EDGE: "Hidetaka Miyazaki, the godfather of Demon’s Souls and Dark Souls, is clicking his ballpoint pen repeatedly. He’s sitting across the table from us, wearing his trademark casual navy blue jacket over a buttoned-down shirt. His hair looks slightly more dishevelled than usual, hanging noticeably limply across his forehead. The atmosphere in the room has grown suddenly charged. The virtuosic young Japanese game designer has dropped a bombshell."
Director Miyazaki discusses the development and content of Elden Ring's upcoming Shadow of the Erdtree DLC.
Hidetaka Miyazaki, president of FromSoftware, reveals plans for future games, building on the success of Elden Ring.
I’d like them to revisit Kings Field for the modern day. Or Shadow Tower. That would be sick.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
"When asked about his new full-time role, Miyazaki mentions that he’s working on a new title as director, but when we ask if it’s a new IP he simply laughs and replies, “Sorry, I can’t answer that"
What ever Miyazaki moves on to, his name is now established in my book and I'll look forward to it.
Very sceptical with what I have seen of Dark Souls 2 so far. The game seems to get more cinematic, they seem to give much more weight to the cinematic aspect of the game. The design is questionable too, when the woman appears or those masked "warriors", it does not match too much with demons or dark souls "design" of storytelling or enemy-design, where the creatures look more cryptic and scary. They are trying too hard to reach some mass appeal, they do not seem to care about the already established fanbase. In time we will see how it really turns out, while I remain sceptical.
Didn't this article come out ages ago?