150°

Wii U Profits Boost Nintendo Stock

Infendo:''Some have wondered if the Wii U, after its short lifespan, can really hang with Sony and Microsoft.  The wonder turned to worry when stock levels were readily available around the holidays, unlike the original Wii console.  Some seemed to have lost faith in Nintendo before even playing the Wii U.''

exfatal4128d ago

unfortantly it won't even though its great news for Nintendo fans. People just rather hear how much the wii U is failing..

Perjoss4127d ago

Tons of people would like to see Nintendo fail for some reason. Unfortunately for them the WiiU will be super successful and will only get better as more 1st party games are released on it. Zelda, Metroid, MarioKart, StarFox (ok, we can dream).

PopRocks3594128d ago (Edited 4128d ago )

Of course it won't. Many of the users here only ever gravitate toward negative Wii U articles.

"NPD reports good numbers for Nintendo." Nothing.

"Nintendo's numbers not as good as we think." Most popular article of the day.

And this article in particular will fall right in line with that.

EddieNX 4128d ago

There's no news like bad news.

Bad news seems to generate a LOT of hits.

The fact of the matter is , the wiiu is awesome , innovative hardware with a pretty nice launch line up and litteraly near enough INFINITE potential.

But even though it's been out less than 1.5Months globably , people still like to write their doom articles to generate hits.

I sound like a broken record , but you have to give a minimum of a year before you can get a faint idea of how it is doing.

After a year of PS vita , we can safely say it's not selling fast at all. But it's certainly doomed , it could break through the 30M mark in the next 6 years and be a cult console like N64/Gamecube which are two of the best consoles ever imo.

EddieNX 4128d ago

* But it's certainly not doomed *

animegamingnerd4128d ago

i wonder why so many people rather see nintendo fail then succeed

BattleAxe4128d ago (Edited 4128d ago )

I think that most people on this site are realists, who understand why the WiiU will not be relevant for more that 2 years. Its got nothing to do with being a "fanboy" or wanting to see Nintendo fail, its got everything to do with the timing of the WiiU release and the fact that the tech that Sony and Microsoft are going to show will blow the doors off of the WiiU.

My personal belief is that in the best case scenario, the WiiU will sell somewhere in in the area between the Gamecube (22 Million) and the Nintendo 64 (33 million). The worst case scenario is that the WiiU will be Nintendo's last home console, and will end up in the same position as Sega, but I think that Nintendo will still continue to be very strong in the handheld gaming market.

My memories go way back to the NES, which I still own to this very day. I still try to find games that are in good condition. I've even got a spare 72 Pin connector just in case I ever need to replace the original one. Its amazing that the only home console that Nintendo has made that has surpassed the sales of their original NES from 1983 (62 million) is the Wii. The only problem is that casual gamers or non-gamers that bought the Wii, will more than likely not buy the WiiU.

http://en.wikipedia.org/wik...

PopRocks3594128d ago (Edited 4128d ago )

@BattleAxe

I don't see why you felt the need to reply to my comment with this. I was talking about N4G user perception of Wii U articles, not of Wii U sales.

But I'll play along anyway. I don't see how the Wii U can sell numbers nearly that low now that gaming in general has broadened its audience. At worst it has to sell numbers akin to the PS3.

It's a Nintendo platform; it will appeal to Nintendo fans, children and families. That and supposedly it will be less expensive than the Nextbox and PS4.

"I think that most people on this site are realists, who understand why the WiiU will not be relevant for more that 2 years."

Go back about six years, replace the Wii U with Wii and we'll be painting a very familiar picture.

rainslacker4128d ago

So wait...I'm confused...are sales important? Do you want to play the whole sales game with the "competition". Haven't you been paying attention to the whole thing between Sony and MS over the past 6 years, or especially the last couple of days.

Let it go. Wii U is a good system. Talk up it's merits and forget the haters. I like my Wii U. It's been a lot of fun. I like my PS3, it's been a lot of fun. I don't care if they sell one single system more so long as the games are great.

