn't be closing developers. If they were profiting, they wouldn't need Daddy Warbucks spending 80 to 100 billion buying up 3rd party publishers to sustain a loss leading platform.

They stopped announcing game sales, stopped announcing hardware sales, stopped announcing game pass subscribers, they are putting games on their competitors platforms but you're telling us that they are doing great even after killing jobs and closing developers at Xbox.

Stop drinking the Kool aid. You're drunk.

Chevalier5h ago

Again at which point did Playstation have a $3 trillion company shift the market with a giant purchase?

"But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue."

Lol. No they didn't. Increased revenue was ONLY due to adding Activision Blizzard revenue in. Growth was only 1 percent. It's idiots like you that have no idea what they're talking about is why Xbox isn't better than it is. You guys just make excuses continually.

If Xbox got so much profit then why did they stop announcing hardware numbers? Why did they stop announcing Gamepass numbers? Oh right because they're NOT profitable. Their sales in every category has dropped off the face of the planet. It's why Spencer will be closing more studios and canceling upcoming projects too.

WelkinCole10h ago

I am pretty sure MS knew this would happen and this was part of their plan. I mean if anyone with half a brain can see this happening I am pretty sure a multi billion company like MS knew this would happen

The whole strategy in buying Beth and Acti/Blizzard is for

1. Buy established games they can have under xbox because they have done a horrible job in building their portfolio internally for the past 15 years

2. Following from 1, try and boost xbox competitivenss against a dominat PS which MS after 3 tries still can't crack

3. Follolwing from 2, try and weaken Playstation dominance by taking out these massive multiplats from the PS

4. Following from 3, try and profit off from the PS domiance with selected games they will still have on the PS to make money like COD

5. Obviously get the IP's by buying them instead of creating them which again as I mentioned in number 1 they have been woeful in doing

None of these had anyting to do with keeping all the devs they accuried. MS has always been very shitty to Devs under them. Look at what happned to Bungie for example.

I believe MS in court truely mean it when they said they had to do something because PS was just too dominant. This was their last roll of the dice.

And from the looks of things. It has not panned out as MS had hoped. PS5 is still as dominant as ever and xbox is still behind. Worse still their MP's they got is not irreplaceable as they thought. Starfield? lol!. There have not been any major shift in momentum in this console war in their favor so now its time to start cutting their loses and it starts with the most expensive cost for any company. People.

Michiel19897h ago

for a comparison, sony laid of a bigger % of it's staff this year than ms, it's what companies sadly do nowadays. If you think with GP and Bethesda + acti aquisition they were looking for quick cash, you couldn't be more wrong. It hasn't even been a year, "they thought they'd make it bk no problem, and that didnt happen." shows you have 0 understanding of how a business operates.

Profchaos58m ago

30 more like 70 to 80 plus 7 for Bethesda

+ Show (3) more repliesLast reply 58m ago
anast17h ago

They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.

Skuletor17h ago

Maybe they were already using AI to make business decisions, which would explain why they closed Hi-Fi Rush's studio, then said they need more games like Hi-Fi Rush not long after that announcement.

Crows9017h ago(Edited 17h ago)

They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid

Einhander197216h ago

The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.

And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.

Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.

THIS IS MICROSOFTS FAULT.

RNTody16h ago

The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?

There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.

Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.

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100°

Former Dragon Age lead writer David Gaider pours scorn on EA's AI dreams.

"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".

LordoftheCritics3d ago

Publishers see gaming as another stock market.

isarai3d ago

I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.

Psychonaut852d ago

Friends don’t let friends buy EA or Ubisoft.

Chocoburger2d ago

I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.

120°

Phil Spencer and the Battle for Xbox’s Soul

Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.

LG_Fox_Brazil3d ago

This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in

rlow12d ago

I disagree, Xbox from the get go innovated and changed the industry. They did a lot of firsts and standardized a lot of others. It wasn’t till the beginning of the Xbox1 era that things started to go south.

Stevonidas2d ago

Yep, although I’d argue it started going to shit when they tried to hock Kinect on their audience instead of continuing to invest in their studios and IPs. 2001-2010 Xbox was peak gaming, though.

rlow12d ago

@Stevonidas
I agree they never should have focused on it after the 360 era. But you do have to remember they were faked out by the huge volumes of Kinects sold. To quote info on Wikipedia, “Project Natal, It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability.” So if your Xbox and see these huge sales on a peripheral where are you going to put some money? Criticism in hindsight is worthless…..if only we could all see our future. In other wards they had no way of knowing. Plus they had engagement numbers and a lot of signs pointed to people wanting it.

Their biggest mistake wasn’t the Kinect, but unlike Sony after the PS3 debacle. They didn’t double on down on exclusive good games. The other huge mistake was letting Call of Duty go to Sony.

Hedstrom3d ago

Phil wants Xbox to be as soulless as him!

Tacoboto2d ago (Edited 2d ago )

Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.

Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.

Markdn2d ago (Edited 2d ago )

Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,

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