Outside_ofthe_Box4128d ago (Edited 4128d ago )

This is definitely good news for Nintendo, but I'm not sure what you want people on N4G do. Come on here and congratulate them? I mean whenever people do that on other articles you here complaints about people being happy about a billion dollar company and high-fiving each other. There is also complaints about acting like shareholders which is true. Articles about stock shouldn't garner much attention in the first place as we are gamers not shareholders. At least the trolling is at a minimum here.

BitbyDeath4127d ago

Well said Rainslacker.

No point on dwelling on the negatives.
Sales should not be important only the games so talk them up.

Just because something sells/doesn't sell doesn't mean anything about the product.

Take Avatar for example, i thought it was plain horrible and that sold a boat load.

+ Show (5) more repliesLast reply 4127d ago
Anon19744128d ago

Far be it for me to rain on this articles parade, but this whole article is bogus.

Nintendo never said they made $300 million in profit on the Wii-U. They said they generated $300 million in revenue compared to $270 million the Wii generated in the same period. That's no surprise, the Wii-U retails for $300 and $350 compared to the $250 launch price of the Wii.

As for the stock price being boosted, does this guy even know what's happening to the Japanese markets? The Tokyo index is up almost 25% since the start of November based on reports the Japanese Government is stepping in to help their banks. All stocks across the entire index have taken an incredible bump!

When you consider the entire market is up 25%, why is Nintendo stock only up 5-6%?

We've got a couple of weeks before Nintendo reveals their quarter figures which include the Wii-U. Perhaps we should wait until the information is actually available before we start making unsubstantiated claims regarding Nintendo's financials.

ElectricKaibutsu4128d ago

I was going to comment about the revenue vs. profit thing. I didn't know about the Japanese stock market. Good info!

Ju4128d ago (Edited 4128d ago )

LOL. I was wondering who would say that first. Not that I know the details. But there haven't been enough WiiU sold to warrant a $300M profit unless Nintendo has a margin of about 25% on that price (or something, or $100). $300M in profit accounted to the WiiU is mathematical not possible in that short amount of time.

MasterCornholio4127d ago (Edited 4127d ago )

Wow as a business major you have enlightened me with your comments. Unlike the rabid Nintendo fanboys who posted above. Im pretty sure you will get plenty of hate from them.

I would like to add that Nintendo isn´t making any profit off the consoles ( http://www.gamespot.com/new... ). They stated a while back that they are selling them at a loss which is the reason why just looking at revenue based on the number of consoles sold is unrealistic.

kneon4128d ago

Why should it get much attention, it's wrong. Nintendo booked $300 million in SALES, not profit. We don't yet know how much, if any profit they've made on the Wii U.

Just wait for the quarterly report before celebrating or ridiculing their profits.

metsgaming4128d ago (Edited 4128d ago )

that 300 million is sales revenue not profit, VERY different things.

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kevnb4128d ago

the nintendo brand is strong, and as long as they dont get suckered into the game that sony and microsoft are playing they should be fine.

DivineAssault 4128d ago

Lets hope some devs make some unique games for it & not just ports.. Games built to utilize its full potential graphically & playability wise.. E-M rated content for core & casual audiences.. I must admit that i lost faith in them because ive always had to wait years for a masterpiece to be created with each system & im getting tired of the same IPs getting recycled.. Make something new & refreshing to play for all genres

Thatguy-3104128d ago

Honestly people here act like Nintendo dominated past generation. It got lucky last gen for catering to the casuals and releasing the console at such a low price. This time isn't the case so yea the battle will just be against Sony and Microsoft next gen.

Zodiac4128d ago

Lucky or not, they dominated. The Wii was a huge hit, the DS has sold over 150 million units, the 3DS has over 25 million sold, and the Wii U has sold almost 3 million is just over 2 months.

How many more consoles do they need to release before people just recognize that Nintendo knows how to sell their product?

Thatguy-3104128d ago (Edited 4128d ago )

As a handheld company I honestly agree that no one can outrun Nintendo. They are THE handheld company however when it comes to consoles they just don't match up. Wii u won't come close to the wii success and till this day will stay as Nintendo most successful console. A lot of ppl think that the wii u will follow the wii success but it simply won't. Like I said Nintendo got lucky last gen seeing how it was the only gen in a while that they outsold their rivals in the console area.

rainslacker4128d ago

From a sales standpoint Nintendo has been on a roll. The Wii itself wasn't a bad system, and it did have a lot of great games on it, but the general perception of it among the community wasn't really what one should consider dominate.

It's really a shame that many great games got overlooked because of Nintendo's decisions on the Wii (Motion control, no HD). Despite their success at retail, they've lost respect among those that call themselves gamers, although I personally always looked more at the games.

ahronith4128d ago

@rainslacker
I agree...whats great for me having a Wii U though and having never owned a Wii, is i can now go back and sift through the shovelware and play the gems such as Skyward Sword, Xenoblade Chronicles, Last Story, DKC Returns etc.

specialguest4128d ago (Edited 4128d ago )

When you're dealing with millions of $ and the entire company on the line, there's no such thing as lucky. When Nintendo created the Wii with a whole different way of gaming, there was a lot of research and development involved. Keep in mind that marketing was part of Nintendo's strategy in making it appeal to a wide range of gamers, traditional and non-traditional. That didn't happen by accident lol.

In terms of sales and profitability, it is a FACT that Nintendo Wii dominated its competition.

animegamingnerd4128d ago

"ignores the fact that the DS is the best selling consol"
"also ignores the fact that 3DS has raping the vita in sells"

TongkatAli4127d ago

Meh, I still played my PSP more then my DS and my Vita doesn't even make me feel the need to get a 3DS. PRICE plays a big part.

Godchild10204127d ago

Am I the only that thinks the Wii sold so well out the gate because it was still in line with the PlayStation 2/GameCube? The transition to it wasn't as big as it was with the PS2 to PS3 and Xbox to Xbox 360. And with the unique controls it made it easier for anyone to get into it and play a game.

The transition was easier and it was an easier choice to pick up a Wii at the time then it is to pick up a Wii U because it's not that far from the PS3 and 360, but far from what the Wii was capable of The price also plays a part.

I guess it might not be as concrete, seeing as how the 360 did compared to the Xbox.

PopRocks3594127d ago

Not really. It was a cheaper platform and the Wii remote had everyone wowed at the time. I don't think it's anymore complex than that.

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140°

Keoken Interactive lays off majority of team after failing to find funding at GDC

Deliver Us Mars developer Keoken Interactive has laid off the majority of its staff after struggling to secure funding …

Read Full Story >>
gamesindustry.biz
mastershredder1d 22h ago

The industry model and standards and who's in place to approve/disapprove have changed ^ what Keoken is feeling now is much like the Mobile burst 15 years ago. Expect more to come out of your own finances. Investors are treating games like movies and now (thank$ a lot for involving yourself hollywood) only the big (and money blind) investors get involved, effectively killing a lot of content that would come out with proper non-gate-kept and/or with incentivized funding.

Markdn1d 21h ago

And when you only make a fraction of your games worth on gamepass you suffer

Tacoboto1d 18h ago

Palworld and Manor Lords are so suffering.

RiseNShine1d 10h ago (Edited 1d 10h ago )

Sorry but i couldn't care less, Deliver us Mars was as woke game as they come, climate change disaster, all female cast plus only a comic relief indian guy (it takes only 5 minutes into the game for the main female character to say how smart she is compared to the guy), evil white guys, ugly females, then add generic gameplay and puzzles (how many times do you have to cut things with a laser for gods sake), you can't change anything in how the events develop so 0 agency in the story, sub par graphics even while using UE4. So well, go woke go broke, that's how it works.

Miacosa1d 6h ago (Edited 1d 6h ago )

That stinks but with a 68 average critic rating on their games probably made it difficult for people to invest considering there is a bloat of games getting made these days.

ROCKY281d 2h ago

You guys will be back with team strength and funding !

210°

PS5 Was The Market Leader In Unit & Dollar Sales For Q1 2024 And March In US

Mat Piscatella of analyst firm Circana has revealed that the PS5 was the market leader in North America for both unit and dollar sales during not only March 2024, but the first quarter of the year as a whole.

Writing on Twitter, Piscatella revealed that spending for video game hardware in February 2024 dropped 32% in comparison to the same period last year, totalling $391 million. In addition, spending for PS5, Xbox Series X/S and Nintendo Switch each fell a minimum of 30% year-on-year.

Cacabunga2d ago

What will happen when Sony announce a new Uncharted, Killzone, Tsushima or Horizon ..

ChronoJoe1d 23h ago

Ah yes, Killzone that'll light the world on fire.

I'm joking but I do wish it were likely or more popular.

shinoff21831d 19h ago

I'd rather an upgrade over some fps personally. Like a true rpg not some action game with a couple of rpg lite mechanics in it.

Jingsing1d 15h ago

To be fair Sony usually know when to let a franchise go dormant, They gave Killzone over 6 different games and it never reached that summit. You end up in a situation like Microsoft if you just keep hammering out Halo and Gears and Forza etc. Microsoft should be smart enough to let them games go.

Demetrius1d 9h ago (Edited 1d 9h ago )

I thoroughly enjoy my open world games, but highest interest will always be the shooter genre lol it's just something about a good well crafted shooter with lore to it something like the Max payne series

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ravens521d 2h ago

Lmao. Perfect example of the denial.

Hofstaderman2d ago

But PS5 and Switch still outsells XBOX embarrassingly even with overall consoles sales decline.

Giga_Gaia1d 23h ago

At this point, I think PS5 and Switch sell more in one month than Xbox does in an entire quarter...

Ironmike1d 16h ago

Stop being sad mt just enjoy ur console of choice and just accept there's not only ps5 in the world

1d 21h ago
Elda1d 23h ago

This is not surprising in the slightest. The song will continue to remain the same.

romulus231d 22h ago

And in other news wet is water.

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280°

AAA Games Will Get More Expensive And That Might Not Be Entirely Bad

Najam from eXputer: "The norm of $60 AAA games is no more as developers now charge more for their games. Here's why this might not be a bad thing for gamers."

Kaii2d ago

*Elden Ring type games, yeah sure. (scoring 8+)
(AAA/quadruple A) slop can shove it up their discounted ass

In recent yrs my purchasing In Indies has increased and its decreased for major IP's because I cba with the lack of innovative gameplay.

Focusing on the topic, why not mention Take-Two CEO getting his pay increased while axing 500 staff? I'm getting annoyed that those practices get ignored by the "gaming" media because ya don't want to burn potential bridges but seriously, gtfo.

fsfsxii2d ago

Im not contesting that triple a games are not innovative, but most indie games are 2D side scrollers with pixel art, fompletely lacking in innovation

CantThinkOfAUsername2d ago

Agreed. 99% of indie is metroidvania, rogue-lites and visual novels.

Sgt_Slaughter1d 22h ago

That shows me you know don't anything about indies if that's the conclusion and generalization you managed.

Tacoboto2d ago

"I'm getting annoyed that those practices get ignored by the "gaming" media because ya don't want to burn potential bridges but seriously, gtfo"

What exactly is gaming media going to do that it's not already doing?

Welcome to capitalism and corporatism - every industry has this problem, it's not a gaming one.

Sephiroushin1d 7h ago (Edited 1d 7h ago )

They can start by saying the price increases is not good especially with all the micro transactions publishers put on games we pay for; but instead they tell people that the price increase on games is actually a good thing 🤦🏻

thorstein2d ago (Edited 2d ago )

It's a bad thing for gamers and for in the chair game devs. We just heard of massive layoffs across the industry.

I'd pay more if I read articles about how they were hiring. I'd pay more if I read articles about how the people who made the game scored record setting pay raises and CEOs were no longer given 1 year bonuses that could sustain a small studio for 10 years.

But that's not what happened.

Crows902d ago

Yeah there's only so much people are willing to pay for entertainment. Especially in the form of games at the same time that there are free to play games and cheaper in the titles that compete with triple A. You're not going to be able to keep increasing pricing and get the same amount of sales. I already don't buy games at the new price or even at $60. I wait for $40 or less. And I don't believe I'm alone in that department. If you don't have any other expenses you can probably continue to afford buying games at the top price but many people eventually have other things that take priority and you're just not going to spend it that much money on a video game.

Heck if I have to play one game for the rest of my life I'd probably end up playing Warframe or Counter-Strike. These are all either free games or were paid games and now are free.

The AAA industry is a threat to the gaming industry. They're trying to continue to ride the way and keep increasing prices. They're trying to get all of the money as long as they're able to.

anast2d ago

Good point. I usually wait unless it's a favorite, but there are only 3 publ./dev. teams I can say that about, and 1 out of 3 gets day 1 treatment.

As for F2P, I'm a Path of Exile fan myself. I would just start hitting that hard and wait until prices drop.

Crows902d ago

Path of exile would be an also pretty good alternative. I probably choose path of exile 2 since it'll be fresher and will receive more content most likely. I don't know

I did grow tired of path of exile after a while

Software_Lover2d ago

It's bad. People just want good games at decent prices. Not everything has to be super realistic with 200 voice actors. Look at Palworld.

Ironmike2d ago

Terrible article game prices go up any more u can kiss this industry goodbye

TiredGamer2d ago

The industry will and is already imploding due to double standards relative to prices everywhere else in society. Just as with food, housing, transportation, and other forms of entertainment, costs will increase even if only due to the constant rise in inflation.

Inflation is a fact of our modern world, and is a consequence of normal (usually healthy) economic activity. It is a result of a slow and continuous growth due to increasing money supply, and the complex relationship between consumer supply and demand. Inflation leads to the eventual increase in wages, whether through cost of living increases, yearly increases, minimum wage increases, or a higher demand of workers than there is supply.

The fact that the game industry has managed to keep game prices at or near the $60/70 range for DECADES is amazing in its own right. The buying power of a dollar has dropped in half in the last twenty years, so each year that prices don’t increase, it is essentially a price decrease for the previous year. Think about that.

Part of the problem is that games have been arbitrarily held at such a low price for so long that it has created a psychological ceiling in peoples’ heads that can’t be exceeded. MTs and other schemes have been created to try and mitigate this discrepancy, but those don’t work with every game/genre and have also received their own significant consumer blowback.

If games can’t exceed the $60-70 barrier even though that $70 is economically a lower “true” price than the cost of games even a decade ago, publishers will do what they can to make up the difference before eventually running out of options and exiting the industry.

I don’t like to pay more than I have to just like everyone else, but you have to be fair in comparing price increases (or lack thereof) in the game industry with the price increases across the rest of society.

anast2d ago

..."$60/70 range for DECADES"

This is false. Incomplete games have been this price for decades. For at least a decade or two, complete games have been $100 or more. They sell games as standard version and complete version, but now is some kind of version of deluxe, gold, complete, and ultimate. The tiers tell you that the standard version is not complete. It's explicitly stated. If the 60 game is sold for 70 and doesn't have tiers, micros and live service elements, I understand, but we most publishers aren't doing that.

"Part of the problem is that games have been arbitrarily held at such a low price for so long"

The have been held at a relatively low price, but gaming has never been cheap.

"If games can’t exceed the $60-70 barrier even though that $70 is economically a lower “true” price than the cost of games even a decade ago, publishers will do what they can to make up the difference before eventually running out of options and exiting the industry."

Most publishers need to leave the industry. This would actually be a good thing, but they won't because games complete games haven't been $60 for decades. It's usually $100 or more for the complete games and extra for the live-service elements, which rounds it out to a $50 game in the 80s, plus all of the micros and live-service fees and on top off this games are gravitating to being for rent in perpetuality via digital only releases. I would say they have more than already made up for it.

Ironmike2d ago (Edited 2d ago )

U should work with government mt nobody will pay 100 or even 80 for a game I do t how amazing u think it is that they kept prices down it not sustainable and only thing they kept down is the state they release have these games have
microtranscations this industry is going to hot Brickwall ppl already sick of prices then they release half finished games

TiredGamer2d ago

Everyone should have to study macro and microeconomics in HS so that they understand how a market economy works. I don't really hold college degrees with any reverence, as I feel that many degrees are outright scams, but I have studied economics for many years and at the graduate level. It's fascinating stuff and helps explain so much of the world we live in even since ancient times.

Not sure what you're going on about with complete vs. incomplete games. DLC and expansions are not a requirement for most (all?) games. I rarely buy expansions outright (unless part of a GOY edition) and never feel like I'm missing anything significant. Core games are still "complete" experiences for what they are. The digital landscape has just made extra content more viable. In older generations, when games were not massive development projects taking years to make, a successful game would be followed up with an "expansion" sequel a year or two later. Microtransactions are certainly a way that publishers are trying to pay their bills, and I understand that not everyone needs/wants them. Developers are more apt to make a DLC expansion today because the act of creating a true sequel to a game is just a monumental task. When a sequel is made, it's a whole new multi-year investment and a higher level of expectations.

I've been buying games since the 16-bit era. I remember when R-Type for the TurboGrafx was $69.99 at Toys R Us... in 1991. Most new games were in the $50-60 range. The N64 era commonly had titles ranging in the $70 range. So yes... prices haven't budged in decades, but the dollar has dropped by at least half in as much time. So that N64 Turok game was more like $140 in today dollars.

I don't disagree that some publishers should leave the industry. But the economics of the industry aren't and won't just affect some publishers... it will affect all of them, and it will lead to less risk-taking and a retraction from the blockbuster AAA games we are seeing today.

anast1d 6h ago (Edited 1d 6h ago )

@Tired Gamer

If people need an advanced degree to understand the difference between complete version and standard version, we are all in more trouble than I thought.

Example, AC Valhalla has a standard version, a complete version , and so on. Other companies hide this via other names. It's an actuality. There is not an amount of appealing to authority that can change this.

The fact that you have been doing something for a long time doesn't make your argument sound. This would be a fallacy of which we don't need an advanced degree to know either. If the games have tiers where the complete version is sold at a separate cost, then the standard version is not the complete game. Of course you can play an incomplete game, people have been doing it for decades.

Iron Mike

Your words do not mean what I say is not an actuality. You are not offering any evidence.

TiredGamer1d 5h ago

An advanced degree is absolute not necessary to understand basic tenants of a market economy that have been practiced since ancient times. A basic HS course or even a competent YouTube video would likely suffice.

It's clear that we are now dealing with stoic perspectives and a general anger with the industry trends that are largely out of our/your control. We can argue semantics all day about complete and incomplete games, and we can probably make valid arguments both ways. I will submit that GOY, "Premium", or "Battle Pass" editions of titles do not invalidate that the standard editions are not whole experiences on their own. I won't accept that every bit of DLC, paid or unpaid, is required for me to feel like I have been cheated out of my game experience. If I look at the PSN storefront now and look at God of War Ragnarok, for instance, the standard edition has everything I would expect from a complete game. The Digital Deluxe Edition for $10 more gives me a couple of cosmetic items, a digital art book, the soundtrack, and an avatar set.... this sounds like a "limited edition" set with a few extras to sweeten the deal for true fans, which is a practice that has existed for decades in all sorts of industries. Nothing there is essential in any way to the core/complete game experience.

As far as game prices being far higher (in current dollars) than today, there is no argument. Games of all types have been priced at the $50-70 mark since the early 1990s, and any AAA game today is made on a budget at least 100x higher than those early 90s titles. That's a pretty dramatic statement that needs no explanation. When expectations exceed the capability of the industry to deliver at certain price point, you can either increase prices, reduce quality, or go out of business. You can't go into a grocery store/restaurant and buy a Prime Steak Dinner and expect to pay 1990 prices for it.

anast20h ago(Edited 20h ago)

@Tired Gamer

I agree that people have knee jerk reactions, but we can't let such paint a picture that is not actual. Companies are in the business of exploiting as much as humanly possible, if not then they aren't a successful business. Therefore, it is also understandable that people are going to cry foul when they quote "the economy," something they know that hardly anyone understands, as the main reason why they are asking for more money.

It's always going to be suspicious when billionaires ask for more. I was curious myself after returning to gaming after a long break that spanned generations and I noticed a lot of shady practices and I was actually shocked how all of this stuff is unregulated, such as gambling in the form of loot boxes, cut content sold as "DLC", live-services and list goes on.

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